Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Tech Editor/Maker - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Tech Editor/Maker - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Tech Editor/Maker - Page 3 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Tech Editor/Maker - Page 3 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Tech Editor/Maker - Page 3 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Tech Editor/Maker - Page 3 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Tech Editor/Maker - Page 3 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Tech Editor/Maker - Page 3 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Tech Editor/Maker - Page 3 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Tech Editor/Maker - Page 3 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Tech Editor/Maker - Page 3 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Tech Editor/Maker - Page 3 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Tech Editor/Maker - Page 3 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Tech Editor/Maker - Page 3 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Tech Editor/Maker - Page 3 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Tech Editor/Maker - Page 3 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Tech Editor/Maker - Page 3 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Tech Editor/Maker - Page 3 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Tech Editor/Maker - Page 3 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Tech Editor/Maker - Page 3 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Tech Editor/Maker

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zotobom
~sciocont
The Uteen
Waap
Commander Keen
Darkov
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zotobom
Newcomer
zotobom


Posts : 83
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Join date : 2010-09-26
Age : 33
Location : The Netherlands

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyMon Oct 04, 2010 8:00 am

eumesmo wrote:
some technologies must be dead ends, but they give things themselves. as far as for levels, some things might need some researches to be perfected before. Example: to get medical nanites, you would need nanotechnology to be, lets say, level 2. Or you would need rocket propulsion to be level 3 to send satellites (level 1 would make fireworks and 2 rockets) [obviously we need more levels in between; computers we're not made out of vacuum tubes in one day and silicon chips in the next]






EDIT: i just became top 10 poster with this post !!
Yeah! Just like in Sins of a solar Empire. For an research you would neet level 2 of the research before that etc etc.
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eumesmo
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eumesmo


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Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyMon Oct 04, 2010 9:50 am

zotobom wrote:

Yeah! Just like in Sins of a solar Empire. For an research you would neet level 2 of the research before that etc etc.

actually that is not a bad example at all, but ours would be much bigger, complex and based on other things
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Commander Keen
Industrial Team Lead
Commander Keen


Posts : 1123
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Location : Czech Republic (not that anyone would know where it is...)

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyMon Oct 04, 2010 10:11 am

I don't think levels should affect research. They should make the technology more efficient and give you FPs and TOs, but that's all. Our tech tree will be complicated enough as it is, including levels as a requirement for more researches is a bit too much.


Last edited by Commander Keen on Mon Oct 04, 2010 12:04 pm; edited 1 time in total
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The Uteen
Sandbox Team Lead
The Uteen


Posts : 1476
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Age : 27
Location : England, Virgo Supercluster

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyMon Oct 04, 2010 11:23 am

Commander Keen wrote:
including levels as a requirement for levels is a bit too much.

Umm... You need level 2 to get level 3, don't you?
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Commander Keen
Industrial Team Lead
Commander Keen


Posts : 1123
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Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyMon Oct 04, 2010 12:03 pm

The Uteen wrote:
Commander Keen wrote:
including levels as a requirement for levels is a bit too much.

Umm... You need level 2 to get level 3, don't you?

I screwed up. Thank you for pointing it out. I meant "Including levels as a requirement for another researches (Like Fire lvl.5 for Metalworking)".

Editing now. Again, thank you.
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eumesmo
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eumesmo


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Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyTue Oct 05, 2010 6:50 am

you could try to use a fireplace to make steel but the temperature would be to low
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The Uteen
Sandbox Team Lead
The Uteen


Posts : 1476
Reputation : 70
Join date : 2010-07-06
Age : 27
Location : England, Virgo Supercluster

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyTue Oct 05, 2010 2:48 pm

Level requirements would definitely make the tree more realistic, so it get's my vote. I think I have just been converted towards this idea...
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Commander Keen
Industrial Team Lead
Commander Keen


Posts : 1123
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Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 EmptyTue Oct 05, 2010 3:35 pm

The Uteen wrote:
Level requirements would definitely make the tree more realistic, so it get's my vote. I think I have just been converted towards this idea...

If you have been converted by me, then Belgium, I screwed up again.
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Tech Editor/Maker - Page 3 Empty
PostSubject: Re: Tech Editor/Maker   Tech Editor/Maker - Page 3 Empty

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