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Thrive Game Development

Development of the evolution game Thrive.
 
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 Possible Breakthrough

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AuthorMessage
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Possible Breakthrough Empty
20111030
PostPossible Breakthrough

Dr Chilgood recently found something interesting. (originally posted on the PPG thread)
Dr_Chillgood wrote:
I've actually recently downloaded a program called space engine that procedural generates the universe. Before I continue I would like to make it clear that I don't intend for thrive to simply use this program. I wanted to bring it up because its an open source program, so if we want to work out our PPG we may want to consult the one programmer of space engine. If you do a quick google you should find it quickly, I wish I could post the direct link but I can't yet. (although the url is eu(dot) spaceengine(dot)org) Its a new program in terms of development, so it requires a mostly decent comp to run due to a lack of efficiency.

It has a bit less to do with planet generation then it does celestial generation, however I thought it may be a good starting point. ( I can create a separate thread for this if you all want.) The man behind this program has expanded a bit on planet surface generation for the next update of the program so it may not be too much out of question to look at Space engine's programming as a starting point.

(like I said, not saying we should use this program exactly as it is, but learning from it would be better then making one from scratch. And take a look at some youtube videos of it, which I can't post links of them, but I can't sorry.)
Pezz was on the scene pretty quickly with some stunning backup.
Pezzalis wrote:
So basically this space engine contains astronomical preset data for the know universe, and procedurally generates everywhere else, including planetary surfaces? Wow. It does so with impressive visuals too, take a look:
https://www.youtube.com/watch?v=68YK2FHkFjw
https://www.youtube.com/watch?v=xpnucN12uBQ

It was then suggested that I contact the maker of this program. I was way ahead of that. I'd gone to the website- apparently, the entire thing was made by one lone guy. Extremely impressive. So I sent him a PM on his site. Unfortunately, his host only allows very short PMs

In the interest of full disclosure, I'm going to be posting our correspondence here.

Spoiler:
Spoiler:
Spoiler:

Update: 10/30/11 @4:19 PM
Spoiler:
Spoiler:

No promises yet, but he seems quite excited.

Scio out!

Update 11/27/11

Spoiler:


Last edited by ~sciocont on Sun Nov 27, 2011 2:13 pm; edited 2 times in total
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Possible Breakthrough :: Comments

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Re: Possible Breakthrough
Post Sun Oct 30, 2011 5:13 pm by BastianKraft
This all sounds well.. scientists would say "Ultramegaextrasuperduperexpactacular"
or just ... nice

sidenote:
I havent showed up here much lately but ill try to show up more often.
Tenebrarum
Re: Possible Breakthrough
Post Sun Oct 30, 2011 6:04 pm by Tenebrarum
If this guy follows through with this, we may have actually got this game going. Also: OI ROADKILL! YOU COOL WITH THIS?
Mysterious_Calligrapher
Re: Possible Breakthrough
Post Sun Oct 30, 2011 6:15 pm by Mysterious_Calligrapher
Yeeeeeep! Planets!!!!!!
I really have to get cracking on the new biomes now, don't I?
US_of_Alaska
Re: Possible Breakthrough
Post Sun Oct 30, 2011 7:06 pm by US_of_Alaska
Very interesting development. We will have to see where this leads!
The Uteen
Re: Possible Breakthrough
Post Mon Oct 31, 2011 11:31 am by The Uteen
Wow! We get a special version! This is going to be epic!

Although, did you really just say he won't make a profit from Thrive without mentioning the fact that we won't be either? He's going to think we're being greedy. Maybe you could mention that at some point?

But well done at making contact, anyway, and he does seem excited about it. And we could actually have something playable in the imminent future! Years of work and toil involving intense sessions of sitting at a computer chatting about stuff and suddenly part of the result is imminent!

No mention of Redstar's return?
Commander Keen
Re: Possible Breakthrough
Post Mon Oct 31, 2011 12:43 pm by Commander Keen
Yes, it's good news, but I'll wait for Roadkill or any other competent programmer to say anything. I won't touch any code of that scale, it would blow my mind out of the window (and outside it's quite cold here..)
ido66667
Re: Possible Breakthrough
Post Mon Oct 31, 2011 2:24 pm by ido66667
Wow This Epic!

I mean It's the chance to start the Development

~sciocont
Re: Possible Breakthrough
Post Mon Oct 31, 2011 5:28 pm by ~sciocont
The Uteen wrote:
Wow! We get a special version! This is going to be epic!

Although, did you really just say he won't make a profit from Thrive without mentioning the fact that we won't be either? He's going to think we're being greedy. Maybe you could mention that at some point?

But well done at making contact, anyway, and he does seem excited about it. And we could actually have something playable in the imminent future! Years of work and toil involving intense sessions of sitting at a computer chatting about stuff and suddenly part of the result is imminent!

No mention of Redstar's return?
Redstar's just stopping in. It is always nice to hear from him though. I'm fairly sure the understands that this is totally not for profit, but i will make sure that that is clear.
roadkillguy
Re: Possible Breakthrough
Post Tue Nov 01, 2011 9:04 pm by roadkillguy
Quote :
Wow This Epic!

I mean It's the chance to start the Development

???

Yeah so ask specifically about the storage of heightmap data and LOD. This has been my eternal quest since I joined you guys.
Mysterious_Calligrapher
Re: Possible Breakthrough
Post Tue Nov 01, 2011 9:42 pm by Mysterious_Calligrapher
roadkillguy wrote:
Quote :
Wow This Epic!

I mean It's the chance to start the Development

???

Yeah so ask specifically about the storage of heightmap data and LOD. This has been my eternal quest since I joined you guys.

(Bear with him. I don't think he's fully caught up on what we've actually started yet. To be fair, we might not have been referring to concepts as 'development' all of the time.)

Why yes, this is epic. And... ehm, what roadkill said, it sounded like an intelligent question. (Never mind that it could be in greek for all I know...)
~sciocont
Re: Possible Breakthrough
Post Tue Nov 01, 2011 10:00 pm by ~sciocont
roadkillguy wrote:
Quote :
Wow This Epic!

I mean It's the chance to start the Development

???

Yeah so ask specifically about the storage of heightmap data and LOD. This has been my eternal quest since I joined you guys.
i'll do so as soon as we begin corresponding again. he's working on the next release of his program.
Pezzalis
Re: Possible Breakthrough
Post Wed Nov 02, 2011 5:01 am by Pezzalis
Epic news is EPIC
Dr_Chillgood
Re: Possible Breakthrough
Post Wed Nov 16, 2011 9:47 pm by Dr_Chillgood
Awesome, the new version of SE just came out today.

Edit: Oh yah, its pretty swag.

Edit Edit: It's this swag to be exact:
Spoiler:
The Uteen
Re: Possible Breakthrough
Post Thu Nov 17, 2011 11:20 am by The Uteen
Dr_Chillgood wrote:
Awesome, the new version of SE just came out today.

Edit: Oh yah, its pretty swag.

Edit Edit: It's this swag to be exact:
Spoiler:
Wow. That is definitely swag.
Mysterious_Calligrapher
Re: Possible Breakthrough
Post Thu Nov 17, 2011 6:48 pm by Mysterious_Calligrapher
*is currently drooling*
Tenebrarum
Re: Possible Breakthrough
Post Thu Nov 17, 2011 11:07 pm by Tenebrarum
The Uteen wrote:
Dr_Chillgood wrote:
Awesome, the new version of SE just came out today.

Edit: Oh yah, its pretty swag.

Edit Edit: It's this swag to be exact:
Spoiler:
Wow. That is definitely swag.
But do we have a response from him?
Dr_Chillgood
Re: Possible Breakthrough
Post Thu Nov 17, 2011 11:36 pm by Dr_Chillgood
Tenebrarum wrote:

But do we have a response from him?

IDK. Scio?
~sciocont
Re: Possible Breakthrough
Post Fri Nov 18, 2011 12:19 am by ~sciocont
Dr_Chillgood wrote:
Tenebrarum wrote:

But do we have a response from him?

IDK. Scio?
Not yet.
Tenebrarum
Re: Possible Breakthrough
Post Fri Nov 18, 2011 8:05 pm by Tenebrarum
~sciocont wrote:
Dr_Chillgood wrote:
Tenebrarum wrote:

But do we have a response from him?

IDK. Scio?
Not yet.
Therein lies the flaw in our excitement. Patience, everyone.
The Uteen
Re: Possible Breakthrough
Post Sat Nov 19, 2011 4:55 pm by The Uteen
*is currently drooling in anticipation*
lbrewer
Re: Possible Breakthrough
Post Sun Nov 20, 2011 12:17 am by lbrewer
The Uteen wrote:
*is currently drooling in anticipation*
*Even more drooling
Army-Lion
Re: Possible Breakthrough
Post Mon Nov 21, 2011 10:12 am by Army-Lion
wait if you got the engine then what will you do with it I mean you really need to change it alot.
The Uteen
Re: Possible Breakthrough
Post Mon Nov 21, 2011 10:37 am by The Uteen
Army-Lion wrote:
wait if you got the engine then what will you do with it I mean you really need to change it alot.
I think you answered your own question. Of course it will need a lot of editing and adding onto to make it what we want, but it has some basic planet rendering and calculation stuff that would save the programming team a lot of time.
Dr_Chillgood
Re: Possible Breakthrough
Post Mon Nov 21, 2011 1:37 pm by Dr_Chillgood
Just keep in mind I don't think it's an actual engine but It'll still be terribly useful, having detailed planetary meshes that can be generated cuts out a lot of work.
Re: Possible Breakthrough
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Possible Breakthrough

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