| Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread | |
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Gecko Newcomer
Posts : 9 Reputation : 0 Join date : 2013-10-26 Age : 29
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Nov 14, 2013 8:32 pm | |
| I'm curious to know about how fast you can make your creature. What is the limit on how fast the creature can be? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Nov 14, 2013 8:59 pm | |
| 35.62 km/h.
No, how would you expect us to know the maximum possible speed? It's all entirely dependent on the conditions of the environment and system for determining animal locomotion, which itself is in development. | |
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Quasar Newcomer
Posts : 17 Reputation : 7 Join date : 2013-01-25
| Subject: Punishment for Death Thu Nov 14, 2013 10:45 pm | |
| Had an idea for a logical "punishment" for getting killed during the evolutionary stages. I don't know how much fun this would be, but it's a curious idea nonetheless: What if the player returned to the creature editor of the last successful organism? So if you had a fish, added legs, and then died, you'd return to fish-without-legs in the editor. Something like this would have a very 'evolutionary' feel to it: mutate => fail => don't pass on genes, vs mutate => succeed => pass on genes. Combined with the complexities of the organism simulation, it would also discourage players from making loads of large changes all at once: it would be more sensible to test each small change as you make it and 'save' those changes by reproducing. On the other hand, it has the possibility of coming across as annoying and even a form of fake difficulty: "I've already made changes to this organism, why are you forcing me to do it over again?"
Just throwing a random idea out there... Qu | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Punishment for Death Thu Nov 14, 2013 11:21 pm | |
| I will say this is in my opinion a really cool idea, but you put it in the wrong place, it belongs on the misc. thread. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Nov 14, 2013 11:56 pm | |
| I merged your thread since this is the proper starting place for new ideas.
Such a feature would be unnecessary, because when you die you take over your offspring, and if you don't have any you take over a nearby member of your species, and since mutations apply generation wide and don't differ per individual, they will all be the same.
However, if you play as offspring, die, and your parents are still alive, you can choose not to play as your siblings to play as your parents instead and reproduce again for a new mutation. However, that would be a very rare scenario. For the most part, any mutation sticks. Having said that, a single mutation that was a bad idea won't break the game or anything, it'll just make it harder until the next gen. | |
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PortalFan1000 Learner
Posts : 104 Reputation : 1 Join date : 2013-07-18 Age : 24 Location : This plane of existence
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 1:54 am | |
| I have a question: will thrive have heredity? Relating to the idea above, if you get killed shortly after mating, your genes just might be in one of your offspring, which can become a double-eged sword. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 2:28 am | |
| No. One of the most basic premises of Thrive is Auto-Evo. Please go read up on it. | |
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Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 11:56 am | |
| I'm just posting here to apologise for my inactivity and lack of Thrive productivity over the last few weeks. I certainly have less free time than I did before, but the main problem is that I haven't really thought of anything else I could do to help. I'm still learning the new plugins for Cubase so you won't see any decent music for a while yet. And, to be brutally honest, I haven't really had the same drive to contribute that I did a few months ago, despite the glimmers of hope for a substantial early release. If anyone can think of anything I could help with besides music, that would probably get me excited and productive again. | |
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Gecko Newcomer
Posts : 9 Reputation : 0 Join date : 2013-10-26 Age : 29
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 10:03 pm | |
| In the space stage, is it possible to meet Human kind in the game? | |
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dinoman9877 Newcomer
Posts : 92 Reputation : 1 Join date : 2012-06-08 Location : The Jurassic Period, fighting an allosaurus using a spear.
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 10:36 pm | |
| - Gecko wrote:
- In the space stage, is it possible to meet Human kind in the game?
I believe that the only humans in this game will be for those who feel it absolutely necessary to create them in their own little galaxies. My question is how the speciation thing will work. Is every game unique in that aspect? You will never see the same animal twice? How would downloading other people's animals work then? | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Nov 15, 2013 10:48 pm | |
| Actually, I think the Humans and Earth will be implemented as a small Easter Egg.
Humanoids, however, will likely be very much possible.
Speciation will just happen if I heard right, eventually some of the player's or a computer species will become different enough to be considered another species.
All species the player will encounter will be made by auto-evo, so every game will likely be different.
Downloading, I don't really know, for sandbox mode I guess? Or maybe just seeing what others have made for inspiration? | |
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ThreeCubed Newcomer
Posts : 28 Reputation : -2 Join date : 2013-09-02 Age : 24 Location : Planet Earth
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Nov 16, 2013 1:45 am | |
| - Immortal_Dragon wrote:
- Actually, I think the Humans and Earth will be implemented as a small Easter Egg.
Humanoids, however, will likely be very much possible.
Speciation will just happen if I heard right, eventually some of the player's or a computer species will become different enough to be considered another species.
All species the player will encounter will be made by auto-evo, so every game will likely be different.
Downloading, I don't really know, for sandbox mode I guess? Or maybe just seeing what others have made for inspiration? You mentioned Auto-Evo and the humans, can we have it so that if we were to encounter the humans they could have auto-evod into something more unreconizable? or have them have cybernetic parts on them or something? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Nov 16, 2013 2:01 am | |
| Why worry about something so specific and detailed in the game? That's like me asking what wallpaper looks nice for the bathroom of a house that is still being designed in its blueprints.
All organisms begin as basically a jellyfish in the ocean when the game begins, and from that point on evolve randomly until the player reaches the Awakening Stage, and then evolution turns off. If any species at some point in that time happened to look like a human in one of its generations, so be it.
The one exception to this is that there will be one planet that will have all of its organisms fixed to not evolve, and one of those will be humans. | |
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Lightning_Scarz Newcomer
Posts : 18 Reputation : 0 Join date : 2013-10-19 Age : 26 Location : Australia
| Subject: Home planet Sat Nov 16, 2013 2:51 am | |
| This may or may not have been answered somewhere else so if it has please direct me to it.
I read somewhere that we are able to change certain things about out starting planet so my question is this...
When we create our species home world what will we actually be able to Adjust/change? Can we decide the number of moons? the size or the planet? | |
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WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Nov 16, 2013 10:54 am | |
| - Lightning_Scarz wrote:
- This may or may not have been answered somewhere else so if it has please direct me to it.
I read somewhere that we are able to change certain things about out starting planet so my question is this...
When we create our species home world what will we actually be able to Adjust/change? Can we decide the number of moons? the size or the planet? I'm not sure about moons, but you will be able to change planet size. There will be everything you need to sculpt and edit your planet. Think of 3D SimEarth, but much more sophisticated. | |
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Jimexmore Newcomer
Posts : 89 Reputation : -40 Join date : 2013-05-21 Age : 31
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 2:29 am | |
| Here ideas for animals: http://www.conceptart.org/forums/showthread.php?t=37514&s=7ada94f17ba04a4ccf8baf679eb5252f | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 2:45 am | |
| Jimexmore, we do not need ideas for animals. Organisms are created semi-procedurally via Auto-Evolution. | |
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Jimexmore Newcomer
Posts : 89 Reputation : -40 Join date : 2013-05-21 Age : 31
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 2:58 am | |
| - NickTheNick wrote:
- Jimexmore, we do not need ideas for animals. Organisms are created semi-procedurally via Auto-Evolution.
You misunderstood me i ment for it to be use for some scale or "How crazy can the player's animal get" ideas. I'm sorry if you took it another way. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 3:46 am | |
| That still does not contribute to the development in any way. You don't need to apologize for what I may or may not have done. | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:02 pm | |
| Okay, I have two questions.
1. Will creatures in the aware stage be able to develop scars or other markings like that?
2. In Space Stage, if a creature has developed on a higher gravity planet, would they be stronger on a planet with lighter gravity? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:30 pm | |
| 1. No. You're thinking in far too much detail.
2. Possibly, but that's a complicated topic that will be addressed in the far future, when the time comes. | |
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Gecko Newcomer
Posts : 9 Reputation : 0 Join date : 2013-10-26 Age : 29
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:35 pm | |
| I have some questions I would like to ask.
1. In the organism editor can you set the motabolism of the creature
2. In the awaking stage when you start using language what sources do you have in mind for the voices. I would be happy to help with the voices :D | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:41 pm | |
| 1. Read the OE CC. If you haven't read it you should not be posting here.
2. No, no voices. | |
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Gecko Newcomer
Posts : 9 Reputation : 0 Join date : 2013-10-26 Age : 29
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:48 pm | |
| My apologies for that.
I was wondering how the progress of the new thrive website that I heard on the podcast that Jacob and Oilveriver are working on. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Nov 17, 2013 9:49 pm | |
| For a question like that its better to just PM them for post on the website's thread. | |
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