Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
New YouTube Channel - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
New YouTube Channel - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
New YouTube Channel - Page 2 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
New YouTube Channel - Page 2 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
New YouTube Channel - Page 2 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
New YouTube Channel - Page 2 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
New YouTube Channel - Page 2 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
New YouTube Channel - Page 2 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
New YouTube Channel - Page 2 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
New YouTube Channel - Page 2 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
New YouTube Channel - Page 2 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
New YouTube Channel - Page 2 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
New YouTube Channel - Page 2 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
New YouTube Channel - Page 2 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
New YouTube Channel - Page 2 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
New YouTube Channel - Page 2 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
New YouTube Channel - Page 2 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
New YouTube Channel - Page 2 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
New YouTube Channel - Page 2 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
New YouTube Channel - Page 2 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

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Doggit
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New YouTube Channel - Page 2 Empty
PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 15, 2013 2:50 pm

Inca wrote:
Ok well, I guess we can start uploading vids to the new one then if that vid is up. I'll PM you the password. If it would be quicker for you to upload vids into a dropbox or something I don't mind uploading to youtube and stuff.

Ok .. sorry if I seemed angry.
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 15, 2013 2:55 pm

No worries man, no bad blood between us.
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyWed Jul 17, 2013 12:31 pm

Apart from the final go-ahead from ~sciocont, I think the concept of a new Youtube channel has pretty much been agreed on. Now we need to start deciding how everything's going to work.

Firstly, we need to address the question of what to do with all the videos about Thrive already on Youtube (ThriveGameIta, my channel, various others). We could either add these to playlists on the official channel or upload them again. If we choose the latter, I don't think it would be a good idea to upload them in a big lump - the upload time would be enormous and it would completely clog subscribers' inboxes. If we are going to re-upload old videos to the channel (in effect creating an 'official' version of each one, accessible via the list of videos on the channel page), I suggest we do it gradually. Maybe upload two or three old videos each week, either by using the original files (as we could do with the music created by Doggit and I, for instance) or ripping off Youtube as Doggit has done to re-upload my themes.

Secondly, we need to organise playlists. Maybe something like this?
Spoiler:

For the channel icon, we could either have the Thrive logo, the Revolutionary Games logo, or an amalgam of both, though I'm not sure how that would work. The channel art would probably be one of the concept images, in my opinion either the Sea Creature (http://sciocont.deviantart.com/art/Sea-212833198), the Shining Planet (http://sciocont.deviantart.com/art/Shining-planet-158621293) or the Galaxy (http://sciocont.deviantart.com/art/Pezz-s-Background-264583390), but it could be anything, really.

These are all just some suggested ideas, of course.
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Doggit
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyWed Jul 17, 2013 12:56 pm

Oliveriver wrote:
Apart from the final go-ahead from ~sciocont, I think the concept of a new Youtube channel has pretty much been agreed on. Now we need to start deciding how everything's going to work.

Firstly, we need to address the question of what to do with all the videos about Thrive already on Youtube (ThriveGameIta, my channel, various others). We could either add these to playlists on the official channel or upload them again. If we choose the latter, I don't think it would be a good idea to upload them in a big lump - the upload time would be enormous and it would completely clog subscribers' inboxes. If we are going to re-upload old videos to the channel (in effect creating an 'official' version of each one, accessible via the list of videos on the channel page), I suggest we do it gradually. Maybe upload two or three old videos each week, either by using the original files (as we could do with the music created by Doggit and I, for instance) or ripping off Youtube as Doggit has done to re-upload my themes.

Secondly, we need to organise playlists. Maybe something like this?
Spoiler:

For the channel icon, we could either have the Thrive logo, the Revolutionary Games logo, or an amalgam of both, though I'm not sure how that would work. The channel art would probably be one of the concept images, in my opinion either the Sea Creature (http://sciocont.deviantart.com/art/Sea-212833198), the Shining Planet (http://sciocont.deviantart.com/art/Shining-planet-158621293) or the Galaxy (http://sciocont.deviantart.com/art/Pezz-s-Background-264583390), but it could be anything, really.

These are all just some suggested ideas, of course.


I think the best solution is to upload all the videos again. We will then, but if we are already in 4-5 administrators who manage the page we can decide how many videos each administrator must load each week so that within less than a month you have all the video.
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Oliveriver
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Oliveriver


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New YouTube Channel - Page 2 Empty
PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyWed Jul 17, 2013 1:04 pm

Doggit wrote:
Oliveriver wrote:
A lot of stuff I wrote previously . . .

I think the best solution is to upload all the videos again. We will then, but if we are already in 4-5 administrators who manage the page we can decide how many videos each administrator must load each week so that within less than a month you have all the video.

I don't think we should impose any strict schedule for uploading, but yes, providing we upload old videos on a regular basis, we'll have them all on the official channel soon enough. Looking at the Thrive Game playlist I compiled (https://www.youtube.com/playlist?list=PL1xZFxatUbjMTzgTTI6FRxxhnS4h7hT1x), there are 113 videos about Thrive so far on Youtube. If we upload 3 per week, we'll be back up to date in just over a month.
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 1:15 pm

The channel is ready to have vids uploaded btw. I think once the first vid is up, we can then link to it and such (the channel is not available in search until it has a vid).
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 1:31 pm

Inca wrote:
The channel is ready to have vids uploaded btw. I think once the first vid is up, we can then link to it and such (the channel is not available in search until it has a vid).

Actually, I don't think it is. When I log into Youtube with the Thrive Email, I get a notification asking whether I want to use Youtube as Revolutionary Games or revolutionarygamesstudio@gmail.com. I haven't clicked an option yet (and I suggest no one does until we have the final go-ahead), but I suspect the channel technically isn't yet on Youtube at all, and won't be until someone goes through this channel creation process.
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 1:36 pm

Hmm I did go through the process, but i couldn't like to it properly and got kinda confused so I thought I'd just leave it. I don't see why we'd use the full email as our name, just click the first option.
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 1:44 pm

Ah, alright. We could go through the entire process now, but I still think we should wait for ~scio to have the final word on the subject. Not that he'd tell us not to, but he might have some of his own ideas for how the channel should function.
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 1:59 pm

Yeah of course.
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~sciocont
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 6:31 pm

Sorry for not posting here earlier.
Go ahead and make the channel: be conservative with video posting on it, however. I want Doggit's channel to remain as the first posting spot, and I want Doggit to run that however he wants. The new channel exists primarily to provide an official space for updates that has less in total on it than Doggit's, but contains primarily finished products. Doggit's channel is still recommended for hardcore fans that want to follow development more closely, whereas the official one will primarily post milestones (releases, podcasts)

There will be shared access to the channel, so a few rules will be:
-No video is posted without consent of at least three controllers
-Don't comment/subscribe/like other videos or channels, unless we are somehow connected to them (Quasar's project and Doggit's channel would be fair game)
-Always sign out when you're done using it, so you don't accidentally use it thinking it's your own account.
-Make sure to organize the channel into playlists.
Anything else?


Last edited by ~sciocont on Thu Jul 18, 2013 7:14 pm; edited 1 time in total
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 6:58 pm

They are actually very good guidelines, I think you probably covered everything other than, make sure its organised into playlists.
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NickTheNick
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 7:35 pm

~sciocont wrote:
I want Doggit's channel to remain as the first posting spot, and I want Doggit to run that however he wants... Doggit's channel is still recommended for hardcore fans that want to follow development more closely

There is a slight problem with this. Doggit has changed his channel to be all Italian now, so that narrows it down to only the hardcore Italian fan base. If Doggit wants to keep it Italian, then we will need a channel to post the small stuff, so we might need a further channel still.
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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyThu Jul 18, 2013 7:40 pm

I think if doggit doesn't his channel to be the "small" announcements channel then they should go on the new channel too.
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Oliveriver
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New YouTube Channel - Page 2 Empty
PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyFri Jul 19, 2013 10:56 am

NickTheNick wrote:
~sciocont wrote:
I want Doggit's channel to remain as the first posting spot, and I want Doggit to run that however he wants... Doggit's channel is still recommended for hardcore fans that want to follow development more closely

There is a slight problem with this. Doggit has changed his channel to be all Italian now, so that narrows it down to only the hardcore Italian fan base. If Doggit wants to keep it Italian, then we will need a channel to post the small stuff, so we might need a further channel still.

QFT

Maybe we could use a system similar to the Paradox Interactive game studios? They have one channel for all major news updates (https://www.youtube.com/channel/UC1JOnWZrVWKzX3UMdpnvuMg) and one for smaller updates and more in-depth looks at games (https://www.youtube.com/channel/UCoGGaYP3n6PMGl_NGXkP2hg).

Also, in case ~scio missed it and as he's leaving for a while after tonight, I'll repost some of the ideas I came up with for the channel just to make sure he sees them:

Oliveriver wrote:
Apart from the final go-ahead from ~sciocont, I think the concept of a new Youtube channel has pretty much been agreed on. Now we need to start deciding how everything's going to work.

Firstly, we need to address the question of what to do with all the videos about Thrive already on Youtube (ThriveGameIta, my channel, various others). We could either add these to playlists on the official channel or upload them again. If we choose the latter, I don't think it would be a good idea to upload them in a big lump - the upload time would be enormous and it would completely clog subscribers' inboxes. If we are going to re-upload old videos to the channel (in effect creating an 'official' version of each one, accessible via the list of videos on the channel page), I suggest we do it gradually. Maybe upload two or three old videos each week, either by using the original files (as we could do with the music created by Doggit and I, for instance) or ripping off Youtube as Doggit has done to re-upload my themes.

Secondly, we need to organise playlists. Maybe something like this?
Spoiler:

For the channel icon, we could either have the Thrive logo, the Revolutionary Games logo, or an amalgam of both, though I'm not sure how that would work. The channel art would probably be one of the concept images, in my opinion either the Sea Creature (http://sciocont.deviantart.com/art/Sea-212833198), the Shining Planet (http://sciocont.deviantart.com/art/Shining-planet-158621293) or the Galaxy (http://sciocont.deviantart.com/art/Pezz-s-Background-264583390), but it could be anything, really.

These are all just some suggested ideas, of course.
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Doggit
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyFri Jul 19, 2013 11:24 am

NickTheNick wrote:
~sciocont wrote:
I want Doggit's channel to remain as the first posting spot, and I want Doggit to run that however he wants... Doggit's channel is still recommended for hardcore fans that want to follow development more closely

There is a slight problem with this. Doggit has changed his channel to be all Italian now, so that narrows it down to only the hardcore Italian fan base. If Doggit wants to keep it Italian, then we will need a channel to post the small stuff, so we might need a further channel still.

I have made only minor changes to the translation from English into Italian. 95 percent of the videos are still all in English.

But tell me what to do!
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NickTheNick
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyFri Jul 19, 2013 4:05 pm

You choose what you want to do. If you want, you can keep it in English. If you want, you can make it Italian. Whatever you would prefer. We can always use other channels as well for the smaller stuff.
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 22, 2013 11:43 am

As long as there are no objections, I'll set up the Youtube channel later today, after giving enough time for anyone to post their suggestions or objections first. I won't upload any videos, but it will be available for people to subscribe to and I'll create the relevant playlists. For this reason, I suggest Doggit, myself and anyone else with a Youtube channel affiliated with Thrive make a video linking to the new channel, explaining how it'll work in order to get as many people to subscribe as possible.
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 22, 2013 12:12 pm

Oliveriver wrote:
As long as there are no objections, I'll set up the Youtube channel later today, after giving enough time for anyone to post their suggestions or objections first. I won't upload any videos, but it will be available for people to subscribe to and I'll create the relevant playlists. For this reason, I suggest Doggit, myself and anyone else with a Youtube channel affiliated with Thrive make a video linking to the new channel, explaining how it'll work in order to get as many people to subscribe as possible.

I'll do it
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 22, 2013 2:26 pm

I'm afraid I am the bearer of some bad news. It turns out that the URL /revolutionarygames is already in use.

We do, however, now have a Youtube channel: https://www.youtube.com/channel/UCExSTMH-xrTmhv0IWBaTmxA

I've set up the art, icon, affiliated channels (tell me if I need to change this), playlists (although you can't see them unless logged in at the moment) and various other channel settings. The only real thing left is to change the URL. Be warned that once it's changed, it can't be changed back. Those with the Gmail login details can also change some features or organise things on the channel, providing they don't change anything that can't be reverted until a verdict is reached by several members.

EDIT: And here's my announcement video:

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Inca
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyMon Jul 22, 2013 5:31 pm

Set up looks good man. And that's a shame about the URL, what do you reckon we should go for?
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyTue Jul 23, 2013 11:16 am

ThriveGameOfficial is free and RevolutionaryGamesStudio is too long. I haven't checked ThriveGame, but I doubt it'll be available.

I think the first video we upload should be the podcast, seeing as it will excite the fans more than something they've already seen. When I was discussing uploading the podcast with Doggit, he suggested having captions in different languages to allow non-English speaking viewers to understand what was being said. This is where the translation team will have to come in. Here's the transcript (for those of you who were actually in the podcast, I apologise if I misheard something :oops: ):

Spoiler:

If anyone can speak a different language fluently, they can help translate this into several different languages. Doggit, you can now upload the podcast with only Italian subtitles if you want, but also make sure you upload a video linking to the new channel beforehand.

As ~scio said, we need the consent of at least three controllers to upload any video. If I remember rightly, those with the login details are: ~sciocont, NickTheNick, WJacobC, Daniferrito, Seregon, me, Doggit and Inca. Since I've obviously already given my consent to the podcast being uploaded, two more of these people will have to agree to it, then I (or anyone else if they particularly want to) can upload it with the subtitles (translations may end up coming later).
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NickTheNick
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyTue Jul 23, 2013 12:14 pm

I give a greenlight.
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WJacobC
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyTue Jul 23, 2013 12:16 pm

I think the Thrive promo video you made should be first, followed immediately by the podcast.

EDIT: YouTube isn't showing any channel for YouTube.com/ThriveGame.


Last edited by WJacobC on Tue Jul 23, 2013 12:30 pm; edited 1 time in total
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Oliveriver
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PostSubject: Re: New YouTube Channel   New YouTube Channel - Page 2 EmptyTue Jul 23, 2013 12:20 pm

I change my vote to that.

EDIT: Not the name of the channel vote, the vote of what we upload first.
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