| Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread | |
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PropTheRedstoner Newcomer
Posts : 35 Reputation : 1 Join date : 2013-08-19 Location : [ERROR: INVALID COORDINATES]
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 10:28 am | |
| Alright, minor problems with the new release:
-Removing organelles removes mutation points, making it so you have to start over if you messed something up. Suggestions for a fix: Make it so that removing a organelle only removes points if you have saved the microbe and it was there during your last edit. (If the organelle was placed during the current edit, it can be removed and your points are refunded) -Its still possible to accidentally place an organelle underneath the GUI. -The best strategy is still just hoarding all the compounds by shoving them into a pile and sitting near them. -Mutation points always reset when going to the editor
Minor stuff, but its still somewhat frustrating.
EDIT: Nevermind, you can get chloroplasts by pressing P in the editor. Still needs its own gui part thing. | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 11:32 am | |
| - PropTheRedstoner wrote:
- Alright, minor problems with the new release:
-Removing organelles removes mutation points, making it so you have to start over if you messed something up. Suggestions for a fix: Make it so that removing a organelle only removes points if you have saved the microbe and it was there during your last edit. (If the organelle was placed during the current edit, it can be removed and your points are refunded) -Its still possible to accidentally place an organelle underneath the GUI. They'll probably put in an undo button soon. Probably with the new GUI. | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 11:36 am | |
| - Captain Mcderp wrote:
- I reallly like he new microbe stage. But theres one problem I have; After some playing I suddenly get a popup that says: Reproduction!.
My cell multiplies and the game crashes. You can reproduce when you press p but sometimes it crashes probably due to it trying to spawn something on the same coordinates where something else already is. | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 11:53 am | |
| one bug I found was when you are in the editor and zoom out and try to place organelles on some spots on the edge of the screen it will crash an the console will say out of grid parameters or something like that. | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 11:58 am | |
| - MitochondriaBox wrote:
- I have two questions about v0.2.3...
1. What does the rainbow hexagon agent represent?
2. What do you use amino acid and ammonia for? And a third question about further releases... 3. I had my cell reproduce and go into the editor. When I re-entered the game, my buddy didn't have the changes I had. Will this "leaving behind" aspect be in Thrive? Will it cause the game to lag and/or crash due to too many species being around at once? | |
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anna0cat
Posts : 1 Reputation : 0 Join date : 2014-07-27
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 1:05 pm | |
| game crashed when I pressed P. - image:
also fullscreen not working? I have press F11 but still doesn't work. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 9:34 pm | |
| - MitochondriaBox wrote:
- MitochondriaBox wrote:
- I have two questions about v0.2.3...
1. What does the rainbow hexagon agent represent?
2. What do you use amino acid and ammonia for? And a third question about further releases...
3. I had my cell reproduce and go into the editor. When I re-entered the game, my buddy didn't have the changes I had. Will this "leaving behind" aspect be in Thrive? Will it cause the game to lag and/or crash due to too many species being around at once? How do you manage to achieve reproduction? Is reproductase just there for later? | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 9:42 pm | |
| - Scottnov wrote:
- How do you manage to achieve reproduction?
You can reproduce by pressing p. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 9:44 pm | |
| - T0N12 wrote:
- Scottnov wrote:
- How do you manage to achieve reproduction?
You can reproduce by pressing p. Yeah, I just discovered that. It's kinda weird, though. What are the benefits of it? It also crashed on my second reproduction. | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 04, 2014 10:05 pm | |
| - Scottnov wrote:
- T0N12 wrote:
- Scottnov wrote:
- How do you manage to achieve reproduction?
You can reproduce by pressing p. Yeah, I just discovered that. It's kinda weird, though. What are the benefits of it? It also crashed on my second reproduction. ... Nothing, really. They'll add in population dynamics soon, so, assuming your buddies evolve with you, you won't wind up going extinct. You'll need to reproduce to enter the editor in the future, too. I think the crashing thing's the biggest problem here; If reproducing occasionally crashes the game, then you won't be able to evolve in the later updates. | |
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crovea Programming Team lead
Posts : 310 Reputation : 59 Join date : 2013-10-07 Age : 34 Location : Denmark
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Aug 05, 2014 4:07 pm | |
| Here to answer your questions! - Quote :
- What does the rainbow hexagon agent represent?
That's technically a compound not an agent, and it's ammonia emitted by ammonia emitters! - Quote :
- What do you use amino acid and ammonia for?
Ammonia is used to produce amino acids and amino acids are what you use to produce reproductase which is the legit way of reproduction - Quote :
- My cell multiplies and the game crashes.
A known issue that often occurs when you use P to multiply multiple times. The current multiplication simple copies your microbe straight up as an easy solution and relies on the physics system to automatically and quickly push them apart, this works well as a temporary solution until we have cell membranes, but causes these crashes unfortunately. I'm not sure if I/We want to go through the debugging process since its only temporary. - Quote :
- Removing organelles removes mutation points
We will implement something akin to your suggested solution - Quote :
- Its still possible to accidentally place an organelle underneath the GUI.
Should be an easy fix! - Quote :
- The best strategy is still just hoarding all the compounds by shoving them into a pile and sitting near them.
We aren't really focusing on balancing gameplay or anything like that at this point. You can probably expect improvements to this once we get compound clouds implemented and start working on some balancing. - Quote :
- Mutation points always reset when going to the editor
This is intended, it was discussed in another thread. In the future, you won't be able to enter the editor at will, but only once you achieve reproduction. - Quote :
- They'll probably put in an undo button soon. Probably with the new GUI.
Undo mechanics will take a bit of work and I'm not sure its high enough on the priority list to get done with the new GUI, but eventually for sure. - Quote :
- one bug I found was when you are in the editor and zoom out and try to place organelles on some spots on the edge of the screen it will crash
Good find, I will try to reproduce the crash and create an issue for that! - Quote :
- I had my cell reproduce and go into the editor. When I re-entered the game, my buddy didn't have the changes I had.
This is as planned, thats how humans evolved from apes but apes still exist | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Aug 05, 2014 6:20 pm | |
| - crovea wrote:
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- Quote :
- Removing organelles removes mutation points
We will implement something akin to your suggested solution Actually that's correct, removing parts should cost just as much MP as adding parts, because both represent the same amount of change as a result of evolution. | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Aug 05, 2014 6:54 pm | |
| - NickTheNick wrote:
- crovea wrote:
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- Quote :
- Removing organelles removes mutation points
We will implement something akin to your suggested solution Actually that's correct, removing parts should cost just as much MP as adding parts, because both represent the same amount of change as a result of evolution. what he actually was complaining about was if you remove a organelle and add it right back with out exiting the editor. That is why we need undo and redo buttons. | |
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Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Aug 06, 2014 10:42 am | |
| Maybe have it so that removing an organelle that's present at the start of an editor session costs MP, but removing one that's been placed during it returns the full MP it cost to place it? All mutations, whether removing or adding something, require time (in the context of Thrive, mutation points over several editor sessions), but we don't want to penalise the player for making a mistake when they assume reverting it will leave their MP as they were before. | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Aug 06, 2014 11:47 am | |
| - Oliveriver wrote:
- Maybe have it so that removing an organelle that's present at the start of an editor session costs MP, but removing one that's been placed during it returns the full MP it cost to place it? All mutations, whether removing or adding something, require time (in the context of Thrive, mutation points over several editor sessions), but we don't want to penalise the player for making a mistake when they assume reverting it will leave their MP as they were before.
Having a undo and redo button would fix this and other problems easily. And the complaint was about removing a organelle then adding it back to the exact same place without leaving the editor costing MP. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Aug 07, 2014 10:41 pm | |
| Will insect wings be possible? I mean, I know the creature in the background of the forums has them, but the wiki says nothing about it at all. Only bat and bird wings (speaking of which, what is that creature called?). | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Aug 07, 2014 11:31 pm | |
| - Scottnov wrote:
- Will insect wings be possible? I mean, I know the creature in the background of the forums has them, but the wiki says nothing about it at all. Only bat and bird wings (speaking of which, what is that creature called?).
They probably will be. I think it'll be like finger customization; you'll zoom in and lengthen the controlling edge of the wing, the weird chitin branches, etc. and have some kind of brush to put different color scales there, like in butterflies or moths, as well as be able to have a beetle shell covering for them that's connected to the wing joint. You guys can chose which evolution hypothesis for these things should be. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu Aug 07, 2014 11:44 pm | |
| - MitochondriaBox wrote:
- Scottnov wrote:
- Will insect wings be possible? I mean, I know the creature in the background of the forums has them, but the wiki says nothing about it at all. Only bat and bird wings (speaking of which, what is that creature called?).
They probably will be. I think it'll be like finger customization; you'll zoom in and lengthen the controlling edge of the wing, the weird chitin branches, etc. and have some kind of brush to put different color scales there, like in butterflies or moths, as well as be able to have a beetle shell covering for them that's connected to the wing joint.
You guys can chose which evolution hypothesis for these things should be. Hm, good idea. I think that's how it should be, with the scales having an opacity slider, too. A side note, I've decided that I like to call the creature in the background of the forums an Alacerta, which has parts taken from "winged lizard" (it looks like a winged lizard okay?!) in latin, probably roughly translated because you can't trust Google Translate. Though, I'm not setting this in stone, seeing as how I didn't create it. | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Aug 08, 2014 5:16 pm | |
| - Scottnov wrote:
Hm, good idea. I think that's how it should be, with the scales having an opacity slider, too. A side note, I've decided that I like to call the creature in the background of the forums an Alacerta, which has parts taken from "winged lizard" (it looks like a winged lizard okay?!) in latin, probably roughly translated because you can't trust Google Translate. Though, I'm not setting this in stone, seeing as how I didn't create it. Actually, that creature is a creation of ~sciocont, you can find the entry for it here. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Aug 08, 2014 5:51 pm | |
| - Immortal_Dragon wrote:
- Scottnov wrote:
Hm, good idea. I think that's how it should be, with the scales having an opacity slider, too. A side note, I've decided that I like to call the creature in the background of the forums an Alacerta, which has parts taken from "winged lizard" (it looks like a winged lizard okay?!) in latin, probably roughly translated because you can't trust Google Translate. Though, I'm not setting this in stone, seeing as how I didn't create it. Actually, that creature is a creation of ~sciocont, you can find the entry for it here. Ah, I see. It's his decision if he created it. Speaking of which, I haven't seen him around here lately, where did he go? | |
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Immortal_Dragon Regular
Posts : 425 Reputation : 19 Join date : 2013-06-18 Age : 31 Location : Throne of the Immortal Dragon
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri Aug 08, 2014 7:17 pm | |
| - Scottnov wrote:
Ah, I see. It's his decision if he created it. Speaking of which, I haven't seen him around here lately, where did he go? I don't know. | |
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Scottnov Learner
Posts : 111 Reputation : 13 Join date : 2014-04-04
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Aug 10, 2014 5:00 am | |
| The ModDB page hasn't been updated in a while. Though I'm not sure how many people actually check that for progress, might wanna update it anyway. | |
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Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Aug 10, 2014 8:38 am | |
| - Immortal_Dragon wrote:
- Scottnov wrote:
Ah, I see. It's his decision if he created it. Speaking of which, I haven't seen him around here lately, where did he go? I don't know. To my knowledge he's currently caught up in a lot of university stuff, but he returns to add input to the forums or the dev Skype chat every so often when he can. | |
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T0N12 Newcomer
Posts : 48 Reputation : 8 Join date : 2014-04-01
| Subject: Sandbox Mode avalable by default Mon Aug 11, 2014 5:01 pm | |
| A sandbox mode that has all god tools offer but more and it's available automatically for people who want to just mess around.
Last edited by T0N12 on Mon Aug 11, 2014 7:43 pm; edited 1 time in total | |
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MitochondriaBox Learner
Posts : 188 Reputation : 7 Join date : 2013-01-29 Age : 24 Location : Houston, Texas
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Aug 11, 2014 7:30 pm | |
| - T0N12 wrote:
- A sandbox mode that has all god tools offer but more and it's available automatically for people who want to just mess around.
Are you describing Thrive's sandbox mode, or are you saying it should be available from the start? | |
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