NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Sound Team Wed Dec 31, 2014 4:42 am | |
| Sound TeamWelcome prospective composers and sound effect engineers for Thrive! This thread is designed to help new musicians and foley artists get to grips with our development process, providing you with all the relevant information you need. We have a subforum dedicated to all things audio here: https://thrivegame.canadaboard.net/f41-soundThe Microbe Stage Soundtrack can be found here: https://revolutionarygames.bandcamp.com/releases Guidelines for ComposersIf you intend to help with the creation of music within the game, this thread will be invaluable to you: https://thrivegame.canadaboard.net/t1186-music-list-thread-post-new-themes-here
- Music within the game involves the use of themes: tracks associated with a certain environment, scenario or situation. Generally, composers create themes as separate entities, allowing them to be added to the game in the form of audio files, scripts initiating them when in the appropriate game state.
- Though we have enough music for the Microbe stage at this point, the rest of the game’s soundtrack is still yet to be written.
- To submit a piece of music for review, upload it to any internet platform freely available to listeners – options include YouTube, Soundcloud or Bandcamp. Post a link or embed the theme in the Music List Thread, and our resident team of composers will assess its suitability.
- Rejections will be explained, and often you will be given suggestions for adapting your submission to better fit our expectations.
- Any audio creation tool can be used, providing the end result is an industry standard audio file, such as a .wav. Eventually all music will need to be converted to .ogg format to save space in the game files, so bear in mind that sound quality will be lost.
- Collaborations between composers, or composers with musicians, are welcome, so long as the end result is the same.
Guidelines for Instrumentalists
- Instrumentalists must have access to good recording equipment.
- Recorded instruments can often be integrated with the work of our composers. For instance, if a melody is created but the composer does not have access to a sufficiently high-quality version of an instrument to play that melody, it will fall to instrumentalists to take up the job.
Guidelines for Sound Effect EngineersDiscussion of sound effects takes place in this thread: https://thrivegame.canadaboard.net/t1444-sound-effects-discussion
- Before a sound effect is created, it’s advantageous to discuss its utility in the thread above. This is helpful in preventing unnecessary duplicates of work already completed.
- Sound effects, like themes, must end up as a single audio file in .ogg format in order to be added to the game.
- Sounds can be recorded or synthesized – which one you use depends on what type of sound you’re trying to make.
FAQWhat needs to be done?- Spoiler:
Composing priority is currently the Multicellular stage, though this shouldn’t detract from the creation of themes for other stages of the game. Microbe music is largely unneeded, as the soundtrack has already been implemented into the game.
Microbe stage sound effects are a priority right now. Those in place at the moment are effectively placeholders, and we are looking for a wide variety of new sounds. Requirements are likely to increase as more features are added elsewhere. Can I give feedback on other people’s work?- Spoiler:
Of course – we need as many opinions as possible. Post in the Music List Thread in response to someone’s theme, or the Sound Effects Discussion if you have something to say about a sound effect proposal. Are you planning to use dynamic music?- Spoiler:
This is a possibility, but so far all our efforts have involved themes as discrete packages. The discussion on dynamic music can be found here: https://thrivegame.canadaboard.net/t1462-dynamic-music Can we use someone else’s music?- Spoiler:
Again, this is an ongoing discussion, and the relevant thread can be found here: https://thrivegame.canadaboard.net/t1370-music-from-other-sourcesUntil a verdict is reached, all Thrive’s music will come from our own composers.
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