Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Some questions on FTL Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Some questions on FTL Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Some questions on FTL Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Some questions on FTL Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Some questions on FTL Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Some questions on FTL Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Some questions on FTL Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Some questions on FTL Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Some questions on FTL Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Some questions on FTL Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Some questions on FTL Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Some questions on FTL Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Some questions on FTL Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Some questions on FTL Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Some questions on FTL Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Some questions on FTL Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Some questions on FTL Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Some questions on FTL Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Some questions on FTL Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Some questions on FTL Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Some questions on FTL

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4 posters
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Tenebrarum
Society Team Lead
Tenebrarum


Posts : 1179
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Some questions on FTL Empty
PostSubject: Some questions on FTL   Some questions on FTL EmptyTue Nov 16, 2010 9:16 pm

Now, we're making this game on the assumption that FTL technology is possible. But I have a question: What exactly will we be able to send FTL? If we can make electromagnetic radiation travel paradoxically faster than light, than so much the better, but if we can only send physical things (Yes, I know about quatums, you know what I mean) than that would significantly changes things, wouldn't it? Physical mail ships would actually exist and be nessesity.
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Redstar
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Some questions on FTL Empty
PostSubject: Re: Some questions on FTL   Some questions on FTL EmptyWed Nov 17, 2010 2:59 am

I know that I'm behind on how, exactly, research will work. However, I think your question has an easy MacGuffin solution. Tachyons are theoretical particles that can move faster than light, and backwards and forwards in time. Presuming that they exist, they could be encoded with data (via an electrical charge or some such) and beamed through space-time to send messages. No ships necessary.

So, if we implement some kind of tachyon-based research item into the tree, that gets rid of the need to worry about your "mail ships". Also, something tells me that any Civ that figures out FTL travel will already have understood the nature of tachyons; Tachyon tech should probably be a prerequisite to FTL travel.
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Commander Keen
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PostSubject: Re: Some questions on FTL   Some questions on FTL EmptyWed Nov 17, 2010 11:58 am

Tachyons could be included in Advanced particle research or similar.
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Tenebrarum
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Tenebrarum


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Some questions on FTL Empty
PostSubject: Re: Some questions on FTL   Some questions on FTL EmptyWed Nov 17, 2010 4:23 pm

Coolio! I wasn't sure about all this.

Alright: Tachyons. Sounds like a plan, under a couple of conditions. First off: ignore the backwards time travel thing. Time is an illussion (Lunchtime doubly so), it's just the way our brains cope with movement and change. Also: only a fairly late research should unlock their use. There is plenty evidence that it would be plenty hard to do, and in any case, slow communication after centuries of high-speed would create VERY interesting gameplay.
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~sciocont
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Some questions on FTL Empty
PostSubject: Re: Some questions on FTL   Some questions on FTL EmptyWed Nov 17, 2010 10:09 pm

I believe we're going to include a few different methods for travel, including teleportation, warping infinite improbability drives, etc.
Quantum entanglement communication will be included so information can be sent anywhere instantaneously.
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» Strategy Mode Combat
» Microbe Models/Images/Textures
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» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
» A few questions...

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