Thrive Game Development
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Sciocont's Planet Editor, as from the Backup Forum - Page 2 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Sciocont's Planet Editor, as from the Backup Forum

Go down 
+14
Commander Keen
eumesmo
maker.of.light
YourBreakfast
The Uteen
GamerXA
Noitulove
US_of_Alaska
Lukas99
Bashinerox
Poisson
DragonEye4
~sciocont
Invader
18 posters
Go to page : Previous  1, 2, 3  Next
AuthorMessage
GamerXA
Regular
GamerXA


Posts : 285
Reputation : 12
Join date : 2010-07-06
Age : 35
Location : Australia, Queensland

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Jul 17, 2010 4:48 am

That sounds reasonable.
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Jul 17, 2010 7:37 pm

GamerXA wrote:
It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all.
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something.
Back to top Go down
Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Jul 17, 2010 8:11 pm

~sciocont wrote:
GamerXA wrote:
It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all.
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something.



Same here, but we need a solid game- meaning, we need to give plenty of and equal attention to all aspects of the game.
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Jul 17, 2010 9:46 pm

InvaderZim wrote:
~sciocont wrote:
GamerXA wrote:
It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all.
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something.



Same here, but we need a solid game- meaning, we need to give plenty of and equal attention to all aspects of the game.
That's why the rest of you are here.
Back to top Go down
YourBreakfast
Learner
YourBreakfast


Posts : 114
Reputation : 0
Join date : 2010-07-30

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyWed Aug 04, 2010 7:37 am

I really hope that when your organism is able to teraform the hard way (eg. putting more carbon dioxide blah blah) to make an uninhabitable planet habitable.

This was my most exciting feature for 05 Spore in Space and it'd be a shame to just be able to go into the editor to make any planet you desire.

That's why I think ascesion should be the ultimate research and so, unlocked at the very end of your Tech tree. (Though, I presume it already is)

Just please that the player be able to teraform planets before getting god mode.
Back to top Go down
Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyWed Aug 04, 2010 10:41 am

Yeah, I want to be able to terraform the hard way- the more realistic way- before I can just enter an editor.
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyWed Aug 04, 2010 11:19 am

YourBreakfast wrote:
I really hope that when your organism is able to teraform the hard way (eg. putting more carbon dioxide blah blah) to make an uninhabitable planet habitable.

This was my most exciting feature for 05 Spore in Space and it'd be a shame to just be able to go into the editor to make any planet you desire.

That's why I think ascesion should be the ultimate research and so, unlocked at the very end of your Tech tree. (Though, I presume it already is)

Just please that the player be able to teraform planets before getting god mode.
There isn't a god mode anymore, There's just god tools. so yeah, you're safe.
Back to top Go down
YourBreakfast
Learner
YourBreakfast


Posts : 114
Reputation : 0
Join date : 2010-07-30

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyWed Aug 04, 2010 6:36 pm

Yeah, sorry, that just slipped out.

UNRELATED-
Scio, you're on now, go on the chat room
Back to top Go down
maker.of.light
Newcomer
maker.of.light


Posts : 49
Reputation : -1
Join date : 2010-08-13
Location : Not Belgium

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyFri Aug 13, 2010 10:31 pm

What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Aug 14, 2010 6:37 pm

maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.
Back to top Go down
maker.of.light
Newcomer
maker.of.light


Posts : 49
Reputation : -1
Join date : 2010-08-13
Location : Not Belgium

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Aug 14, 2010 6:41 pm

~sciocont wrote:
maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.

But would you be able to construct them?
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySat Aug 14, 2010 6:43 pm

maker.of.light wrote:
~sciocont wrote:
maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.

But would you be able to construct them?
Of course, as long as you make them simple enough to not crash your computer.

I suggest that, since you're new, you should read around and try to gather up all the knowledge that you can about the project.
Back to top Go down
Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyTue Aug 17, 2010 5:22 am

~sciocont wrote:
maker.of.light wrote:
~sciocont wrote:
maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.

But would you be able to construct them?
Of course, as long as you make them simple enough to not crash your computer.

I suggest that, since you're new, you should read around and try to gather up all the knowledge that you can about the project.


Wait... just how big can techs be, and how would we measure scale in the editors?
Back to top Go down
US_of_Alaska
Overall Team Co-Lead
US_of_Alaska


Posts : 1335
Reputation : 29
Join date : 2010-07-07
Age : 31
Location : Australia

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyTue Aug 17, 2010 5:30 am

InvaderZim wrote:
~sciocont wrote:
maker.of.light wrote:
~sciocont wrote:
maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.

But would you be able to construct them?
Of course, as long as you make them simple enough to not crash your computer.

I suggest that, since you're new, you should read around and try to gather up all the knowledge that you can about the project.


Wait... just how big can techs be, and how would we measure scale in the editors?
Why should there be a limit? I think just a scale and the option for it to be changed from metric to the ridiculously old-fashioned, illogical imperial for those duds who live in good ol' conservative America. And you should drive on the correct side of the road too! Glad i got that off my chest. Anyways, yes. Just measurements, as everything else (domesticated animals, controlled species) can be imported in mannequin form.
Back to top Go down
eumesmo
Regular
eumesmo


Posts : 297
Reputation : 4
Join date : 2010-07-09

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyThu Aug 19, 2010 3:53 am

i shall build a dyson sphere then....
Back to top Go down
US_of_Alaska
Overall Team Co-Lead
US_of_Alaska


Posts : 1335
Reputation : 29
Join date : 2010-07-07
Age : 31
Location : Australia

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyThu Aug 19, 2010 5:49 pm

eumesmo wrote:
i shall build a dyson sphere then....
We definitely need this to be possible. Although may i ask which kind? Webbed? Solid would require so much too much resources...
Back to top Go down
Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyFri Aug 20, 2010 3:38 am

US_of_Alaska wrote:

...metric to the ridiculously old-fashioned, illogical imperial for those duds who live in good ol' conservative America. And you should drive on the correct side of the road too! Glad i got that off my chest.

That was mean.



Anyway, yes, I agree. Perhaps there should be some ruler-like marks on the sides of the screen, measuring from inches to feet to yards to meters to miles to kilo....


...you get the point.
Back to top Go down
Commander Keen
Industrial Team Lead
Commander Keen


Posts : 1123
Reputation : 36
Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyFri Aug 20, 2010 4:13 am

But those marks should only show either metric or imperial units, otherwise it could be pretty unusable.
Back to top Go down
Invader
Experienced
Invader


Posts : 528
Reputation : 11
Join date : 2010-07-10
Age : 27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyFri Aug 20, 2010 4:22 am

Commander Keen wrote:
But those marks should only show either metric or imperial units, otherwise it could be pretty unusable.



Of course.
Back to top Go down
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyFri Aug 20, 2010 6:09 pm

US_of_Alaska wrote:
InvaderZim wrote:
~sciocont wrote:
maker.of.light wrote:
~sciocont wrote:
maker.of.light wrote:
What about the ability to construct artificial planets? Like... halo's and stuff like that etc?
That would be handled in the Tech Editor, since it is technology, not anything naturally occurring.

But would you be able to construct them?
Of course, as long as you make them simple enough to not crash your computer.

I suggest that, since you're new, you should read around and try to gather up all the knowledge that you can about the project.


Wait... just how big can techs be, and how would we measure scale in the editors?
Why should there be a limit? I think just a scale and the option for it to be changed from metric to the ridiculously old-fashioned, illogical imperial for those duds who live in good ol' conservative America. And you should drive on the correct side of the road too! Glad i got that off my chest. Anyways, yes. Just measurements, as everything else (domesticated animals, controlled species) can be imported in mannequin form.
Actually, using the right hand side of the road makes sense because when a right handed person swerves, they swerve right, towards the side of the road, instead of into oncoming traffic.

The TE can run on any sort of unit, as long as the unit is included in the modeler we base it off of. Modelers usually have an infinite usable space, so size does not matter.
Back to top Go down
Tenebrarum
Society Team Lead
Tenebrarum


Posts : 1179
Reputation : 32
Join date : 2010-10-01
Age : 30
Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySun Oct 10, 2010 1:58 pm

This is gonna sound REALLY stupid, but can we change the hue of the planet's sky/oceans/etc. without drastically changing the atmosphereic conditions? If not, at least do we know what chemicals result in what hues?

Also, we aren't using cubits? Darn!
Back to top Go down
Xenopologist
Learner



Posts : 107
Reputation : 3
Join date : 2010-08-07

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySun Oct 10, 2010 8:59 pm

Tenebrarum wrote:
This is gonna sound REALLY stupid, but can we change the hue of the planet's sky/oceans/etc. without drastically changing the atmosphereic conditions? If not, at least do we know what chemicals result in what hues?

To change the color of a planet's atmosphere on a planet-wide scale, you have to drastically alter the chemical composition of the atmosphere - there's really no other way to do it. The same is true of oceans and land.
Back to top Go down
Commander Keen
Industrial Team Lead
Commander Keen


Posts : 1123
Reputation : 36
Join date : 2010-07-23
Location : Czech Republic (not that anyone would know where it is...)

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyMon Oct 11, 2010 10:37 am

Xenopologist wrote:
To change the color of a planet's atmosphere on a planet-wide scale, you have to drastically alter the chemical composition of the atmosphere - there's really no other way to do it. The same is true of oceans and land.

The problem with that is, drastically changing it's composition is very likely to change it's physical properties, make it poisonous, or give it some other unwanted effects.

So, it may be impossible to do.
Back to top Go down
The Uteen
Sandbox Team Lead
The Uteen


Posts : 1476
Reputation : 70
Join date : 2010-07-06
Age : 27
Location : England, Virgo Supercluster

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptyMon Oct 11, 2010 12:42 pm

Commander Keen wrote:
Xenopologist wrote:
To change the color of a planet's atmosphere on a planet-wide scale, you have to drastically alter the chemical composition of the atmosphere - there's really no other way to do it. The same is true of oceans and land.

The problem with that is, drastically changing it's composition is very likely to change it's physical properties, make it poisonous, or give it some other unwanted effects.

So, it may be impossible to do.

The ability to do this would probably result in a god tool anyway, and so you will be near ascension, you might as well go to a young goldilocks zone planet and change the composition, and begin life (as long as it is possible for life to exist with that composition).
Back to top Go down
Deathbite42
Regular



Posts : 212
Reputation : -3
Join date : 2012-07-27

Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 EmptySun Aug 05, 2012 8:34 pm

~sciocont wrote:
I think no, because it is not effected by erosion and the likes.
That's not realistic. Meteors are negligible, so in terms of them, a Static should be treated like a Dynamic. Note: This rule only applys to terraforming tools, not God Mode.
Back to top Go down
Sponsored content





Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty
PostSubject: Re: Sciocont's Planet Editor, as from the Backup Forum   Sciocont's Planet Editor, as from the Backup Forum - Page 2 Empty

Back to top Go down
 
Sciocont's Planet Editor, as from the Backup Forum
Back to top 
Page 2 of 3Go to page : Previous  1, 2, 3  Next
 Similar topics
-
» Gas Planet Civilizations
» Scio's NEW Planet Editor Concept
» PPG- Procedural Planet Generator
» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
» Devblog #12: Big Explosions, New Blood, and Beautiful Prototypes

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Development :: Design :: Editors :: Planet-
Jump to: