Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Biome List - Page 7 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Biome List - Page 7 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Biome List - Page 7 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Biome List - Page 7 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Biome List - Page 7 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Biome List - Page 7 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Biome List - Page 7 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Biome List - Page 7 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Biome List - Page 7 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Biome List - Page 7 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Biome List - Page 7 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Biome List - Page 7 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Biome List - Page 7 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Biome List - Page 7 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Biome List - Page 7 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Biome List - Page 7 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Biome List - Page 7 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Biome List - Page 7 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Biome List - Page 7 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Biome List - Page 7 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Biome List

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~sciocont
60 posters
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AuthorMessage
Gorbachof
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Gorbachof


Posts : 74
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PostSubject: Re: Biome List   Biome List - Page 7 EmptySun May 29, 2011 11:08 am

~sciocont wrote:
Basically, without water, nothing can live there, making it a barren biome.

Fallout Zone
Occurs: anywhere following a major nuclear event
Resouces: none
Elevation: any
Climate: any
Topagraphy: any
Biodaversity: 0
Autotroph niches: 0
Heteratroph niches: 0
Other: nothing can live here but the heartiest of tiny creatures. the radiation will poison anything else. this land will recover in time, but until then it is a graveyard.
Now I get what your saying; yeah it would be barren.
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Astatine
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Jun 02, 2011 2:05 am

Obviously the game should be a lot more complex than spore, but this seems to be a little over the top... It would be fine if it was just one planet, but what I don't understand is how space stage will deal with it. Imagine zooming in to a planet and having to load all these niches and insanely detailed biomes. I guess as you advance it kind of gets rid of all the extra details, like Spore?
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AIs-null
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Jun 02, 2011 3:27 am

Everything will not be loaded at the same time.
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Gorbachof
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Jun 02, 2011 1:44 pm

Astatine wrote:
Obviously the game should be a lot more complex than spore, but this seems to be a little over the top... It would be fine if it was just one planet, but what I don't understand is how space stage will deal with it. Imagine zooming in to a planet and having to load all these niches and insanely detailed biomes. I guess as you advance it kind of gets rid of all the extra details, like Spore?
There was a whole spue of this over here. Though it was mostly about how to incorperate multiple Galaxies (which won't happen).
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~sciocont
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~sciocont


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Jun 02, 2011 4:44 pm

Astatine wrote:
Obviously the game should be a lot more complex than spore, but this seems to be a little over the top... It would be fine if it was just one planet, but what I don't understand is how space stage will deal with it. Imagine zooming in to a planet and having to load all these niches and insanely detailed biomes. I guess as you advance it kind of gets rid of all the extra details, like Spore?
It's called level of detail (LOD for short). Basically, it only loads what it has to for the game to look real in the place that you are at.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyFri Jun 03, 2011 1:25 pm

Biomes and variety within a planet = evolution. Enough said.
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~sciocont
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~sciocont


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PostSubject: Re: Biome List   Biome List - Page 7 EmptySun Jul 31, 2011 3:16 pm

We need to focus on writing biomes and food webs, guys.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyTue Aug 02, 2011 12:47 pm

Do I get to bump this? Because I can give some direction:

I need Arid and Semi Arid biomes. I can't figure them all out on my own, guys. So start sending me different types of desert, savannah, anything else you can think of.
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ADMIN
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyTue Aug 02, 2011 3:11 pm

Mysterious_Calligrapher wrote:
Do I get to bump this? Because I can give some direction:

I need Arid and Semi Arid biomes. I can't figure them all out on my own, guys. So start sending me different types of desert, savannah, anything else you can think of.
Chaparral, rocky desert, dry forest, endorheic, arid high plains.

EVERYONE PAY A LITTLE MORE ATTENTION TO BIOMES OR YOU SHALL BE SMITTEN.
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https://thrivegame.canadaboard.net
The Uteen
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyWed Aug 03, 2011 8:37 am

I suppose I'll have a go making a biome.

Location: Lower crust
Resources: Precious minerals, not-so-precious minerals, rocks.
Climate: Very hot and dry, some rock is nearing melting point, huge pressures.
Precipitation: None.
Temperature: Inhospitably high.
Topography: (looks up meaning) N/A
Biodiversity: Almost definitely none.
Trophic levels for autotrophs: Almost definitely N/A, unless we have extremophile thermosynthesising microbes.
Trophic levels for heterotrophs: Even more almost definitely N/A.
Others: I'll put a note here this is mostly a resource rich biome for later-civilisation civilisations.


Scale
[Tiny (1-20 cm largest measurement (up to the size of a rat))] If any life does arise, it will not pass tiny.

Precipitation Value
Highly Arid (0-1)


To check, will this count as a biome (I think it probably will), and (out of curiosity) how many places do biomes cover (i.e. would the planet's core count, would the huge magma layer be one, could the could be a hydrogen-rich biome, do gas giants have any biomes, etc)?
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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyWed Aug 03, 2011 10:58 am

The Uteen wrote:
I suppose I'll have a go making a biome.

Location: Lower crust
Resources: Precious minerals, not-so-precious minerals, rocks.
Climate: Very hot and dry, some rock is nearing melting point, huge pressures.
Precipitation: None.
Temperature: Inhospitably high.
Topography: (looks up meaning) N/A
Biodiversity: Almost definitely none.
Trophic levels for autotrophs: Almost definitely N/A, unless we have extremophile thermosynthesising microbes.
Trophic levels for heterotrophs: Even more almost definitely N/A.
Others: I'll put a note here this is mostly a resource rich biome for later-civilisation civilisations.


Scale
[Tiny (1-20 cm largest measurement (up to the size of a rat))] If any life does arise, it will not pass tiny.

Precipitation Value
Highly Arid (0-1)


To check, will this count as a biome (I think it probably will), and (out of curiosity) how many places do biomes cover (i.e. would the planet's core count, would the huge magma layer be one, could the could be a hydrogen-rich biome, do gas giants have any biomes, etc)?
Gas giant biomes is a good question. No, biomes are just for the surface of a planet and for caves. Your biome could be a sort of cave biome, maybe just "deep cave", and would apply to any cave that goes down so far.
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Mysterious_Calligrapher
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Mysterious_Calligrapher


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyWed Aug 03, 2011 1:03 pm

All right, gas giant planets = concept planet.
So does the planet with an enormous moon and therefore enormous tides.
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Pyrotin
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Pyrotin


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyWed Aug 03, 2011 9:54 pm

How about: Scrubland
Occurs: In areas of poor soil, like a burned-out forest, or an area of little rain.
Resources: Relatively little. It persists on poor soil and rocky terrain.
Elevation: Between -100 (land) and 3000m above sea-level.
Climate: Arid/Semi-Arid. Relatively hot.
Topography: Usually flat, sometimes some slight hills rise out of the shrubby ground.
Biodiversity: 2
Autotroph Niches: Tiny to midsize.
Heterotroph Niches:Tiny to small/midsize (around goat size.)
Other: The main plants are the equivalence to shrubs, due to the poor soil and lack of rain. The ecosystem revolves around these, as they are the only autotrophs able to thrive in these conditions.

Alright! That was fun. Enjoy the products of around 15 minutes of thought and copious googling!

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~sciocont
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~sciocont


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PostSubject: Re: Biome List   Biome List - Page 7 EmptyWed Aug 03, 2011 10:34 pm

Pyrotin wrote:
How about: Scrubland
Occurs: In areas of poor soil, like a burned-out forest, or an area of little rain.
Resources: Relatively little. It persists on poor soil and rocky terrain.
Elevation: Between -100 (land) and 3000m above sea-level.
Climate: Arid/Semi-Arid. Relatively hot.
Topography: Usually flat, sometimes some slight hills rise out of the shrubby ground.
Biodiversity: 2
Autotroph Niches: Tiny to midsize.
Heterotroph Niches:Tiny to small/midsize (around goat size.)
Other: The main plants are the equivalence to shrubs, due to the poor soil and lack of rain. The ecosystem revolves around these, as they are the only autotrophs able to thrive in these conditions.

Alright! That was fun. Enjoy the products of around 15 minutes of thought and copious googling!

Well done! this is the sort of thing we need.
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Pyrotin
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Aug 04, 2011 11:01 am

Here's another desert for consideration.
Rocky Desert, as per demand:
Occurs: In areas of very poor soil, and extreme dryness.
Resources: Rocks, almost nothing.
Elevation: Between -100 (land) and 3000m (again)
Climate: Very Arid/Arid, and usually hot.
Topography: Usually relatively flat, with some rocky plateaus and spires adorning the landscape. Soil is VERY rocky.
Biodiversity: 1
Autotroph Niches: Tiny to midsize (Rare).
Heterotroph Niches: Tiny to small (Very Rarely Midsize).
Other: Water is very rare, and is competitively sought after. Also, the rock formations can get pretty amazing and huge.

Thank you for listening, and I hope this effort helps.
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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Aug 04, 2011 12:35 pm

Pyrotin wrote:
Here's another desert for consideration.
Rocky Desert, as per demand:
Occurs: In areas of very poor soil, and extreme dryness.
Resources: Rocks, almost nothing.
Elevation: Between -100 (land) and 3000m (again)
Climate: Very Arid/Arid, and usually hot.
Topography: Usually relatively flat, with some rocky plateaus and spires adorning the landscape. Soil is VERY rocky.
Biodiversity: 1
Autotroph Niches: Tiny to midsize (Rare).
Heterotroph Niches: Tiny to small (Very Rarely Midsize).
Other: Water is very rare, and is competitively sought after. Also, the rock formations can get pretty amazing and huge.

Thank you for listening, and I hope this effort helps.
It sure does help. The new guy is showing up all the senior members. You're making quite the impression.
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Pyrotin
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Aug 04, 2011 1:24 pm

Making biomes is addictive. And productive.
On that note, how about Chaparral:
Occurs: Where there is rather poor soil, and extreme heat and dryness.
Resources: Again, not much, but there is the craggy and rocky soil.
Elevation: 400 to 5500m above sea level.
Climate: Is cool and moist in the winter, but very hot and dry the rest of the year. Is Semi-arid as an average.
Topography: Contains flat plains, rocky hills, and mountainous slopes.
Biodiversity: 2
Autotroph Niches:Tiny to Midsize.
Heterotroph Niches:Tiny to small/midsize (around deer size rarely).
Other: Organisms are mainly grassland and desert types. Varies seasonally to a greater extent than most deserts.

Thanks guys. Making biomes seems like it is what I'm good at so far, so I will probably be making more. Thanks and goodbye (for now).]

EDIT: More now!
Salt Marsh
Occurs: In coastal areas, usually in between where low tide and high tide is, and in estuaries.
Resources: Salt water, area is covered with water in high tide.
Elevation: -10 to 15m above sea level (depending on tide)
Climate: Warm and moist, Hospitable. Precipitation depends on location, though area is sometimes submerged.
Topography: Is flat and cut through by numerous channels, which are shallow. It is very low to the ground.
Biodiversity: 2-3 (in-between).
Autotroph Niches: Tiny-Midsize
Heterotroph Niches: Tiny to Small
Other:Organisms must be able to withstand the rising saltwater levels, and the lows. Amphibians are well suited to this.
Thank you again. This I somehow consider fun. Valete.



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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Aug 04, 2011 5:03 pm

Pyrotin wrote:
Making biomes is addictive. And productive.
On that note, how about Chaparral:
Occurs: Where there is rather poor soil, and extreme heat and dryness.
Resources: Again, not much, but there is the craggy and rocky soil.
Elevation: 400 to 5500m above sea level.
Climate: Is cool and moist in the winter, but very hot and dry the rest of the year. Is Semi-arid as an average.
Topography: Contains flat plains, rocky hills, and mountainous slopes.
Biodiversity: 2
Autotroph Niches:Tiny to Midsize.
Heterotroph Niches:Tiny to small/midsize (around deer size rarely).
Other: Organisms are mainly grassland and desert types. Varies seasonally to a greater extent than most deserts.

Thanks guys. Making biomes seems like it is what I'm good at so far, so I will probably be making more. Thanks and goodbye (for now).]

EDIT: More now!
Salt Marsh
Occurs: In coastal areas, usually in between where low tide and high tide is, and in estuaries.
Resources: Salt water, area is covered with water in high tide.
Elevation: -10 to 15m above sea level (depending on tide)
Climate: Warm and moist, Hospitable. Precipitation depends on location, though area is sometimes submerged.
Topography: Is flat and cut through by numerous channels, which are shallow. It is very low to the ground.
Biodiversity: 2-3 (in-between).
Autotroph Niches: Tiny-Midsize
Heterotroph Niches: Tiny to Small
Other:Organisms must be able to withstand the rising saltwater levels, and the lows. Amphibians are well suited to this.
Thank you again. This I somehow consider fun. Valete.



Excellent work on real-world biomes. Have any Ideas for extraterrestrial environments?
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Pyrotin
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyThu Aug 04, 2011 6:11 pm

~sciocont wrote:
Excellent work on real-world biomes. Have any Ideas for extraterrestrial environments?
Do you have any names I could base it off of? Like maybe the 'gaseus swamp' or some other like that? For some reason the names really help with the process.

EDIT: Ooh, how about the (Grasping at the straws of an idea here)
Floating Forest
Occurs: Where areas of suitible atmosphere density and plant life allow it (floating 'kite' plants being the basis here).
Resources: Water (in cloud form probably), heavy and dense gases.
Elevation: 500 to 7000m (as long as it is suitably above the ground).
Climate: Warm and moist, being wet on the precipitation level (how to measure, area below maybe?).
Topography: That of the 'kite trees', as they would be the only floor, and the basis for the ecosystem.
Biodiversity: 3.
Autotroph Niches: All up to Gargantuan (maybe, if the stalks of the 'kite' plant are counted. If not, then simply midlarge).
Heterotroph Niches: Tiny to low Midsize.
Other: The entire biome rests on the 'kite trees' that float up to the skies. The animals would feed on, hunt amongst, and generally make their living in these 'kite trees'. The 'kite trees' would usually have stalks, or a system of heavy and light gases.

Please feel free to edit this idea, as, like I said earlier, I am just grasping at the straws of thought. I would appreciate some feedback.
Thank you.
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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyFri Aug 05, 2011 12:17 pm

That's an interesting idea for a biome, and I think it could work on planets with a low gravity. However, it's entirely dependent on the evolution of "kite trees", which means that it would be odd to have the biome naturally occur. However, it's a good biome to populate any planets that you may discover.
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Pyrotin
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PostSubject: Re: Biome List   Biome List - Page 7 EmptySat Aug 06, 2011 11:14 am

Thanks for the feedback! I just have a question this time.
What happens in-between biomes? Sorry if this has already been answered, but I would like to know.
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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptySat Aug 06, 2011 12:55 pm

Pyrotin wrote:
Thanks for the feedback! I just have a question this time.
What happens in-between biomes? Sorry if this has already been answered, but I would like to know.
What do you mean "in-between"? In between in time or space?

New biome
Geothermal Zone
occurs: on land over large quantities of magma
resources: hot springs, acid ponds, geysers
elevation: anywhere
climate: any kind
topography: may be in a large crater formed by a supervolcano- the ground is buckled and bulged over the pocket of magma underneath
biodiversity: 1
autotroph niches: (all are highly acid-resistant) tiny to midsize
heterotroph niches: (all are highly acid-resistant) tiny to small detritivores, tiny to small herbivores, tiny to small carnivores, 1-2 transient carnivores from midsize to midlarge
other: occurs in patches within other biomes just as lakes and streams do
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Pyrotin
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PostSubject: Re: Biome List   Biome List - Page 7 EmptySat Aug 06, 2011 6:37 pm

~sciocont wrote:

What do you mean "in-between"? In between in time or space?
In between two meeting biomes, or the space between them.
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~sciocont
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PostSubject: Re: Biome List   Biome List - Page 7 EmptySat Aug 06, 2011 10:04 pm

Pyrotin wrote:
~sciocont wrote:

What do you mean "in-between"? In between in time or space?
In between two meeting biomes, or the space between them.
We'll probably have them fade into each other.
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Tenebrarum
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PostSubject: Re: Biome List   Biome List - Page 7 EmptyMon Aug 08, 2011 1:10 pm

Steppe
occurs: On land where following conditions are met.
resources: Loose soil, very little water.
elevation: Most any, but usually significantly above sea level.
climate: 313.15 Kelvin to 233.15 Kelvin
topography: Flat, occasional small hills, but most just flat.
biodiversity: 1
secession stage: 2
autotroph niches: Tiny to Midsize grasses.
heterotroph niches: Tiny to Midsize herbavores. Tiny to Small carnivores. Tiny to small detritivores. 1-2 Tiny to midsize transient herbavores. 0-1 midlarge transient herbavores. 0-1 Small transient carnivore.
other: Percipitation is 20-50 cm per year.
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» Biome Establishment and the rule of 100m/322km

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Thrive Game Development :: Development :: Design :: Biomes-
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