Recently we ran into a debate in the
Complex Damage System thread. The debate was about how to implement complex damage, however it affects the whole game development, and only a few people voted in the thread.
We have to choose whether to simplify more complex systems to have the game released faster (mostly affects evolution and Strategy mode), or to delay the game by fully developing all it's gameplay elements first.
1. - Hardcode simple systems into the game.Pros - Fastest development
Cons - Making the game as deep as promised will require large source code rewrites
2. - Implement complex system before releasing the game.Pros - Best possible connection with other parts of the game
Cons - Will delay the game release
3. - Implement simple systems, lay basics to more complex systems and release them as addons.Pros - Players will be able to choose, doesnt hurt initial game release much
Cons - Takes the most work total by far
Fri Mar 18, 2011 6:13 pm by EScSi