Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest :: 1 Bot

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
by NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
by NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
by crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
by tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
by NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
by NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
by crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
by The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
by crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
by MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
by tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
by tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
by Kaiju4u Wed Jun 10, 2015 11:16 am

» Translator to Serbian here
by Simeartherist Sun Jun 07, 2015 6:36 am

» Presentation
by Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
by crovea Sun May 31, 2015 5:06 pm

» want to contribute
by Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
by Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
by Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
by TheBudderBros Sun May 24, 2015 9:00 pm


Share | 
 

 Parallel work on multiple stages

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
liminal18
Newcomer


Posts : 20
Reputation : 1
Join date : 2012-10-25

PostSubject: Re: Parallel work on multiple stages   Sun Sep 01, 2013 9:49 am

Tarpy wrote:
Here is our github. All of the code is there. Note: That is just one branch, you can choose other ones aswell.
thanks will download it soon.
Back to top Go down
View user profile
NickTheNick
Overall Team Co-Lead


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 20
Location : Canada

PostSubject: Re: Parallel work on multiple stages   Sun Sep 01, 2013 3:52 pm

We are in the process of making the Microbe Stage right now, so if you want to work on that I suggest you contact Nimbal, who has just recently finished v0.2.0.

_________________
Look at how far we've come when people thought we'd get nowhere. Imagine how far we can go if we try to get somewhere.
Back to top Go down
View user profile
liminal18
Newcomer


Posts : 20
Reputation : 1
Join date : 2012-10-25

PostSubject: Re: Parallel work on multiple stages   Tue Sep 03, 2013 6:55 am

it looks like he's using luabind. whenever i can compile a few more tutorials i will contact him right now, just trying to get oriented.
Back to top Go down
View user profile
MitochondriaBox
Learner


Posts : 188
Reputation : 7
Join date : 2013-01-29
Age : 17
Location : Houston, Texas

PostSubject: Re: Parallel work on multiple stages   Wed Sep 04, 2013 8:20 pm

So, the current attitude on working on another stage along with than Microbe Stage is that, instead, we should finish the Microbe Stage before the others so we can spark Thrive's "Cambrian Explosion" of support from programmers and modelers outside of the project.

I agree, but its also seems like, since the team is so small, you guys have been working on individual mechanics in the Microbe Stage at a time. I think that, once we gain more support from experienced people, we should move on to multiple game mechanics in a stage from individual mechanics, rather than multiple stages. One person's organism editor would be incorporated into another person's aware stage while the rest fill cracks and incompatibilities between the two.
Back to top Go down
View user profile
Inca
Regular


Posts : 250
Reputation : 10
Join date : 2013-07-03
Age : 22
Location : England

PostSubject: Re: Parallel work on multiple stages   Wed Sep 04, 2013 8:40 pm

Yeah, well when we have a bigger team, I guess we don't need to focus as much to make progress.
Back to top Go down
View user profile http://soundcloud.com/inca_uk
Sponsored content




PostSubject: Re: Parallel work on multiple stages   Today at 6:29 am

Back to top Go down
 
Parallel work on multiple stages
View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Development :: Programming-
Jump to: