Statistics | We have 1675 registered users The newest registered user is dejo123
Our users have posted a total of 30851 messages in 1411 subjects
|
Who is online? | In total there are 6 users online :: 0 Registered, 0 Hidden and 6 Guests :: 1 Bot None Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm |
Latest topics | » THIS FORUM IS NOW OBSOLETE by NickTheNick Sat Sep 26, 2015 10:26 pm
» To all the people who come here looking for thrive. by NickTheNick Sat Sep 26, 2015 10:22 pm
» Build Error Code::Blocks / CMake by crovea Tue Jul 28, 2015 5:28 pm
» Hello! I can translate in japanese by tjwhale Thu Jul 02, 2015 7:23 pm
» On Leave (Offline thread) by NickTheNick Wed Jul 01, 2015 12:20 am
» Devblog #14: A Brave New Forum by NickTheNick Mon Jun 29, 2015 4:49 am
» Application for Programmer by crovea Fri Jun 26, 2015 11:14 am
» Re-Reapplication by The Creator Thu Jun 25, 2015 10:57 pm
» Application (programming) by crovea Tue Jun 23, 2015 8:00 am
» Achieving Sapience by MitochondriaBox Sun Jun 21, 2015 7:03 pm
» Microbe Stage GDD by tjwhale Sat Jun 20, 2015 3:44 pm
» Application for Programmer/ Theorist by tjwhale Wed Jun 17, 2015 9:56 am
» Application for a 3D Modeler. by Kaiju4u Wed Jun 10, 2015 11:16 am
» Presentation by Othithu Tue Jun 02, 2015 10:38 am
» Application of Sorts by crovea Sun May 31, 2015 5:06 pm
» want to contribute by Renzope Sun May 31, 2015 12:58 pm
» Music List Thread (Post New Themes Here) by Oliveriver Thu May 28, 2015 1:06 pm
» Application: English-Spanish translator by Renzope Tue May 26, 2015 1:53 pm
» Want to be promoter or project manager by TheBudderBros Sun May 24, 2015 9:00 pm
» A new round of Forum Revamps! by Oliveriver Wed May 20, 2015 11:32 am
|
|
| Revamping the Wiki | |
|
+15dinoman9877 FalmerbloodElixir Inca hypoxanthine Daniferrito Oliveriver ExtraSolar ~sciocont WJacobC Nimbal untrustedlife Tarpy WilliamstheJohn RodGame NickTheNick 19 posters | |
Author | Message |
---|
NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Revamping the Wiki Thu Apr 11, 2013 9:36 pm | |
| So it's been a few years and our wiki strategy has changed quite a bit, so I (moopli) decided it's high time we update this post. We need to start updating the wiki on a regular basis and making it the "final word" for the current concept. It is much easier to read up on the current concept of an area through a well organized wiki than through a messy and busy forum. Understandably, it can feel a little pointless to write things up on a wiki if you're not sure they reflect finalized design, but it is still vastly more useful to have well-organized work-in-progress on the wiki than spread all around the forum. Just make sure that pages with un-finalized design are labeled as such. We previously had this plan where we would have pages get vetted by an admin before posting, but now with the application system we need not really worry about that; and of course, we can easily revert malicious edits and deal with bad people, so this whole vetting thing can go right out the window. So, if you want to help: A) Write wiki pages. Sidenote: Translating wiki pages isn't all too important -- the wiki is for devs, and we all use english as it's the internet lingua franca, so translations on the wiki are redundant at best. - more old stuff I will update later:
-------------------------------------- Gameplay Stage entries should follow this format. If you're looking for pages that need work, click the tag "Stub" on the wiki. Here is the list of pages currently being worked on: Important Pages to do: NickTheNick
- Strategy Mode
- Space Stage
- Procedural Culture Generator
Tarpy
- Oliver's list of suggested pages:
Development Sections -Art and Graphics --Animation - A page concerning how animation will be implemented, as well as showcasing my concept animations and any more which are created. --Art Style - This will explain Thrive’s art style - realism mixed with science fiction - and showcase examples, such as the shattered theme and the rules regarding it. --Concept Art - A page containing links to all of Thrive’s concept art. --GUI - This page will contain some examples of GUI already designed and explain the rules governing its implementation. --Models - Images of Thriving Cheese’s microbe and organelle models, along with any organism models (including those made by Tré Wisemen). -Design --Biomes - This page will list all biomes and explain how they will be implemented. ---Food Web - The current food web page with added visualisations. --Compound System - Here the compound system will be detailed, along with its implementation in each stage. --Controls - As of yet, there hasn’t been much of a consensus on controls, but this page will store any agreement we come up with. --Evolution ---Auto-Evo - The current Auto-Evo page, but updated. ---Fossilisation - A short explanation of fossilisation. ---Names - The current names page. I never even knew that was there. ---Niches - The list of niches, unless they are now obsolete. ---Population Dynamics - Basically just Seregon’s lengthy population dynamics explanation. --Gameplay Modes - A short page, the main function of which is to link to the four gameplay modes. ---Observer Mode - An explanation of observer mode. ---Organism Mode - An explanation of organism mode. ---Strategy Mode - An explanation of strategy mode. ---Sandbox Mode - An explanation of sandbox mode. -Other --Censoring - This page will contain a quick explanation of how much censoring Thrive will have, where it will be found and the player options regarding it. --Concept Race - The current page on concept races. ---The Uteen - We can’t not keep this page. --Content Sharing - The current content sharing page. --Difficulty Levels - Explanations of the default difficulty levels and how they change gameplay, along with a description of the custom setup options. --Easter Eggs - All the agreed upon Easter eggs and their locations. --In-Game Points Systems - Explanations of MP, RP and any other in-game points systems we come up with. --Loading Screens - A quick explanation of loading screens and how they’ll be implemented. --Menus - Lists of the options available at each menu in-game. --Opening Cutscene - Suggestions for the opening cutscene. --Thrive Content Library - An explanation of how the Thrive Content Library (or whatever the name is) will work. -Sound --Sound Effects - A description of sound effect implementation, and a list with links to those already created. --Soundtrack - The current soundtrack page, but updated. ---Music Style - A description of the musical style we are aiming for, and the detailed styles for each stage. -Programming --Official Releases - Links to the official releases and their details in terms of programming. --Procedurals - How procedural generation will be implemented. --Programming Languages - A list of what programming languages will be used, the reasons behind these choices, and where they’ll be used. --Prototypes - Links to the prototypes created. -Gameplay Stages --Microbe Stage - A less detailed version of the current microbe stage page. ---Microbe Stage GDD - The current microbe stage page for those who want more detail. ---Microbe Editor - More detail on the microbe editor explained in the GDD, with images as proof of concept. ----Organelles - A list of organelles, their functions and MP costs. --Multicellular Stage - A description of the multicellular stage, which will become more detailed as we move towards creating it. ---Behaviour Editor - This page will detail the behaviour editor, including an explanation of ~sciocont’s hex-grid based interface. ---Disasters - An updated version of the current disasters page, listing all the disasters and their effects. ---Environmentally Transient Organisms - The current page. ---Organism Editor - A description of the organism editor, its GUI and functions. ----Organs - A list of organs, their functions and MP costs. ----Skeletal GDD - The skeletal creation GDD made by ~sciocont, NickTheNick and Seregon. ---Mating - Descriptions of how organisms will mate in-game. --Aware Stage - A description of the aware stage, which will become more detailed as we move towards creating it. --Awakening Stage - A description of the awakening stage, which will become more detailed as we move towards creating it. --Society Stage - A description of the society stage, which will become more detailed as we move towards creating it. ---National Aspects ----Arbitrary Mechanics - The current arbitrary mechanics page, with links to more detailed explanations on the pages below. ----Culture - The processes behind PCG. ----Government - Government types and respective effects. ----Economics - How economics will work in the society, industrial and space stages. ----Religion - How religions will be generated. ----Population (Pops) - How pops will function. ---Nation Editor - How the nation editor, which governs how a player’s nation functions, will work. ---Research Web - This page will list all researches and show the current tree/web linking them. ---Society Centres - A description of the society centres in-game. ----Military Centres - The current page on military centres, unless they are now obsolete. ---Squads - The current squad page. ----Squad Editor - An updated version of NickTheNick’s description of the squad editor. ---Supplies - How supplies will work. ---Tech Editor - Detailed explanations of how the tech editor will work. ----Function Parts - A list of function parts and their uses. ---Underwater Civilisations - This is not an explanation of how underwater civilisations will work - rather, it is an explanation of how they won’t work, including proposed theories and the reasons why they won’t work. --Industrial Stage - A description of the industrial stage, which will become more detailed as we move towards creating it. --Space Stage - A description of the space stage, which will become more detailed as we move towards creating it. ---Ascension - The description of ascension, basically winning the game. ----God Tools - An explanation of how god tools will function and at what stage they become available. ---Planet Editor - PPG and player terraforming. --Transitions Between Stages - Descriptions of the transitions between each stage and the next. Main Pages -FAQ - The list of FAQs from the forum, but with more information and more questions, with links to relevant pages. -Get Involved - How to get involved. -Home - The current home page. -Important Links - Links to the website, forums, ModDB page, Youtube channel and everything associated with Thrive. -Thrive Abbreviations Dictionary - Self-explanatory. Revolutionary Games - A description of who we are and our mission statement. -History - A detailed history of Thrive’s development, from its origin to today and the future. -Outreach --Forum - A link to the forum and description of its uses. --Podcasts - Links to the podcasts. --Wiki - A description of how the Wiki should be used and its purpose. -Team Members - Short bios about each of the team leads and other major members.
Last edited by moopli on Sun Feb 01, 2015 3:37 pm; edited 14 times in total (Reason for editing : This sorely needed a cleaning) | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Thu Apr 11, 2013 9:43 pm | |
| I will go first. I offer to update the wiki entries on the Aware Stage and the Society Stage, including the transition I wrote up. I might even go for the Industrial too. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Thu Apr 11, 2013 9:44 pm | |
| Sure thing Nick, go right ahead. And might I add, you are quite a handsome young fellow. | |
| | | RodGame Newcomer
Posts : 94 Reputation : 15 Join date : 2013-03-18
| Subject: Re: Revamping the Wiki Thu Apr 11, 2013 11:08 pm | |
| - NickTheNick wrote:
- Sure thing Nick, go right ahead. And might I add, you are quite a handsome young fellow.
Real life laugh was produced. Ahah. I think that updating the wiki will help a lot for two reason. 1 - There are probably a lot of up-to-date information on it. However, seeing that most of it haven't been updated since 2010, it's hard to find which information is good and which isn't. Some page might just need some tweaking. It would be easy to update it so anyone know that it is still up-to-date. 2 - We need somewhere to hold the truth. There are a lot of information on the forum, but it is sometime hard to look through 5-10-20 page of a thread to find what is still true. When you look at the wiki, you know there is only true information. I would also see relevant thread being available on the wiki page. This way, you could still have access to the discussion that lead to the current state of the concept without having to read all of it. As a developer, I really want to have easy access to specifics information/list without having to search all around the forum. Just a quick look-up at the wiki will allow me to see what I want and get back to coding faster! Also, I see that sciocont updated the Microbe Editor around two weeks ago. First update as been done. No excuse to wait for more time edit : Main page should be a top priority. It should give easy access to all main concept and a "quick" explanation that link those concept together. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 2:54 am | |
| This is what i done for today:
Strategy Mode is one of Thrive's three gameplay modes. In Strategy Mode, the player controls multiple individuals at once with an RTS-like interface. Like all modes, Strategy Mode is accessible within all game stages. It becomes more important later on in the game, however: while the player rarely has to control more than a few individuals before sapience, later stages (starting at the Society Stage) involve warfare between large groups of individuals that are better controlled as military units. Some helpful game mechanics that are implemented to make Strategy Mode better for the player are:
The Nation Editor, which controls the entirety of the player's controlled nation. Society Centres, which allow high-density population management without flooding the player. Military Centres, which are useful for war and military unit management. Squads, which reduce micromanagement in large scale conflicts and allow effective and realistic tactics. While playing this mode with a sapient race, the player will also come across the Tech Editor and the Research Tree.
Corection: Strategy mode isnt avalivable during all stages except sandbox. That needs to be fixed.
Serbian translation of strategy mode page:
Strategijski mode
Strategijski mode je jedan od Thrive-ovih tri moda igranja. U strategijskom modu, igrač kontroliše više jedinica od jednom sa RTS- sličnim interfejsom. Kao svi mode-i, strategijskom mode-u se može pristupiti u svim fazama igre (by my correction: svim fazama osim mikrobialne). Postaje važnija kasnije u igri, iako: igrač rijetko ima kontrolu nad više od nekoliko jedinica prije inteligencije, kasnije faze (počevši od društvene faze) uključuju rat između velikih grupa jedinica koje su bolje kontrolisane kao vojne jedinice. Nekoliko pomoćnih mehanika koje su dodate da strategijski mode bude bolji za igrača su:
Editor nacije, koji kontroliše čitav igračevu naciju. Društveni centri, koji omogućavaju kontrolu velike populacije bez nerviranja igrača. Vojni centri, koji su korisni za rat i menadžment vojnih jedinica. Odjeljenja, koja smanjuju mikromenadžment i čine taktiku realističnijom.
Kad igra kao inteligentna vrsta, igrač će takođe naći editor tehnologije i drveta istraživanja.
| |
| | | Tarpy Strategy Team Lead
Posts : 337 Reputation : 23 Join date : 2013-03-08 Location : Here
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 3:19 am | |
| @WilliamstheJohn- Good description of the strategy mode.
Your translation is pretty good as well, but there are a few mistakes that I would like to point out:
[quote=WilliamstheJohn] Strategijski mode Strateški mod
Strategijski mode Strateški mod je jedan od Thrive-ovih tri moda igranja. U strategijskom strateškom modu, igrač kontroliše više jedinica pojedinaca od jednom sa RTS- sličnim interfejsom. Kao svi mode-i modovi, strategijskom mode-u strateškom modu se može pristupiti u svim fazama igre (by my correction: svim fazama osim mikrobialne). Postaje važnija kasnije u igri, iako: igrač rijetko although "rijetko" is technically right, it is used in Croatia, Bosnia and the like. In Serbian, you say "retko" ima kontrolu nad više od nekoliko jedinica prije pojedinaca pre inteligencije, kasnije faze (počevši od društvene faze) uključuju rat između velikih grupa jedinica pojedinaca koje su bolje kontrolisane kao vojne jedinice. Nekoliko pomoćnih mehanika koje su dodate da strategijski modemod bude bolji za igrača su:
Editor nacije, koji kontroliše čitav čitavu igračevu naciju. Društveni centri, koji omogućavaju kontrolu velike populacije bez nerviranja igrača. Vojni centri, koji su korisni za rat i menadžment vojnih jedinica. Odjeljenja, koja smanjuju mikromenadžment i čine taktiku realističnijom.
Kad igra kao inteligentna vrsta, igrač će takođe naći editor tehnologije i drveta istraživanjadrvo istražicanja.[/quote]
The translation was good, just a few recurring mistakes. Did you use google translate?
Also, I really, really agree with you, Nick. The wiki is in a dire state. I am willing to apply for updating the "Function Part" page on the wiki, since we really made a lot of progress. I will post my suggestion for the wiki page soon. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 5:50 am | |
| - Tarpy wrote:
- @WilliamstheJohn- Good description of the strategy mode.
Your translation is pretty good as well, but there are a few mistakes that I would like to point out:
[quote=WilliamstheJohn] Strategijski mode Strateški mod
Strategijski mode Strateški mod je jedan od Thrive-ovih tri moda igranja. U strategijskom strateškom modu, igrač kontroliše više jedinica pojedinaca od jednom sa RTS- sličnim interfejsom. Kao svi mode-i modovi, strategijskom mode-u strateškom modu se može pristupiti u svim fazama igre (by my correction: svim fazama osim mikrobialne). Postaje važnija kasnije u igri, iako: igrač rijetko although "rijetko" is technically right, it is used in Croatia, Bosnia and the like. In Serbian, you say "retko" ima kontrolu nad više od nekoliko jedinica prije pojedinaca pre inteligencije, kasnije faze (počevši od društvene faze) uključuju rat između velikih grupa jedinica pojedinaca koje su bolje kontrolisane kao vojne jedinice. Nekoliko pomoćnih mehanika koje su dodate da strategijski modemod bude bolji za igrača su:
Editor nacije, koji kontroliše čitav čitavu igračevu naciju. Društveni centri, koji omogućavaju kontrolu velike populacije bez nerviranja igrača. Vojni centri, koji su korisni za rat i menadžment vojnih jedinica. Odjeljenja, koja smanjuju mikromenadžment i čine taktiku realističnijom.
Kad igra kao inteligentna vrsta, igrač će takođe naći editor tehnologije i drveta istraživanjadrvo istražicanja. The translation was good, just a few recurring mistakes. Did you use google translate? Also, I really, really agree with you, Nick. The wiki is in a dire state. I am willing to apply for updating the "Function Part" page on the wiki, since we really made a lot of progress. I will post my suggestion for the wiki page soon. [/quote] No i didnt use google translate. It would be worst idea ever, it sometimes makes really belgium mistakes. Sory for that with ,,strateški'', i had little problems with chosing what i will say at it.And i misspeled several words like in word ,,čitavu''. And you made mistake when you said ,,istražicanja''. It sounded little funny, beacuse ,,žica'' is wire. | |
| | | Tarpy Strategy Team Lead
Posts : 337 Reputation : 23 Join date : 2013-03-08 Location : Here
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 7:05 am | |
| lol, didnt event notice the mistake.
Also, since I live in Serbia, and serbian is my native language, you can send me your translated texts if you would like me to check them. | |
| | | untrustedlife Regular
Posts : 252 Reputation : 19 Join date : 2013-03-26 Location : [Classified]
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 8:38 am | |
| I agree with rodgame, i have been having to search through the forum for info. (to add to my prototype) and have resorted to asking people directly.
---
Next update on prototype should be available by Monday, lots of cool thing to show you guys (by the way) | |
| | | Nimbal Programming Team lead
Posts : 258 Reputation : 24 Join date : 2013-03-17 Age : 39 Location : Ratingen, Germany
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 11:32 am | |
| To update the wiki in an orderly manner, we could apply the following strategy:
- Identify key topics like "Microbe Stage", "AutoEvo" or "Artwork"
- For each key topic, create a skeleton article that contains nothing but links to relevant forum discussions
- Condense the information in those linked discussions to create a clear and consistent concept, filling out the skeleton article as we go
The third step will be the most work, but with the first two steps we would already have an entry point for newcomers (such as myself) looking for information. In any case, it will be really important to keep the Wiki up-to-date when we revise any concepts. Any discussion in the forums should be linked on the relevant wiki pages. That will be time-consuming work and might warrant appointing a dedicated "Wiki-Warden". In my experience, it won't do to rely on the forum posters to update the wiki on their own. Most (including myself) will simply forget. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 11:42 am | |
| - Tarpy wrote:
- lol, didnt event notice the mistake.
Also, since I live in Serbia, and serbian is my native language, you can send me your translated texts if you would like me to check them. Hey, i also live in here! Anyways, i think space stage page really should be updated.
Last edited by WilliamstheJohn on Fri Apr 12, 2013 11:44 am; edited 1 time in total | |
| | | WJacobC Outreach Team Lead
Posts : 220 Reputation : 17 Join date : 2013-04-05 Age : 26 Location : The United States of America
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 11:43 am | |
| Well Nick, I'm willing to keep the wiki up-to-date, but perhaps we should compile a short list of what is in most need of a refresh? I'll try and find something to update, but it would be more helpful to have a list. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 11:46 am | |
| - WJacobC wrote:
- Well Nick, I'm willing to keep the wiki up-to-date, but perhaps we should compile a short list of what is in most need of a refresh? I'll try and find something to update, but it would be more helpful to have a list.
That would be really helpful. I made a little ,,update'' for observer mode: Current page: Observer Mode is one of the three gameplay modes in Thrive. In Observer Mode, the player controls the camera rather than any individuals in particular. That what needs to be added: Observer Mode is one of the three gameplay modes in Thrive. In Observer Mode, the player controls the camera rather than any individuals in particular. Its made mostly for machinimas and videos. Unlocking Observer mode will be acessible after ascension and in sandbox game.
Last edited by WilliamstheJohn on Fri Apr 12, 2013 11:50 am; edited 1 time in total (Reason for editing : Update) | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 9:26 pm | |
| Whoa, good to see so much feedback so soon!
So first of all, on the OP, I will keep track of all the pages that are being done by the different members. That way we can avoid people doing overlapping work. I will also post pages that are pointed out to be lacking. However, I won't put all the pages that need to be done, since that would be a lot. You guys need to go and read the wiki yourselves and decide what you want to contribute to.
@RodGame: I fully agree. It's nice to have you as my second-hand man on this.
@WilliamsTheJohn: Great to see you've done one so soon. However, I'm not sure as to whether you have made the changes that Tarpy pointed out. Can you post the final version for the wiki?
@Tarpy: FP page is yours. I might add some stuff later too.
@untrustedlife: Great, can't wait to see and try it out!
@Nimbal: Aha, "Skeleton" Articles sounds like a great idea. Tomorrow, I have a lot of free time, so I could get a lot of those done.
@WJacobC: Well, there is a lot of pages on there, and I would say most are lacking, and there are countless more that can be created. some of the pages that come to my mind that need work are the Microbe Stage, Multicellular Stage, and Aware Stage pages. Each only gives about 2-3 sentence descriptions. I think there is a lot more potential for those pages to engage the reader into the concept and ideas for that stage.
@WilliamsTheJohn: Thanks, I'll upload that now.
EDIT: RodGame, would you want to do the Main Page? | |
| | | WJacobC Outreach Team Lead
Posts : 220 Reputation : 17 Join date : 2013-04-05 Age : 26 Location : The United States of America
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 9:44 pm | |
| - NickTheNick wrote:
- Well, there is a lot of pages on there, and I would say most are lacking, and there are countless more that can be created. some of the pages that come to my mind that need work are the Microbe Stage, Multicellular Stage, and Aware Stage pages. Each only gives about 2-3 sentence descriptions. I think there is a lot more potential for those pages to engage the reader into the concept and ideas for that stage.
I'll update some Microbe stage wiki pages tomorrow! I'll ket you know as soon as I'm done. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 9:48 pm | |
| I meant specifically the pages explaining the stages, but those are fine too. | |
| | | WJacobC Outreach Team Lead
Posts : 220 Reputation : 17 Join date : 2013-04-05 Age : 26 Location : The United States of America
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 10:04 pm | |
| That's what I meant, but I'll work on whatever is needed. I'll poke around tonight and find some things to work on tomorrow. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Revamping the Wiki Fri Apr 12, 2013 11:13 pm | |
| The wiki definitely needs this. Excellent work, nick, and all of you. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 2:04 am | |
| - NickTheNick wrote:
- Whoa, good to see so much feedback so soon!
So first of all, on the OP, I will keep track of all the pages that are being done by the different members. That way we can avoid people doing overlapping work. I will also post pages that are pointed out to be lacking. However, I won't put all the pages that need to be done, since that would be a lot. You guys need to go and read the wiki yourselves and decide what you want to contribute to.
@RodGame: I fully agree. It's nice to have you as my second-hand man on this.
@WilliamsTheJohn: Great to see you've done one so soon. However, I'm not sure as to whether you have made the changes that Tarpy pointed out. Can you post the final version for the wiki?
@Tarpy: FP page is yours. I might add some stuff later too.
@untrustedlife: Great, can't wait to see and try it out!
@Nimbal: Aha, "Skeleton" Articles sounds like a great idea. Tomorrow, I have a lot of free time, so I could get a lot of those done.
@WJacobC: Well, there is a lot of pages on there, and I would say most are lacking, and there are countless more that can be created. some of the pages that come to my mind that need work are the Microbe Stage, Multicellular Stage, and Aware Stage pages. Each only gives about 2-3 sentence descriptions. I think there is a lot more potential for those pages to engage the reader into the concept and ideas for that stage.
@WilliamsTheJohn: Thanks, I'll upload that now.
EDIT: RodGame, would you want to do the Main Page? Of course! Here is it: Strateški mod Strateški mod je jedan od Thrive-ovih tri moda igranja. U strateškom modu, igrač kontroliše više pojedinaca od jednom sa RTS- sličnim interfejsom. Kao svi modovi, strateškom modu se može pristupiti u svim fazama igre. Postaje važnija kasnije u igri, iako: igrač rijetko ima kontrolu nad više od nekoliko pojedinaca prije inteligencije, kasnije faze (počevši od društvene faze) uključuju rat između velikih grupa jedinica pojedinaca koje su bolje kontrolisane kao vojne jedinice. Nekoliko pomoćnih mehanika koje su dodate da strateški mod bude bolji za igrača su: Editor nacije, koji kontroliše čitavu igračevu naciju. Društveni centri, koji omogućavaju kontrolu velike populacije bez nerviranja igrača. Vojni centri, koji su korisni za rat i menadžment vojnih jedinica. Odjeljenja, koja smanjuju mikromenadžment i čine taktiku realističnijom. Kad igra kao inteligentna vrsta, igrač će takođe naći editor tehnologije i drvo istraživanja | |
| | | Tarpy Strategy Team Lead
Posts : 337 Reputation : 23 Join date : 2013-03-08 Location : Here
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 4:53 am | |
| Yeah, I'm working on a new FP page in word, since making tables here is really, really hard. I'm going to post what I made in a few days.
| |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 6:18 am | |
| Nick please make word ,,unlocking'' in observer mode page bold. You also need to fix this
Currently it is: Observer Mode is one of the three gameplay modes in Thrive. In Observer Mode, the player controls the camera rather than any individuals in particular. Its made mostly for machinimas and and other gameplay showcasing videos.
Unlocking Observer mode will be acessible after ascension and in sandbox mode.
You need to make it be:
Observer Mode is one of the three gameplay modes in Thrive. In Observer Mode, the player controls the camera rather than any individuals in particular. Its made mostly for machinimas and other gameplay showcasing videos.
Unlocking Observer mode will be acessible after ascension and in sandbox mode.
I fixed one grammar error and made word ,,unlocking'' bold. Change it to it.
Also we need to add microbe stage final draft to microbe stage page | |
| | | RodGame Newcomer
Posts : 94 Reputation : 15 Join date : 2013-03-18
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 10:54 am | |
| Nice to see the wiki getting updated ! Congrats to everyone putting time on this.
I don't think we should spend time on translating the wiki. We should concentrate on english at first. Maybe it doesn't take too much time for you to translate it, but it would take time for NickTheNick to setup a nice way to have multiple-language on all page, ect...
Also, no offense intented at all, but having serbian all over this thread doesn't help to have easy access to the information. It almost looks like spam to the average user who doesn't speak serbian. When the revamping of the wiki will be at a mature stage, I would see anyone willing to translate having edit access to the wiki. This way, you could just make a new page in Serbian/French/German... and translate it directly.
I would ask to keep this thread as simple as possible. There is a lot of work to be done and we don't want to hit page 50 without having a lot of pages done.
To anyone willing to serisouly work on the wiki, I would suggest you to learn the wikidot's syntax to give NickTheNick a ready-to-add page with the right formatting. If he has to do all the formatting and linking himself, it adds a lot of work to someone who already has a lot of work. We don't want that.
Before writing a page, you should look at the wiki's syntax. Luckily, I found it for you! You should especially look at the part about Links to have a tightly linked wikipedia where it is easy to just ramble between different topic. If you want to have access to more information, here is the whole Documentation.
Lastly, I would suggest to anyone to do some test in the Sandbox. It is like a "empty" wiki where you can try to format a page. You can just use it to write pointless text and try to format the page.
You can also use it to format your whole text, and when you are happy with the text, copy-paste the code here so Nick can just copy-paste it straight to the wiki after review. Voila, you just removed a lot of work from Nick and did an amazing job at it
OP could be eventually edited with a design pattern like when to use different Level for header, when to change text size, ect... This would allow to have a coherent and nice wiki. I don't think this is primordial right now, but having everyone giving already-formatted text definitely is. | |
| | | Tarpy Strategy Team Lead
Posts : 337 Reputation : 23 Join date : 2013-03-08 Location : Here
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 11:40 am | |
| - RodGame wrote:
Also, no offense intented at all, but having serbian all over this thread doesn't help to have easy access to the information. It almost looks like spam to the average user who doesn't speak serbian. When the revamping of the wiki will be at a mature stage, I would see anyone willing to translate having edit access to the wiki. This way, you could just make a new page in Serbian/French/German... and translate it directly.
No offense taken at all, in fact, I completely agree with you. I think at least 70% of the world population understands english to some extent. Translating texts into other languages is, at this stage, completely unnecessary, and even more pointless translating it into some relatively minor language such as, for example, Serbian, Turkish or even Indian. I would understand we were translating into say, French, German or Russian, although even that is highly unnecessary at this stage. Function parts are coming along well, expect them tonight. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 12:39 pm | |
| - Tarpy wrote:
- RodGame wrote:
Also, no offense intented at all, but having serbian all over this thread doesn't help to have easy access to the information. It almost looks like spam to the average user who doesn't speak serbian. When the revamping of the wiki will be at a mature stage, I would see anyone willing to translate having edit access to the wiki. This way, you could just make a new page in Serbian/French/German... and translate it directly.
No offense taken at all, in fact, I completely agree with you. I think at least 70% of the world population understands english to some extent. Translating texts into other languages is, at this stage, completely unnecessary, and even more pointless translating it into some relatively minor language such as, for example, Serbian, Turkish or even Indian. I would understand we were translating into say, French, German or Russian, although even that is highly unnecessary at this stage.
Function parts are coming along well, expect them tonight. QFT I wanted to bee a little bit prepared to time when we will need translations, no offense taken. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Sat Apr 13, 2013 3:50 pm | |
| @WilliamsTheJohn: Uploaded.
@Tarpy: I'm excited to see it!
@WilliamsTheJohn: Uploaded.
@RodGame: Good idea. That would help me out a lot. That is a very useful link.
Also, I will take up the challenge of updating the home page. Right now, it says very little. This is the perfect page to engage any visitors, and to give them a taste of all the concepts throughout the game. However, I need some ideas. What should I put on the main page? | |
| | | Sponsored content
| Subject: Re: Revamping the Wiki | |
| |
| | | | Revamping the Wiki | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |