Statistics | We have 1675 registered users The newest registered user is dejo123
Our users have posted a total of 30851 messages in 1411 subjects
|
Who is online? | In total there are 5 users online :: 0 Registered, 0 Hidden and 5 Guests None Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm |
Latest topics | » THIS FORUM IS NOW OBSOLETE by NickTheNick Sat Sep 26, 2015 10:26 pm
» To all the people who come here looking for thrive. by NickTheNick Sat Sep 26, 2015 10:22 pm
» Build Error Code::Blocks / CMake by crovea Tue Jul 28, 2015 5:28 pm
» Hello! I can translate in japanese by tjwhale Thu Jul 02, 2015 7:23 pm
» On Leave (Offline thread) by NickTheNick Wed Jul 01, 2015 12:20 am
» Devblog #14: A Brave New Forum by NickTheNick Mon Jun 29, 2015 4:49 am
» Application for Programmer by crovea Fri Jun 26, 2015 11:14 am
» Re-Reapplication by The Creator Thu Jun 25, 2015 10:57 pm
» Application (programming) by crovea Tue Jun 23, 2015 8:00 am
» Achieving Sapience by MitochondriaBox Sun Jun 21, 2015 7:03 pm
» Microbe Stage GDD by tjwhale Sat Jun 20, 2015 3:44 pm
» Application for Programmer/ Theorist by tjwhale Wed Jun 17, 2015 9:56 am
» Application for a 3D Modeler. by Kaiju4u Wed Jun 10, 2015 11:16 am
» Presentation by Othithu Tue Jun 02, 2015 10:38 am
» Application of Sorts by crovea Sun May 31, 2015 5:06 pm
» want to contribute by Renzope Sun May 31, 2015 12:58 pm
» Music List Thread (Post New Themes Here) by Oliveriver Thu May 28, 2015 1:06 pm
» Application: English-Spanish translator by Renzope Tue May 26, 2015 1:53 pm
» Want to be promoter or project manager by TheBudderBros Sun May 24, 2015 9:00 pm
» A new round of Forum Revamps! by Oliveriver Wed May 20, 2015 11:32 am
|
|
| Revamping the Wiki | |
|
+15dinoman9877 FalmerbloodElixir Inca hypoxanthine Daniferrito Oliveriver ExtraSolar ~sciocont WJacobC Nimbal untrustedlife Tarpy WilliamstheJohn RodGame NickTheNick 19 posters | |
Author | Message |
---|
ExtraSolar Newcomer
Posts : 20 Reputation : 1 Join date : 2013-03-14
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 1:25 am | |
| I'm planning to write an article for the Planet Gen work we've done, as requested, but I'm unsure of whether I should write it as a standalone page, an add-on to the current Planet Editor page, or as a replacement for the current Planet Editor page. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 1:27 am | |
| - NickTheNick wrote:
- @WilliamsTheJohn: Uploaded.
@Tarpy: I'm excited to see it!
@WilliamsTheJohn: Uploaded.
@RodGame: Good idea. That would help me out a lot. That is a very useful link.
Also, I will take up the challenge of updating the home page. Right now, it says very little. This is the perfect page to engage any visitors, and to give them a taste of all the concepts throughout the game. However, I need some ideas. What should I put on the main page? Concepts. Soundtrack page also needs update. At our team page of our Revolutionary games site, Doggit says: I became the music team lead almost immediately after the departure of the old team lead, hongchong7, But on wiki page it's: The soundtrack for Thrive will be composed by Rpthehotrod and hongchong7, the current sound team leaders for Thrive and Revolutionary Games. There are only mere samples of work on for the main theme as of now, but soon there will be much more available as more music is released and the developers and community behind Thrive make decisions. And instead of soundtrack list, we should put link to Doggit's chanell. That really needs update. I want to wiki be place where i can find all info without searching over threads. | |
| | | Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 6:00 am | |
| - WilliamstheJohn wrote:
- Soundtrack page also needs update.
At our team page of our Revolutionary games site, Doggit says:
I became the music team lead almost immediately after the departure of the old team lead, hongchong7,
But on wiki page it's:
The soundtrack for Thrive will be composed by Rpthehotrod and hongchong7, the current sound team leaders for Thrive and Revolutionary Games. There are only mere samples of work on for the main theme as of now, but soon there will be much more available as more music is released and the developers and community behind Thrive make decisions.
And instead of soundtrack list, we should put link to Doggit's chanell.
That really needs update. I want to wiki be place where i can find all info without searching over threads.
Wow, that is old if it still refers to hongchong7. We still have his original main theme for Thrive (it's on the website gallery by the way), so we still need to credit him, but at the moment Doggit's doing most of the work, while I compose the odd theme from time to time. If you are intending to update the wiki with artist credits, you might also want to look through the videos on Doggit's channel, as some were originally composed by other people too. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 6:27 am | |
| - Oliveriver wrote:
- WilliamstheJohn wrote:
- Soundtrack page also needs update.
At our team page of our Revolutionary games site, Doggit says:
I became the music team lead almost immediately after the departure of the old team lead, hongchong7,
But on wiki page it's:
The soundtrack for Thrive will be composed by Rpthehotrod and hongchong7, the current sound team leaders for Thrive and Revolutionary Games. There are only mere samples of work on for the main theme as of now, but soon there will be much more available as more music is released and the developers and community behind Thrive make decisions.
And instead of soundtrack list, we should put link to Doggit's chanell.
That really needs update. I want to wiki be place where i can find all info without searching over threads.
Wow, that is old if it still refers to hongchong7. We still have his original main theme for Thrive (it's on the website gallery by the way), so we still need to credit him, but at the moment Doggit's doing most of the work, while I compose the odd theme from time to time. If you are intending to update the wiki with artist credits, you might also want to look through the videos on Doggit's channel, as some were originally composed by other people too. QFT And i dont understand why glacial theme isnt on YouTube?! | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 2:38 pm | |
| @ExtraSolar: There are currently no pages on the Procedural Planet Generator. You could make it for that.
@WilliamsTheJohn: A more elaborate response would be appreciated. Obviously concepts would be a part of it, could you be more specific?
I'll get around to fixing that, but that is less significant in the scope of our updates to the wiki at the moment. | |
| | | ExtraSolar Newcomer
Posts : 20 Reputation : 1 Join date : 2013-03-14
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 10:42 pm | |
| I've done up the page for the Procedural Planet Generation system we've been polishing in this thread. It includes moon generation, which wasn't covered in the original rough draft, as well as breaks up the generation process into discrete phases. Variables are also all defined, and ones that can be edited by the player through whatever planet editors we'll have are marked off in a separate list. Finally, Habitability Checks are listed separately and given more detail. Warning: Wall o' Text - Spoiler:
This is the system used for randomly generating star systems for both player starting worlds and for populating the galaxy of Thrive. Variables are denoted by [brackets.] Variables that directly affect organisms are **bolded.** ---- + Process ++ System-level Phase 1: Star Generation It all starts with creating the star, namely generating it's [Stellar Mass], [Stellar Luminosity], and [Stellar Metalicity]. In order to conform to what we've observed of stars in our universe, [Stellar Mass] and [Stellar Luminosity] will be drawn from presets, including Main Sequence stars, Giants, Super-Giants, Dwarfs, and a few more exotic options. Also included in these presets is information to determine the color of any photosynthetic life on orbiting planets.
Phase 2: System Generation From here, we begin generating Planets and Belts. [Planet Number] is generated first, listing the total number of bodies orbiting the star. [Planetary Mass] is then generated for each body in the system, using [Stellar Metallicity] to determine a cap. Bodies that fall below a certain threshold are designated Belts, representing asteroid fields. Finally, we use [Stellar Metalicity] once more to generate [Planet Composition.]
Phase 3: Orbit Calculation [Planet Orbit Distance] for each body is generated, with no two Planets allowed to be less than 0.2 AU apart, whereas Belts have a minimum distance of 0.01 AU from both Planets and each other. Next, orbit mechanics are finalized by generating [Planet Orbit Eccentricity] and calculating [Planet Orbit Time] by using [Stellar Mass], [Planetary Mass], and [Planet Orbit Distance.] Belt generation ends here.
++ Planet-Level Phase 4: Rotation Calculation The next step is to generate [Planet Rotation Time] and [Planet Rotation Angle] randomly, but with [Planet Rotation Angle] weighted towards lower values to prevent a universe full of Uranus-lookalikes.
Phase 5: Atmosphere Generation Then, we generate the planet's atmosphere. From [Stellar Metallicity,] we generate **[Planet Atmosphere Composition]**. Using [Planetary Mass], [Planet Orbit Distance,] and **[Planet Atmosphere Composition,]** we place a hard cap on **[Planet Atmosphere Density]**. Using these two in conjunction, we then calculate [Planet Atmosphere Albedo] and [Planet Atmosphere Greenhouse.]
Phase 6: Planet Conditions Calculation Finally, we generate surface conditions. [Stellar Luminosity], [Planet Orbit Distance,] and [Planet Atmospheric Albedo] are all used to both calculate [Planet Mean Temperature] and **[Planet Radiation.]** [Planet Atmosphere Greenhouse] is also used in calculating [Planet Mean Temperature.] The possibility of **[Planet Liquid Water]** is then determined by **[Planet Atmosphere Density]** and [Planet Mean Temperature] (as water boils at different temperatures at different atmospheric densities) as well as looking at **[Planet Atmosphere Composition]** and [Planet Composition] for the possibility of it even being there at all.
Phase 7: Biome Generation The last and most complex step is to generate the planet's **[Planet Temperature Gradient]** over the course of one day, then over the course of one year, utilizing input from [Planet Rotation Time] and [Planet Atmosphere Greenhouse] for the former and [Planet Rotation Angle], [Planet Orbit Eccentricity,] and [Planet Atmosphere Albedo] for the latter. Both use [Planet Mean Temperature] as a starting point, and utilize Latitude in their calculations. Essentially, we wind up with two three-dimensional graphs: Temperature per day over Time over Latitude and how (Temperature per day over Time) changes over Time over Latitude. The former is calculated during the equinox. The resulting graphs are then used to determine [Planet Biomes]
Phase 8: Satellite Generation Now comes generation for satellites. [Satellite Number] is generated first, listing the total number of bodies orbiting the Planet. [Satellite Mass] is then generated for each body, using [Stellar Metallicity] and [PlanetMass] to determine a cap. Bodies that fall below a certain threshold are designated Rings. Finally, we use [Planet Composition] to generate [Satellite Composition.]
Phase 9: Satellite Orbit Calculation [Satellite Orbit Distance] for each body is generated. Next, orbit mechanics are finalized by generating [Satellite Orbit Eccentricity] and calculating [Satellite Orbit Time] by using [Planetary Mass], [Satellite Mass] and [Satellite Orbit Distance.] Ring generation ends here.
++ Satellite-Level Phase 10: Satellite Rotation Calculation The next step is to generate [Satellite Rotation Time] and [Satellite Rotation Angle] randomly.
Phase 11: Satellite Atmosphere Generation Then, we generate the moon's atmosphere. From [Stellar Metallicity,] we generate **[Satellite Atmosphere Composition]**. Using [Satellite Mass], [Planet Orbit Distance,] and **[Satellite Atmosphere Composition,]** we place a hard cap on **[Satellite Atmosphere Density]**. Using these two in conjunction, we then calculate [Satellite Atmosphere Albedo] and [Satellite Atmosphere Greenhouse.]
Phase 12: Planet-Satellite Relations For the purposes of giving Moons a way to circumvent the minimum mass check for habitability, the effects of [Satellite Tidal Flexing] are calculated from [Satellite Orbit Eccentricity] and [Planet-Satellite Mass Ratio.] This in turn is calculated from [Satellite Mass] and [Planet Mass.]
Phase 13: Satellite Conditions Calculation Finally, we generate surface conditions. [Stellar Luminosity], [Planet Orbit Distance,] and [Satellite Atmospheric Albedo] are all used to both calculate [Satellite Mean Temperature] and **[Satellite Radiation.]** [Satellite Atmosphere Greenhouse] and [Satellite Tidal Flexing] are also used in calculating [Satellite Mean Temperature.] The possibility of **[Satellite Liquid Water]** is then determined by **[Satellite Atmosphere Density]** and [Satellite Mean Temperature] (as water boils at different temperatures at different atmospheric densities) as well as looking at **[Satellite Atmosphere Composition]** and [Satellite Composition] for the possibility of it even being there at all.
Phase 14: Satellite Biome Generation The last and most complex step is to generate the moon's **[Satellite Temperature Gradient]** over the course of one day, then over the course of one year, utilizing input from [Satellite Rotation Time] and [Satellite Atmosphere Greenhouse] for the former and [Satellite Rotation Angle], [Planet Orbit Eccentricity,] and [Satellite Atmosphere Albedo] for the latter. Both use [Satellite Mean Temperature] as a starting point, and utilize Latitude in their calculations. Essentially, we wind up with two three-dimensional graphs: Temperature per day over Time over Latitude and how (Temperature per day over Time) changes over Time over Latitude. The former is calculated during the equinox. The resulting graphs are then used to determine **[Satellite Biomes.]**
Phase 15: Repeat Repeat Phases 10 through 14 for each moon orbiting the planet.
Phase 16: Repeat Repeat Phases 4 through 15 for each planet in the star system.
+ Habitability Checks
Habitability Checks are checks performed during system generation to see if an individual body is suitable as a starting world.
++ For Planets Check 1: During system generation, against [Planetary Mass.] Any body that is too small will be unable to continue geologic processes for very long, which are responsible for recycling various compounds and helping sustain/build the atmosphere.
Check 2: During system generation, against [Planet Composition.] Since all life in Thrive is carbon-based, the presence of Carbon in some form on the planet is necessary.
Check 3: During orbit calculation, against [Planet Orbit Eccentricity.] This limits the Eccentricity of orbits, as a more oval-shaped orbit will not only cause wild temperature variations, but is more likely to be involved in a planetary collision with any orbits it nears.
Check 4: During rotation calculation, against [Planet Rotation Time] and [Planet Orbit Time.] If these two values are equal or within a close range of each other, the Planet is effectively tidally locked, and one side is almost constantly facing the star. The habitability of such a world is debatable, as temperatures on the sunlit side would skyrocket, whilst those on the dark side would plummet, leaving only a small, temperate band between the two. The possibility of liquid water is remote on such a world.
Check 5: During atmosphere generation, against **[Planet Atmosphere Density.]** An atmospheric pressure of at least 0.006 atmospheres at sea-level is needed to keep water in it's liquid form, as well as give enough for organisms to breathe.
Check 6: During planet conditions calculation, against **[Planet Liquid Water.]** If there is no liquid water, the planet can not possibly host native life.
++ For Satellites Check 1: During satellite generation, against [Satellite Tidal Flexing] and [Satellite Mass.] Any body that is too small will be unable to continue geologic processes for very long, which are responsible for recycling various compounds and helping sustain/build the atmosphere. This can be circumvented by gravitational flexing in the case of moons, churning the inside of the moon to keep geological processes going longer than indicated by mass alone.
Check 2: During satellite generation, against [Satellite Composition.] Since all life in Thrive is carbon-based, the presence of Carbon in some form on the planet is necessary.
Check 3: During orbit calculation, against [Planet Orbit Eccentricity.] This limits the Eccentricity of orbits, as a more oval-shaped orbit will not only cause wild temperature variations, but is more likely to be involved in a planetary collision with any orbits it nears.
Check 4: During satellite rotation calculation, against [Satellite Rotation Time,] [Satellite Orbit Time,] and [Planet Orbit Time.] If these three values are equal or within a close range of each other, the Moon is effectively tidally locked to the star, and one side is almost constantly facing the star. The habitability of such a world is debatable, as temperatures on the sunlit side would skyrocket, whilst those on the dark side would plummet, leaving only a small, temperate band between the two. The possibility of liquid water is remote on such a world.
Check 5: During satellite atmosphere generation, against **[Satellite Atmosphere Density.]** An atmospheric pressure of at least 0.006 atmospheres at sea-level is needed to keep water in it's liquid form, as well as give enough for organisms to breathe.
Check 6: During satellite conditions calculation, against **[Satellite Liquid Water.]** If there is no liquid water, the planet can not possibly host native life. ---- + Variables
Below is a list of all variables used in the above calculations, with definitions and uses.
++ Stellar [Stellar Metalicity] is roughly a measure of the percentage of heavy metals present when the system was forming. This is used to select [Planet Number] and [Satellite Number,] as well as puts a cap on the maximum [Planetary Mass.] and [Satellite Mass.] It will also influence [Planet Composition], **[Planet Atmosphere Composition,]** and **[Satellite Atmosphere Composition,]** with higher [Stellar Metalicity] leading to more options when generating compositions.
[Stellar Luminosity] determines how much energy the star is putting out. This, along with [Planet Orbit Distance] is a major factor in deciding both **[Planet Radiation]** and [Planet Mean Temperature], along with **[Satellite Radiation]** and [Satellite Mean Temperature]
[Stellar Mass] is the mass of the star. It is used with [Planetary Mass] and [Planet Orbit Distance] to calculate [Planet Orbit Time].
[Planet Number] is the number of bodies directly orbiting the star.
++ Planetary [Planetary Mass], along with [Planet Orbit Distance] is used to place a hard cap on **[Planet Atmosphere Density]** and **[Satellite Atmosphere Density.]** It is a factor in orbit calculations. It is also used to determine **[Gravity]** and the size of the planet in gameplay terms. Finally, it helps determine [Satellite Number]
[Planet Composition] gives rough percentages of elements in the planet's crust, for use in generating important minerals, [Planet Resources,] later in the game. It also plays a role in determining **[Planet Liquid Water.]** The process for this involves a weighted list of potential elements/compounds, which is then randomly selected from to build the makeup.
[Planet Orbit Distance] is the distance between the orbit of the Planet/Belt and the Star. It is used in calculating [Planet Orbit Time] as well as determining **[Planet Radiation]** and [Planet Mean Temperature.] In addition, it puts a cap on **[Planet Atmosphere Density]** and **[Satellite Atmosphere Density]** due to the effects of solar wind.
[Planet Orbit Eccentricity] is a measure of how round or oval-shaped a planet's orbit is. It is used in calculating both **[Planet Temperature Gradient]** and **[Satellite Temperature Gradient]** over the course of the year due to changing distance from the star.
[Planet Orbit Time] is a measure of the planet's year.
[Planet Rotation Time] is a measure of day length and is used in calculating **[Planet Temperature Gradient]** over the course of a day.
[Planet Rotation Angle] is a measure of axis tilt and is used in calculating **[Planet Temperature Gradient]** over the course of a year due to seasonal changes, along with Latitude.
**[Planet Atmosphere Composition]** gives percentages of various gasses that make up the atmosphere. It is generated similarly to [Planet Composition,] and is used in calculating [Planet Atmospheric Albedo] and [Planet Atmosphere Greenhouse,] as well as helping determine **[Planet Liquid Water.]** Finally, it helps put a cap on **[Planet Atmosphere Density]**
**[Planet Atmosphere Density]** is the atmospheric pressure at whatever our zero-point is as far as elevation goes. It is used in calculating [Planet Atmospheric Albedo] and [Planet Atmosphere Greenhouse,] as well as helping determine **[Liquid Water.]**
[Planet Atmospheric Albedo] gives a rough percentage of how much stellar radiation is reflected back on average by the Planet. It is used in calculating [Planet Mean Temperature] and reducing the effects of [Planet Orbit Eccentricity] and [Planet Rotation Angle] on **[Planet Temperature Gradient.]** It is also involved in calculating **[Planet Radiation]**
[Planet Atmosphere Greenhouse] measures the amount of greenhouse gasses present in the atmosphere. This has an effect on [Planet Mean Temperature] and limits the degree of change in **[Planet Temperature Gradient]** over a day-night cycle.
[Planet Mean Temperature] is the measure of the baseline surface temperature of the planet. It is used as a starting point for calculating **[Planet Temperature Gradient]** and **[Planet Liquid Water.]**
**[Planet Radiation]** is the measure of how much ionizing radiation reaches the planet's surface.
**[Planet Temperature Gradient]** is composed of two graphs: change in temperature from the baseline over latitude over the course of a solar day, and change in daily temperature change over latitude over the course of a solar year. It is used to determine **[Planet Biomes]**
**[Planet Biomes]** are the biomes present at any given point on the planet, as determined by **[Planet Temperature Gradient.]**
**[Planet Liquid Water,]** the big one, measures what percentage of the moon's surface is covered by ocean.
[Satellite Number] is the number of bodies directly orbiting the planet.
++ Satellite [Satellite Mass], along with [Satellite Orbit Distance] is used to place a hard cap on **[Satellite Atmosphere Density]** and **[Satellite Atmosphere Density.]** It is a factor in orbit calculations. It is also used to determine **[Gravity]** and the size of the moon in gameplay terms. Finally, it helps determine [Satellite Number]
[Satellite Composition] gives rough percentages of elements in the moon's crust, for use in generating important minerals, [Satellite Resources,] later in the game. It also plays a role in determining **[Satellite Liquid Water.]** The process for this involves a weighted list of potential elements/compounds, which is then randomly selected from to build the makeup.
[Satellite Orbit Distance] is the distance between the orbit of the Satellite/Belt and the Star. It is used in calculating [Satellite Orbit Time] as well as determining **[Satellite Radiation]** and [Satellite Mean Temperature.] In addition, it puts a cap on **[Satellite Atmosphere Density]** and **[Satellite Atmosphere Density]** due to the effects of solar wind.
[Satellite Orbit Eccentricity] is a measure of how round or oval-shaped a moon's orbit is. It is used in calculating both **[Satellite Temperature Gradient]** and **[Satellite Temperature Gradient]** over the course of the year due to changing distance from the star.
[Satellite Orbit Time] is a measure of the moon's year.
[Satellite Rotation Time] is a measure of day length and is used in calculating **[Satellite Temperature Gradient]** over the course of a day.
[Satellite Rotation Angle] is a measure of axis tilt and is used in calculating **[Satellite Temperature Gradient]** over the course of a year due to seasonal changes, along with Latitude.
**[Satellite Atmosphere Composition]** gives percentages of various gasses that make up the atmosphere. It is generated similarly to [Satellite Composition,] and is used in calculating [Satellite Atmospheric Albedo] and [Satellite Atmosphere Greenhouse,] as well as helping determine **[Satellite Liquid Water.]** Finally, it helps put a cap on **[Satellite Atmosphere Density]**
**[Satellite Atmosphere Density]** is the atmospheric pressure at whatever our zero-point is as far as elevation goes. It is used in calculating [Satellite Atmospheric Albedo] and [Satellite Atmosphere Greenhouse,] as well as helping determine **[Liquid Water.]**
[Satellite Atmospheric Albedo] gives a rough percentage of how much stellar radiation is reflected back on average by the Moon. It is used in calculating [Satellite Mean Temperature] and reducing the effects of [Satellite Orbit Eccentricity] and [Satellite Rotation Angle] on **[Satellite Temperature Gradient.]** It is also involved in calculating **[Satellite Radiation.]**
[Satellite Atmosphere Greenhouse] measures the amount of greenhouse gasses present in the atmosphere. This has an effect on [Satellite Mean Temperature] and limits the degree of change in **[Satellite Temperature Gradient]** over a day-night cycle.
[Planet-Satellite Mass Ratio] is the ratio between the mass of the satellite and the mass of the planet. It is used in calculating [Satellite Tidal Flexing.]
[Satellite Tidal Flexing] is the amount of geothermal heat generated by varying gravitational pull as the satellite orbits its planet. It is used in determining [Satellite Mean Temperature.]
[Satellite Mean Temperature] is the measure of the baseline surface temperature of the moon. It is used as a starting point for calculating **[Satellite Temperature Gradient]** and in determining **[Satellite Liquid Water.]**
**[Satellite Temperature Gradient]** is composed of two graphs: change in temperature from the baseline over latitude over the course of a solar day, and change in daily temperature change over latitude over the course of a solar year. It is used to determine **[Satellite Biomes]**
**[Satellite Biomes]** are the biomes present at any given point on the moon, as determined by **[Satellite Temperature Gradient.]**
**[Satellite Radiation]** is the measure of how much ionizing radiation reaches the moon's surface.
**[Satellite Liquid Water,]** the big one, measures what percentage of the moon's surface is covered by ocean. ---- + Relation to the Planet Editor Not all of the above variables will be able to be influenced by the player, either by customization of the starting world or by advanced space-age tools. Below are a list of the variables able to be “tweaked” by the player, thanks to their inclusion of randomness into their calculation. Any modification is done to this random variable.
* [Stellar Metallicity] * [Stellar Mass] / [Stellar Luminosity] (As selected from presets) * [Planet Number] * [Planet Mass] * [Planet Orbit Distance] * [Planet Orbit Eccentricity] * [Planet Rotation Time] * [Planet Rotation Angle] * [Planet Composition] * [Planet Liquid Water] * [Planet Atmosphere Density] * [Planet Atmosphere Composition] * [Satellite Number] * [Satellite Number] * [Satellite Mass] * [Satellite Orbit Distance] * [Satellite Orbit Eccentricity] * [Satellite Rotation Time] * [Satellite Rotation Angle] * [Satellite Composition] * [Satellite Liquid Water] * [Satellite Atmosphere Density] * [Satellite Atmosphere Composition]
Things to add at a later date include Star Presets and hard equations once I noodle them out, perhaps with the former on a separate page? | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Sun Apr 14, 2013 11:51 pm | |
| Great work ExtraSolar. In case you guys want to check out the new additions to the wiki, here's the link. I'll be taking a shot at finishing the Industrial Stage page by tomorrow.
EDIT: Nevermind, I finished it tonight. It's now up on the wiki too. By the way, for submissions on Gameplay Stage entries, make sure they follow this format, characterized by a brief summary, a Table of Contents, Overview, Transition, and Development. | |
| | | RodGame Newcomer
Posts : 94 Reputation : 15 Join date : 2013-03-18
| Subject: Re: Revamping the Wiki Mon Apr 15, 2013 11:17 am | |
| - NickTheNick wrote:
Also, I will take up the challenge of updating the home page. Right now, it says very little. This is the perfect page to engage any visitors, and to give them a taste of all the concepts throughout the game. However, I need some ideas. What should I put on the main page? Really good idea. I think you're the right person to do it. So what would I see on the main page ? Main page will be a challenge, as you said. Thrive is aimed to be a really complex game with different gameplay. Main page need to describe all "major concept" without entering in detail about them. Most importantly, it need to link them together. Also, it needs to be really, really accessible to the newcomer/average user. Someone who just stumble on the wiki need to understand the scope and the link between all concepts. A good way to do it, would be to look at the main page of the forum and try to translate it in a text. There are 3 major concepts that link the rest together : o Gameplay o Mode o Editor First, write a really small paragraph stating that we are an open-source project currently in development looking for interested people to get involved(with a link to a get involved wiki page). Not much more than that, just so the user know what kind of game he's looking at. Second, make a paragraph that explain how everything are linked together. e.g : You start as a single cell. As you evolve(linked to auto-evo/evolution discussions..), you goes trough different gameplay stages. I'd see a list of all gameplay modes. A plain list so user can click on what he want or just see the list and continue reading. Afterward, talk about the different modes of playing the game that will be available and state that some will be unlocked along the way. List the different modes. Finally, talk about the different editors available to the user. List again. Now, try to fit as much side-concept into this simple description as possible. Function Part should be at least linked in the thread as it give an idea of the game and is advanced enough. I'm not quite sur if it's a good idea to make 3 list dividing the text like I presented. However, I think having 3 list for those things would be really beneficial. List talk for themselve and are simple for the user who doesn't want to read a wall of text. Finally, I'll say it again, try to keep it as small as possible. Not in a sense of "don't make more than 30 lines". But don't put too much superfluous text/concept in it. We want the user to discover the basic concept of the game, and wander trough the wiki to understand the rest himself. That's how I'd see it. I think this page will need to be iterated as wiki goes on. When you're down with the main page, I'll try to give you feedback. Good luck! - NickTheNick wrote:
- EDIT: Nevermind, I finished it tonight. It's now up on the wiki too. By the way, for submissions on Gameplay Stage entries, make sure they follow this format, characterized by a brief summary, a Table of Contents, Overview, Transition, and Development.
Nice! I love structure! If all Gameplay Stage have the same structure, it'll be pleasant to read them one by one, you know what information you'll find. This should be in the OP instead of a small edit on the 3rd page that will be forever forgotten when we'll hit 4th page in a couple of post. Keep on guys, a lot of progress has been done | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Mon Apr 15, 2013 6:37 pm | |
| - RodGame wrote:
- ...
Now that's more like it. Thanks, that was very helpful! I'll take into account everything you said, and I will work on it after posting this. I'll also make sure to update a link to the format on to the OP. I also want to say that I picked up on a tactic for wiki revision that was done by the older Thrivers. I'm going to browse through the wiki pages, and attach the tag "Stub" to any that are short or lacking. That way, when you guys go to the wiki to see what needs updating, just go to Tags toolbar on the side and click "Stub". It will give you a list of all pages tagged with it. I'll be sure to add this info also to the OP. I hope to see more submissions for the wiki soon. Things have already gone so well. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Mon Apr 15, 2013 8:32 pm | |
| Okay, I finally finished updating the main page. It took quite a while, but I'm done. I would appreciate any suggestions for improvement.
Here it is: http://thrivegame.wikidot.com/home | |
| | | untrustedlife Regular
Posts : 252 Reputation : 19 Join date : 2013-03-26 Location : [Classified]
| Subject: Re: Revamping the Wiki Mon Apr 15, 2013 9:57 pm | |
| Will someone add the newer prototypes to ModDB? | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Revamping the Wiki Mon Apr 15, 2013 10:36 pm | |
| - untrustedlife wrote:
- Will someone add the newer prototypes to ModDB?
Not yet. | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Tue Apr 16, 2013 6:20 am | |
| - NickTheNick wrote:
- Okay, I finally finished updating the main page. It took quite a while, but I'm done. I would appreciate any suggestions for improvement.
Here it is: http://thrivegame.wikidot.com/home Great! Its good having these stuff about us on home page! I did notice you made god tools page. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Sat Apr 20, 2013 2:42 pm | |
| So, I will be updating some more entries on the wiki soon enough. Anyone else up for helping out with the wiki? Like I said, there are a lot of pages tagged with stub. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Revamping the Wiki Sat Apr 20, 2013 2:53 pm | |
| - NickTheNick wrote:
- So, I will be updating some more entries on the wiki soon enough. Anyone else up for helping out with the wiki? Like I said, there are a lot of pages tagged with stub.
I'm going to be doing a lot of outreach work, but I might take a crack at some loose pages. | |
| | | Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Revamping the Wiki Sat Apr 20, 2013 2:58 pm | |
| If you need my help I'm up for it, though I'll need all the necessary information about a topic to write a page about it. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Sat Apr 20, 2013 3:20 pm | |
| What pages would you want to update? | |
| | | WJacobC Outreach Team Lead
Posts : 220 Reputation : 17 Join date : 2013-04-05 Age : 26 Location : The United States of America
| Subject: Re: Revamping the Wiki Sat Apr 20, 2013 3:22 pm | |
| I've got some Microbe Stage page updates coming soon, so if you want to direct me to any info about that I'd be glad. I was mainly going to pull from the final draft thread though. | |
| | | Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Revamping the Wiki Sun Apr 21, 2013 3:31 am | |
| - NickTheNick wrote:
- What pages would you want to update?
Well, probably the page on Thrive's music to start, but after that I'll help with anything you need. EDIT: In preparation for updating the soundtrack page of the Wiki, I've tracked down every theme composed for Thrive (at least I think it's every theme) so far (warning - wall of text): - Spoiler:
Composed by Doggit Aware/Creature Theme v1: https://www.youtube.com/watch?v=Qtaz70DWyt4 Aware/Creature Theme v2: https://www.youtube.com/watch?v=n8a4Yh-K6bI Civilization Theme: https://www.youtube.com/watch?v=XdHc-95myzE Creature Loading Screen Theme: https://www.youtube.com/watch?v=YHzi-mBaeug Glacial Theme: https://www.youtube.com/watch?v=DEw9fQnQ9uU Glacial Theme (Without Effects): https://www.youtube.com/watch?v=ZBJ6yPjO4a4 Microbe Loading Screen Theme: https://www.youtube.com/watch?v=0Use8r9fgV4 Microbe Theme v3: https://www.youtube.com/watch?v=DJeekPuN16E Microbe Theme v4: https://www.youtube.com/watch?v=wnE1PORPEv4 Microbe Theme v5: https://www.youtube.com/watch?v=YByKw3LXtf0 Microbe Theme v6: https://www.youtube.com/watch?v=dO4050JsHvM Microbe Theme v7: https://www.youtube.com/watch?v=2zypt6rtHZI Microbe Theme v8: https://www.youtube.com/watch?v=i59ZNe_9Wbw Multicellular Loading Screen Theme: https://www.youtube.com/watch?v=QEqA6CtB7jo Multicellular Theme v1: https://www.youtube.com/watch?v=S8URHRnBu6g Multicellular Theme v2: https://www.youtube.com/watch?v=6BeUC6iQPWg Multicellular Theme v3: https://www.youtube.com/watch?v=d6n9RIRReZo Search for Extra-terrestrial Life Theme: https://www.youtube.com/watch?v=oy6dQwlhnSk Space Loading Screen Theme v1: https://www.youtube.com/watch?v=JXXM0mZY3W8 Space Loading Screen Theme v2: https://www.youtube.com/watch?v=dA_-pdgOjzg Space Loading Screen Theme v3: https://www.youtube.com/watch?v=f_nxE_dTSD0 Space Theme v1: https://www.youtube.com/watch?v=PmX9pKgU4k8 Space Theme v2: https://www.youtube.com/watch?v=Z0wc_r68gos Polytheist Religion Theme: https://www.youtube.com/watch?v=hRg1H4NMq3c Underwater Civilization Theme: https://www.youtube.com/watch?v=z-qBSP4LiXk Underwater Theme: https://www.youtube.com/watch?v=JriFsd_O2Y0
Collected by Doggit Autocracy Policy Theme: https://www.youtube.com/watch?v=-kEtm8I9Teo Bubbles/Underwater Ambience: https://www.youtube.com/watch?v=5D2pTkaXnU4 Communism Editor Theme: https://www.youtube.com/watch?v=Sjk59xbpHOg Communism Policy Theme: https://www.youtube.com/watch?v=kUnvyXoCdFM Communist Revolt Theme: https://www.youtube.com/watch?v=OL2yh6JZoGk Microbe Ambience v1: https://www.youtube.com/watch?v=JiAjo07gmAs Microbe Ambience v2: https://www.youtube.com/watch?v=aGdWtYLnQd0 Monarchy Policy Theme: https://www.youtube.com/watch?v=NUGdBCyd72o Pro-Republic Revolt Theme: https://www.youtube.com/watch?v=wiJTat6O9gc Republic Army on the March Theme: https://www.youtube.com/watch?v=bUxELJEWkTw Republic Policy Theme: https://www.youtube.com/watch?v=4oZMfGQXNgk Roar Sound: https://www.youtube.com/watch?v=DUYktWb3rW4 Robocracy Policy Theme: https://www.youtube.com/watch?v=AV72nlOrOUk Robot Revolt Theme: https://www.youtube.com/watch?v=i9YqsY1dCZ4 Socialism Policy Theme: https://www.youtube.com/watch?v=845phAln3eU State Atheism Policy Theme: https://www.youtube.com/watch?v=3jQ-bgKqTQs Theocracy Policy Theme (Edited by Doggit): https://www.youtube.com/watch?v=zm6Ix4gzyQ4 Tribal Loading Screen Theme: https://www.youtube.com/watch?v=Mop_TfmSvYo
Composed by ERH Desert Theme v2: https://www.youtube.com/watch?v=ZITHGPrOvrU
Composed by Hannes Johansson Tribal Theme v1: https://www.youtube.com/watch?v=ZT8Z_g67ZDU Tribal Theme v2: https://www.youtube.com/watch?v=KKO6GwIoVNA Tribal War Theme: https://www.youtube.com/watch?v=wBP_liBM56M
Composed by Hanorotu Medieval Theme v1: https://www.youtube.com/watch?v=263Dgj_QPdY
Composed by Hongchong7 Main Theme v2: http://www.moddb.com/games/thrive/videos/main-theme-concept Main Theme v3: https://www.youtube.com/watch?v=mzORDb5U5Bc
Composed by Juskiddink Desert Tribe Theme: https://www.youtube.com/watch?v=kMxtkBiST3Y
Composed by Oliveriver Desert Theme v1: https://www.youtube.com/watch?v=wGKnarWhqus Feelings Theme (Removal/Anxiety): https://www.youtube.com/watch?v=zUzI7FXCacg Jungle Theme: https://www.youtube.com/watch?v=MP5vQIW6Asc Landing on a Satellite Theme (Edited by Doggit): https://www.youtube.com/watch?v=VdEasoH5vRA Main Theme v5: https://www.youtube.com/watch?v=9dkUPBg7E08 Microbe Editor Theme v1: https://www.youtube.com/watch?v=5AQ3lD_ncPk Microbe Editor Theme v2: https://www.youtube.com/watch?v=dphwOGd-y0w Microbe Theme v9: https://www.youtube.com/watch?v=9o0eU1MOd84 Space Theme v3: https://www.youtube.com/watch?v=SA5fORMj1EI Wind/Mountainous Theme: https://www.youtube.com/watch?v=2u0xaMlaPdY
Collected by Orbital Being Death of a Tribe Theme: https://www.youtube.com/watch?v=2SvIg75nswM Fall of an Empire Theme: https://www.youtube.com/watch?v=wRaoaHfz0as Medieval Theme v2: https://www.youtube.com/watch?v=y3tU-vjv_u4 Origin of Life Theme: https://www.youtube.com/watch?v=twX9-cYAAUU Robotic Dominance Theme: https://www.youtube.com/watch?v=3y6p4o5-WX0
Composed by RpTheHotrod Credits Theme: https://soundcloud.com/rpthehotrod/thrive-credits Dark Ambience: https://soundcloud.com/rpthehotrod/ambienc
Composed by Somerandomduderulz Medieval Skirmish: https://www.youtube.com/watch?v=VwEFZosJRKY Main Theme v4: https://www.youtube.com/watch?v=-WHUPvdpyPY Tribal Combat: https://www.youtube.com/watch?v=VwEFZosJRKY Under Attack: https://www.youtube.com/watch?v=9iyIdFHsBTA
Tell me if I've missed any.
Last edited by Oliveriver on Mon Apr 22, 2013 11:30 am; edited 3 times in total | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Mon Apr 22, 2013 2:04 am | |
| - Oliveriver wrote:
- NickTheNick wrote:
- What pages would you want to update?
Well, probably the page on Thrive's music to start, but after that I'll help with anything you need.
EDIT: In preparation for updating the soundtrack page of the Wiki, I've tracked down every theme composed for Thrive (at least I think it's every theme) so far (warning - wall of text):
- Spoiler:
Composed by Doggit Aware/Creature Theme v1: https://www.youtube.com/watch?v=Qtaz70DWyt4 Aware/Creature Theme v2: https://www.youtube.com/watch?v=n8a4Yh-K6bI Civilization Theme: https://www.youtube.com/watch?v=XdHc-95myzE Creature Loading Screen Theme: https://www.youtube.com/watch?v=YHzi-mBaeug Glacial Theme: https://www.youtube.com/watch?v=DEw9fQnQ9uU Glacial Theme (Without Effects): https://www.youtube.com/watch?v=ZBJ6yPjO4a4 Microbe Loading Screen Theme: https://www.youtube.com/watch?v=0Use8r9fgV4 Microbe Theme v3: https://www.youtube.com/watch?v=DJeekPuN16E Microbe Theme v4: https://www.youtube.com/watch?v=wnE1PORPEv4 Microbe Theme v5: https://www.youtube.com/watch?v=YByKw3LXtf0 Microbe Theme v6: https://www.youtube.com/watch?v=dO4050JsHvM Microbe Theme v7: https://www.youtube.com/watch?v=2zypt6rtHZI Microbe Theme v8: https://www.youtube.com/watch?v=i59ZNe_9Wbw Multicellular Loading Screen Theme: https://www.youtube.com/watch?v=QEqA6CtB7jo Multicellular Theme v1: https://www.youtube.com/watch?v=S8URHRnBu6g Multicellular Theme v2: https://www.youtube.com/watch?v=6BeUC6iQPWg Multicellular Theme v3: https://www.youtube.com/watch?v=d6n9RIRReZo Search for Extra-terrestrial Life Theme: https://www.youtube.com/watch?v=oy6dQwlhnSk Space Loading Screen Theme v1: https://www.youtube.com/watch?v=JXXM0mZY3W8 Space Loading Screen Theme v2: https://www.youtube.com/watch?v=dA_-pdgOjzg Space Loading Screen Theme v3: https://www.youtube.com/watch?v=f_nxE_dTSD0 Space Theme v1: https://www.youtube.com/watch?v=PmX9pKgU4k8 Space Theme v2: https://www.youtube.com/watch?v=Z0wc_r68gos Polytheist Religion Theme: https://www.youtube.com/watch?v=hRg1H4NMq3c Underwater Civilization Theme: https://www.youtube.com/watch?v=z-qBSP4LiXk Underwater Theme: https://www.youtube.com/watch?v=JriFsd_O2Y0
Collected by Doggit Autocracy Policy Theme: https://www.youtube.com/watch?v=-kEtm8I9Teo Bubbles/Underwater Ambience: https://www.youtube.com/watch?v=5D2pTkaXnU4 Communism Editor Theme: https://www.youtube.com/watch?v=Sjk59xbpHOg Communism Policy Theme: https://www.youtube.com/watch?v=kUnvyXoCdFM Communist Revolt Theme: https://www.youtube.com/watch?v=OL2yh6JZoGk Microbe Ambience v1: https://www.youtube.com/watch?v=JiAjo07gmAs Microbe Ambience v2: https://www.youtube.com/watch?v=aGdWtYLnQd0 Monarchy Policy Theme: https://www.youtube.com/watch?v=NUGdBCyd72o Pro-Republic Revolt Theme: https://www.youtube.com/watch?v=wiJTat6O9gc Republic Army on the March Theme: https://www.youtube.com/watch?v=bUxELJEWkTw Republic Policy Theme: https://www.youtube.com/watch?v=4oZMfGQXNgk Roar Sound: https://www.youtube.com/watch?v=DUYktWb3rW4 Robocracy Policy Theme: https://www.youtube.com/watch?v=AV72nlOrOUk Robot Revolt Theme: https://www.youtube.com/watch?v=i9YqsY1dCZ4 Socialism Policy Theme: https://www.youtube.com/watch?v=845phAln3eU State Atheism Policy Theme: https://www.youtube.com/watch?v=3jQ-bgKqTQs Theocracy Policy Theme (Edited by Doggit): https://www.youtube.com/watch?v=zm6Ix4gzyQ4 Tribal Loading Screen Theme: https://www.youtube.com/watch?v=Mop_TfmSvYo
Composed by ERH Desert Theme v2: https://www.youtube.com/watch?v=ZITHGPrOvrU
Composed by Hannes Johansson Tribal Theme v1: https://www.youtube.com/watch?v=ZT8Z_g67ZDU Tribal Theme v2: https://www.youtube.com/watch?v=KKO6GwIoVNA Tribal War Theme: https://www.youtube.com/watch?v=wBP_liBM56M
Composed by Hanorotu Medieval Theme v1: https://www.youtube.com/watch?v=263Dgj_QPdY
Composed by Hongchong7 Main Theme v3: https://www.youtube.com/watch?v=mzORDb5U5Bc
Composed by Juskiddink Desert Tribe Theme: https://www.youtube.com/watch?v=kMxtkBiST3Y
Composed by Oliveriver Desert Theme v1: https://www.youtube.com/watch?v=wGKnarWhqus Feelings Theme (Removal/Anxiety): https://www.youtube.com/watch?v=zUzI7FXCacg Jungle Theme: https://www.youtube.com/watch?v=MP5vQIW6Asc Landing on a Satellite Theme (Edited by Doggit): https://www.youtube.com/watch?v=VdEasoH5vRA Main Theme v5: https://www.youtube.com/watch?v=9dkUPBg7E08 Microbe Editor Theme v1: https://www.youtube.com/watch?v=5AQ3lD_ncPk Microbe Editor Theme v2: https://www.youtube.com/watch?v=dphwOGd-y0w Microbe Theme v9: https://www.youtube.com/watch?v=9o0eU1MOd84 Space Theme v3: https://www.youtube.com/watch?v=SA5fORMj1EI Wind/Mountainous Theme: https://www.youtube.com/watch?v=2u0xaMlaPdY
Collected by Orbital Being Death of a Tribe Theme: https://www.youtube.com/watch?v=2SvIg75nswM Fall of an Empire Theme: https://www.youtube.com/watch?v=wRaoaHfz0as Medieval Theme v2: https://www.youtube.com/watch?v=y3tU-vjv_u4 Origin of Life Theme: https://www.youtube.com/watch?v=twX9-cYAAUU Robotic Dominance Theme: https://www.youtube.com/watch?v=3y6p4o5-WX0
Composed by RpTheHotrod Credits Theme: https://soundcloud.com/rpthehotrod/thrive-credits Dark Ambience: https://soundcloud.com/rpthehotrod/ambienc
Composed by Somrandomduderulz Medieval Skirmish: https://www.youtube.com/watch?v=VwEFZosJRKY Main Theme v4: https://www.youtube.com/watch?v=-WHUPvdpyPY Tribal Combat: https://www.youtube.com/watch?v=VwEFZosJRKY Under Attack: https://www.youtube.com/watch?v=9iyIdFHsBTA
Tell me if I've missed any. Very, very, very good work. As i said previously, soundtrack page REALLY needs update. | |
| | | Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 26 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Revamping the Wiki Mon Apr 22, 2013 12:01 pm | |
| Here's a revised version of the soundtrack page, which includes up to date information. On the page itself, you may want to link words such as 'God Tools' to pages. Tell me if you need any changes or whetehr I should add anything else. Warning - an even bigger wall of text than last time. - Spoiler:
Soundtrack
As Thrive will have many stages and many different possible situations within those stages, we will need a huge amount of music in order to fully flesh out the game. Our current music team lead is Doggit, who has been coordinating our composers since the departure of the old team lead, Hongchong7, and whose Youtube channel serves as a simple way to present all our music in one place. You can visit his channel here: https://www.youtube.com/channel/UCveup5YYKKJLdM3FQbWOHJA Many of the themes have been specially composed, while others have been collected from free sound libraries.
Music Bundle
In April 2013, a Music Bundle was released, containing some of our composers’ best work, though by no means all of it. You can download it here: https://www.dropbox.com/s/3tcdl1jirsqt5my/Thrive%20Music%20Comp.rar
Main Theme
The original Main Theme was composed in December 2010 by Hongchong7 - the second and third versions can be viewed here: http://www.moddb.com/games/thrive/videos/main-theme-concept https://www.youtube.com/watch?v=mzORDb5U5Bc Somerandomduderulz composed his own Main Theme concept here: https://www.youtube.com/watch?v=-WHUPvdpyPY At the time of writing most are currently in favour of Hongchong7’s composition. In April 2013, Oliveriver remixed the original Main Theme to produce a theme suitable for acquiring God Tools, effectively winning the game. It can be listened to here: https://www.youtube.com/watch?v=9dkUPBg7E08 It is possible the melody and accompanying piano of the original may be remixed further to produce separate themes for other major achievements, such as gaining sentience or sending an individual to space.
Themes Needed
Although we have a large store of music now, we still need more. If you have already composed a piece of music suitable for any stage of Thrive, or think you may be able to, contact us on the Thrive forums. Ambient music is preferred, and currently we are looking for mainly environmental themes (savannah, ocean, forest, mountains, etc.). The microbe stage, which is due to be released later this year, is effectively complete in terms of music, with eight themes composed by Doggit and three by Oliveriver, two of which are for the microbe editor.
All Themes Listed by Composer/Collector
Composed by Doggit Aware/Creature Theme v1: https://www.youtube.com/watch?v=Qtaz70DWyt4 Aware/Creature Theme v2: https://www.youtube.com/watch?v=n8a4Yh-K6bI Civilization Theme: https://www.youtube.com/watch?v=XdHc-95myzE Creature Loading Screen Theme: https://www.youtube.com/watch?v=YHzi-mBaeug Glacial Theme: https://www.youtube.com/watch?v=DEw9fQnQ9uU Glacial Theme (Without Effects): https://www.youtube.com/watch?v=ZBJ6yPjO4a4 Microbe Loading Screen Theme: https://www.youtube.com/watch?v=0Use8r9fgV4 Microbe Theme v3: https://www.youtube.com/watch?v=DJeekPuN16E Microbe Theme v4: https://www.youtube.com/watch?v=wnE1PORPEv4 Microbe Theme v5: https://www.youtube.com/watch?v=YByKw3LXtf0 Microbe Theme v6: https://www.youtube.com/watch?v=dO4050JsHvM Microbe Theme v7: https://www.youtube.com/watch?v=2zypt6rtHZI Microbe Theme v8: https://www.youtube.com/watch?v=i59ZNe_9Wbw Multicellular Loading Screen Theme: https://www.youtube.com/watch?v=QEqA6CtB7jo Multicellular Theme v1: https://www.youtube.com/watch?v=S8URHRnBu6g Multicellular Theme v2: https://www.youtube.com/watch?v=6BeUC6iQPWg Multicellular Theme v3: https://www.youtube.com/watch?v=d6n9RIRReZo Search for Extra-terrestrial Life Theme: https://www.youtube.com/watch?v=oy6dQwlhnSk Space Loading Screen Theme v1: https://www.youtube.com/watch?v=JXXM0mZY3W8 Space Loading Screen Theme v2: https://www.youtube.com/watch?v=dA_-pdgOjzg Space Loading Screen Theme v3: https://www.youtube.com/watch?v=f_nxE_dTSD0 Space Theme v1: https://www.youtube.com/watch?v=PmX9pKgU4k8 Space Theme v2: https://www.youtube.com/watch?v=Z0wc_r68gos Polytheist Religion Theme: https://www.youtube.com/watch?v=hRg1H4NMq3c Underwater Civilization Theme: https://www.youtube.com/watch?v=z-qBSP4LiXk Underwater Theme: https://www.youtube.com/watch?v=JriFsd_O2Y0
Collected by Doggit Autocracy Policy Theme: https://www.youtube.com/watch?v=-kEtm8I9Teo Bubbles/Underwater Ambience: https://www.youtube.com/watch?v=5D2pTkaXnU4 Communism Editor Theme: https://www.youtube.com/watch?v=Sjk59xbpHOg Communism Policy Theme: https://www.youtube.com/watch?v=kUnvyXoCdFM Communist Revolt Theme: https://www.youtube.com/watch?v=OL2yh6JZoGk Microbe Ambience v1: https://www.youtube.com/watch?v=JiAjo07gmAs Microbe Ambience v2: https://www.youtube.com/watch?v=aGdWtYLnQd0 Monarchy Policy Theme: https://www.youtube.com/watch?v=NUGdBCyd72o Pro-Republic Revolt Theme: https://www.youtube.com/watch?v=wiJTat6O9gc Republic Army on the March Theme: https://www.youtube.com/watch?v=bUxELJEWkTw Republic Policy Theme: https://www.youtube.com/watch?v=4oZMfGQXNgk Roar Sound: https://www.youtube.com/watch?v=DUYktWb3rW4 Robocracy Policy Theme: https://www.youtube.com/watch?v=AV72nlOrOUk Robot Revolt Theme: https://www.youtube.com/watch?v=i9YqsY1dCZ4 Socialism Policy Theme: https://www.youtube.com/watch?v=845phAln3eU State Atheism Policy Theme: https://www.youtube.com/watch?v=3jQ-bgKqTQs Theocracy Policy Theme (Edited by Doggit): https://www.youtube.com/watch?v=zm6Ix4gzyQ4 Tribal Loading Screen Theme: https://www.youtube.com/watch?v=Mop_TfmSvYo
Composed by ERH Desert Theme v2: https://www.youtube.com/watch?v=ZITHGPrOvrU
Composed by Hannes Johansson Tribal Theme v1: https://www.youtube.com/watch?v=ZT8Z_g67ZDU Tribal Theme v2: https://www.youtube.com/watch?v=KKO6GwIoVNA Tribal War Theme: https://www.youtube.com/watch?v=wBP_liBM56M
Composed by Hanorotu Medieval Theme v1: https://www.youtube.com/watch?v=263Dgj_QPdY
Composed by Hongchong7 Main Theme v2: http://www.moddb.com/games/thrive/videos/main-theme-concept Main Theme v3: https://www.youtube.com/watch?v=mzORDb5U5Bc
Composed by Juskiddink Desert Tribe Theme: https://www.youtube.com/watch?v=kMxtkBiST3Y
Composed by Oliveriver Desert Theme v1: https://www.youtube.com/watch?v=wGKnarWhqus Feelings Theme (Removal/Anxiety): https://www.youtube.com/watch?v=zUzI7FXCacg Jungle Theme: https://www.youtube.com/watch?v=MP5vQIW6Asc Landing on a Satellite Theme (Edited by Doggit): https://www.youtube.com/watch?v=VdEasoH5vRA Main Theme v5: https://www.youtube.com/watch?v=9dkUPBg7E08 Microbe Editor Theme v1: https://www.youtube.com/watch?v=5AQ3lD_ncPk Microbe Editor Theme v2: https://www.youtube.com/watch?v=dphwOGd-y0w Microbe Theme v9: https://www.youtube.com/watch?v=9o0eU1MOd84 Space Theme v3: https://www.youtube.com/watch?v=SA5fORMj1EI Wind/Mountainous Theme: https://www.youtube.com/watch?v=2u0xaMlaPdY
Collected by Orbital Being Death of a Tribe Theme: https://www.youtube.com/watch?v=2SvIg75nswM Fall of an Empire Theme: https://www.youtube.com/watch?v=wRaoaHfz0as Medieval Theme v2: https://www.youtube.com/watch?v=y3tU-vjv_u4 Origin of Life Theme: https://www.youtube.com/watch?v=twX9-cYAAUU Robotic Dominance Theme: https://www.youtube.com/watch?v=3y6p4o5-WX0
Composed by RpTheHotrod Credits Theme: https://soundcloud.com/rpthehotrod/thrive-credits Dark Ambience: https://soundcloud.com/rpthehotrod/ambienc
Composed by Somerandomduderulz Medieval Skirmish: https://www.youtube.com/watch?v=VwEFZosJRKY Main Theme v4: https://www.youtube.com/watch?v=-WHUPvdpyPY Tribal Combat: https://www.youtube.com/watch?v=VwEFZosJRKY Under Attack: https://www.youtube.com/watch?v=9iyIdFHsBTA
| |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Mon Apr 22, 2013 2:21 pm | |
| - Oliveriver wrote:
- Here's a revised version of the soundtrack page, which includes up to date information. On the page itself, you may want to link words such as 'God Tools' to pages. Tell me if you need any changes or whetehr I should add anything else. Warning - an even bigger wall of text than last time.
- Spoiler:
Soundtrack
As Thrive will have many stages and many different possible situations within those stages, we will need a huge amount of music in order to fully flesh out the game. Our current music team lead is Doggit, who has been coordinating our composers since the departure of the old team lead, Hongchong7, and whose Youtube channel serves as a simple way to present all our music in one place. You can visit his channel here: https://www.youtube.com/channel/UCveup5YYKKJLdM3FQbWOHJA Many of the themes have been specially composed, while others have been collected from free sound libraries.
Music Bundle
In April 2013, a Music Bundle was released, containing some of our composers’ best work, though by no means all of it. You can download it here: https://www.dropbox.com/s/3tcdl1jirsqt5my/Thrive%20Music%20Comp.rar
Main Theme
The original Main Theme was composed in December 2010 by Hongchong7 - the second and third versions can be viewed here: http://www.moddb.com/games/thrive/videos/main-theme-concept https://www.youtube.com/watch?v=mzORDb5U5Bc Somerandomduderulz composed his own Main Theme concept here: https://www.youtube.com/watch?v=-WHUPvdpyPY At the time of writing most are currently in favour of Hongchong7’s composition. In April 2013, Oliveriver remixed the original Main Theme to produce a theme suitable for acquiring God Tools, effectively winning the game. It can be listened to here: https://www.youtube.com/watch?v=9dkUPBg7E08 It is possible the melody and accompanying piano of the original may be remixed further to produce separate themes for other major achievements, such as gaining sentience or sending an individual to space.
Themes Needed
Although we have a large store of music now, we still need more. If you have already composed a piece of music suitable for any stage of Thrive, or think you may be able to, contact us on the Thrive forums. Ambient music is preferred, and currently we are looking for mainly environmental themes (savannah, ocean, forest, mountains, etc.). The microbe stage, which is due to be released later this year, is effectively complete in terms of music, with eight themes composed by Doggit and three by Oliveriver, two of which are for the microbe editor.
All Themes Listed by Composer/Collector
Composed by Doggit Aware/Creature Theme v1: https://www.youtube.com/watch?v=Qtaz70DWyt4 Aware/Creature Theme v2: https://www.youtube.com/watch?v=n8a4Yh-K6bI Civilization Theme: https://www.youtube.com/watch?v=XdHc-95myzE Creature Loading Screen Theme: https://www.youtube.com/watch?v=YHzi-mBaeug Glacial Theme: https://www.youtube.com/watch?v=DEw9fQnQ9uU Glacial Theme (Without Effects): https://www.youtube.com/watch?v=ZBJ6yPjO4a4 Microbe Loading Screen Theme: https://www.youtube.com/watch?v=0Use8r9fgV4 Microbe Theme v3: https://www.youtube.com/watch?v=DJeekPuN16E Microbe Theme v4: https://www.youtube.com/watch?v=wnE1PORPEv4 Microbe Theme v5: https://www.youtube.com/watch?v=YByKw3LXtf0 Microbe Theme v6: https://www.youtube.com/watch?v=dO4050JsHvM Microbe Theme v7: https://www.youtube.com/watch?v=2zypt6rtHZI Microbe Theme v8: https://www.youtube.com/watch?v=i59ZNe_9Wbw Multicellular Loading Screen Theme: https://www.youtube.com/watch?v=QEqA6CtB7jo Multicellular Theme v1: https://www.youtube.com/watch?v=S8URHRnBu6g Multicellular Theme v2: https://www.youtube.com/watch?v=6BeUC6iQPWg Multicellular Theme v3: https://www.youtube.com/watch?v=d6n9RIRReZo Search for Extra-terrestrial Life Theme: https://www.youtube.com/watch?v=oy6dQwlhnSk Space Loading Screen Theme v1: https://www.youtube.com/watch?v=JXXM0mZY3W8 Space Loading Screen Theme v2: https://www.youtube.com/watch?v=dA_-pdgOjzg Space Loading Screen Theme v3: https://www.youtube.com/watch?v=f_nxE_dTSD0 Space Theme v1: https://www.youtube.com/watch?v=PmX9pKgU4k8 Space Theme v2: https://www.youtube.com/watch?v=Z0wc_r68gos Polytheist Religion Theme: https://www.youtube.com/watch?v=hRg1H4NMq3c Underwater Civilization Theme: https://www.youtube.com/watch?v=z-qBSP4LiXk Underwater Theme: https://www.youtube.com/watch?v=JriFsd_O2Y0
Collected by Doggit Autocracy Policy Theme: https://www.youtube.com/watch?v=-kEtm8I9Teo Bubbles/Underwater Ambience: https://www.youtube.com/watch?v=5D2pTkaXnU4 Communism Editor Theme: https://www.youtube.com/watch?v=Sjk59xbpHOg Communism Policy Theme: https://www.youtube.com/watch?v=kUnvyXoCdFM Communist Revolt Theme: https://www.youtube.com/watch?v=OL2yh6JZoGk Microbe Ambience v1: https://www.youtube.com/watch?v=JiAjo07gmAs Microbe Ambience v2: https://www.youtube.com/watch?v=aGdWtYLnQd0 Monarchy Policy Theme: https://www.youtube.com/watch?v=NUGdBCyd72o Pro-Republic Revolt Theme: https://www.youtube.com/watch?v=wiJTat6O9gc Republic Army on the March Theme: https://www.youtube.com/watch?v=bUxELJEWkTw Republic Policy Theme: https://www.youtube.com/watch?v=4oZMfGQXNgk Roar Sound: https://www.youtube.com/watch?v=DUYktWb3rW4 Robocracy Policy Theme: https://www.youtube.com/watch?v=AV72nlOrOUk Robot Revolt Theme: https://www.youtube.com/watch?v=i9YqsY1dCZ4 Socialism Policy Theme: https://www.youtube.com/watch?v=845phAln3eU State Atheism Policy Theme: https://www.youtube.com/watch?v=3jQ-bgKqTQs Theocracy Policy Theme (Edited by Doggit): https://www.youtube.com/watch?v=zm6Ix4gzyQ4 Tribal Loading Screen Theme: https://www.youtube.com/watch?v=Mop_TfmSvYo
Composed by ERH Desert Theme v2: https://www.youtube.com/watch?v=ZITHGPrOvrU
Composed by Hannes Johansson Tribal Theme v1: https://www.youtube.com/watch?v=ZT8Z_g67ZDU Tribal Theme v2: https://www.youtube.com/watch?v=KKO6GwIoVNA Tribal War Theme: https://www.youtube.com/watch?v=wBP_liBM56M
Composed by Hanorotu Medieval Theme v1: https://www.youtube.com/watch?v=263Dgj_QPdY
Composed by Hongchong7 Main Theme v2: http://www.moddb.com/games/thrive/videos/main-theme-concept Main Theme v3: https://www.youtube.com/watch?v=mzORDb5U5Bc
Composed by Juskiddink Desert Tribe Theme: https://www.youtube.com/watch?v=kMxtkBiST3Y
Composed by Oliveriver Desert Theme v1: https://www.youtube.com/watch?v=wGKnarWhqus Feelings Theme (Removal/Anxiety): https://www.youtube.com/watch?v=zUzI7FXCacg Jungle Theme: https://www.youtube.com/watch?v=MP5vQIW6Asc Landing on a Satellite Theme (Edited by Doggit): https://www.youtube.com/watch?v=VdEasoH5vRA Main Theme v5: https://www.youtube.com/watch?v=9dkUPBg7E08 Microbe Editor Theme v1: https://www.youtube.com/watch?v=5AQ3lD_ncPk Microbe Editor Theme v2: https://www.youtube.com/watch?v=dphwOGd-y0w Microbe Theme v9: https://www.youtube.com/watch?v=9o0eU1MOd84 Space Theme v3: https://www.youtube.com/watch?v=SA5fORMj1EI Wind/Mountainous Theme: https://www.youtube.com/watch?v=2u0xaMlaPdY
Collected by Orbital Being Death of a Tribe Theme: https://www.youtube.com/watch?v=2SvIg75nswM Fall of an Empire Theme: https://www.youtube.com/watch?v=wRaoaHfz0as Medieval Theme v2: https://www.youtube.com/watch?v=y3tU-vjv_u4 Origin of Life Theme: https://www.youtube.com/watch?v=twX9-cYAAUU Robotic Dominance Theme: https://www.youtube.com/watch?v=3y6p4o5-WX0
Composed by RpTheHotrod Credits Theme: https://soundcloud.com/rpthehotrod/thrive-credits Dark Ambience: https://soundcloud.com/rpthehotrod/ambienc
Composed by Somerandomduderulz Medieval Skirmish: https://www.youtube.com/watch?v=VwEFZosJRKY Main Theme v4: https://www.youtube.com/watch?v=-WHUPvdpyPY Tribal Combat: https://www.youtube.com/watch?v=VwEFZosJRKY Under Attack: https://www.youtube.com/watch?v=9iyIdFHsBTA
Very good, a small revision what i done: - Spoiler:
Soundtrack
As Thrive will have many stages and many different possible situations within those stages, we will need a huge amount of music in order to fully flesh out the game. Our current music team lead is Doggit, who has been coordinating our composers since the departure of the old team lead, Hongchong7, and whose Youtube channel serves as a simple way to present all our music in one place. You can visit his channel here: https://www.youtube.com/channel/UCveup5YYKKJLdM3FQbWOHJA Many of the themes have been specially composed, while others have been collected from free sound libraries.
Music Bundle
In April 20 2013, a Music Bundle was released, containing some of our composers’ best work, though by no means all of it. You can download it here: https://www.dropbox.com/s/3tcdl1jirsqt5my/Thrive%20Music%20Comp.rar
Main Theme
The original Main Theme was composed in December 2010 by Hongchong7 - the second and third versions can be viewed here: http://www.moddb.com/games/thrive/videos/main-theme-concept https://www.youtube.com/watch?v=mzORDb5U5Bc Somerandomduderulz composed his own Main Theme concept here: https://www.youtube.com/watch?v=-WHUPvdpyPY At the time of writing most are currently in favour of Hongchong7’s composition. In April 2013, Oliveriver remixed the original Main Theme to produce a theme suitable for acquiring God Tools, effectively winning the game. It can be listened to here: https://www.youtube.com/watch?v=9dkUPBg7E08 It is possible the melody and accompanying piano of the original may be remixed further to produce separate themes for other major achievements, such as gaining sentience or sending an individual to space.
Themes Needed
Although we have a large store of music now, we still need more. If you have already composed a piece of music suitable for any stage of Thrive, or think you may be able to, contact us on the Thrive forums. Ambient music is preferred, and currently we are looking for mainly environmental themes (savannah, ocean, forest, mountains, etc.). The microbe stage, which is due to be released later this year, is effectively complete in terms of music, with eight themes composed by Doggit and three by Oliveriver, two of which are for the microbe editor. Curently, smallest number of themes are editor themes.
All Themes Listed by Composer/Collector
Composed by Doggit Aware/Creature Theme v1: https://www.youtube.com/watch?v=Qtaz70DWyt4 Aware/Creature Theme v2: https://www.youtube.com/watch?v=n8a4Yh-K6bI Civilization Theme: https://www.youtube.com/watch?v=XdHc-95myzE Creature Loading Screen Theme: https://www.youtube.com/watch?v=YHzi-mBaeug Glacial Theme: https://www.youtube.com/watch?v=DEw9fQnQ9uU Glacial Theme (Without Effects): https://www.youtube.com/watch?v=ZBJ6yPjO4a4 Microbe Loading Screen Theme: https://www.youtube.com/watch?v=0Use8r9fgV4 Microbe Theme v3: https://www.youtube.com/watch?v=DJeekPuN16E Microbe Theme v4: https://www.youtube.com/watch?v=wnE1PORPEv4 Microbe Theme v5: https://www.youtube.com/watch?v=YByKw3LXtf0 Microbe Theme v6: https://www.youtube.com/watch?v=dO4050JsHvM Microbe Theme v7: https://www.youtube.com/watch?v=2zypt6rtHZI Microbe Theme v8: https://www.youtube.com/watch?v=i59ZNe_9Wbw Multicellular Loading Screen Theme: https://www.youtube.com/watch?v=QEqA6CtB7jo Multicellular Theme v1: https://www.youtube.com/watch?v=S8URHRnBu6g Multicellular Theme v2: https://www.youtube.com/watch?v=6BeUC6iQPWg Multicellular Theme v3: https://www.youtube.com/watch?v=d6n9RIRReZo Search for Extra-terrestrial Life Theme: https://www.youtube.com/watch?v=oy6dQwlhnSk Space Loading Screen Theme v1: https://www.youtube.com/watch?v=JXXM0mZY3W8 Space Loading Screen Theme v2: https://www.youtube.com/watch?v=dA_-pdgOjzg Space Loading Screen Theme v3: https://www.youtube.com/watch?v=f_nxE_dTSD0 Space Theme v1: https://www.youtube.com/watch?v=PmX9pKgU4k8 Space Theme v2: https://www.youtube.com/watch?v=Z0wc_r68gos Polytheist Religion Theme: https://www.youtube.com/watch?v=hRg1H4NMq3c Underwater Civilization Theme: https://www.youtube.com/watch?v=z-qBSP4LiXk Underwater Theme: https://www.youtube.com/watch?v=JriFsd_O2Y0
Collected by Doggit Autocracy Policy Theme: https://www.youtube.com/watch?v=-kEtm8I9Teo Bubbles/Underwater Ambience: https://www.youtube.com/watch?v=5D2pTkaXnU4 Communism Editor Theme: https://www.youtube.com/watch?v=Sjk59xbpHOg Communism Policy Theme: https://www.youtube.com/watch?v=kUnvyXoCdFM Communist Revolt Theme: https://www.youtube.com/watch?v=OL2yh6JZoGk Microbe Ambience v1: https://www.youtube.com/watch?v=JiAjo07gmAs Microbe Ambience v2: https://www.youtube.com/watch?v=aGdWtYLnQd0 Monarchy Policy Theme: https://www.youtube.com/watch?v=NUGdBCyd72o Pro-Republic Revolt Theme: https://www.youtube.com/watch?v=wiJTat6O9gc Republic Army on the March Theme: https://www.youtube.com/watch?v=bUxELJEWkTw Republic Policy Theme: https://www.youtube.com/watch?v=4oZMfGQXNgk Roar Sound: https://www.youtube.com/watch?v=DUYktWb3rW4 Robocracy Policy Theme: https://www.youtube.com/watch?v=AV72nlOrOUk Robot Revolt Theme: https://www.youtube.com/watch?v=i9YqsY1dCZ4 Socialism Policy Theme: https://www.youtube.com/watch?v=845phAln3eU State Atheism Policy Theme: https://www.youtube.com/watch?v=3jQ-bgKqTQs Theocracy Policy Theme (Edited by Doggit): https://www.youtube.com/watch?v=zm6Ix4gzyQ4 Tribal Loading Screen Theme: https://www.youtube.com/watch?v=Mop_TfmSvYo
Composed by ERH Desert Theme v2: https://www.youtube.com/watch?v=ZITHGPrOvrU
Composed by Hannes Johansson Tribal Theme v1: https://www.youtube.com/watch?v=ZT8Z_g67ZDU Tribal Theme v2: https://www.youtube.com/watch?v=KKO6GwIoVNA Tribal War Theme: https://www.youtube.com/watch?v=wBP_liBM56M
Composed by Hanorotu Medieval Theme v1: https://www.youtube.com/watch?v=263Dgj_QPdY
Composed by Hongchong7 Main Theme v2: http://www.moddb.com/games/thrive/videos/main-theme-concept Main Theme v3: https://www.youtube.com/watch?v=mzORDb5U5Bc
Composed by Juskiddink Desert Tribe Theme: https://www.youtube.com/watch?v=kMxtkBiST3Y
Composed by Oliveriver Desert Theme v1: https://www.youtube.com/watch?v=wGKnarWhqus Feelings Theme (Removal/Anxiety): https://www.youtube.com/watch?v=zUzI7FXCacg Jungle Theme: https://www.youtube.com/watch?v=MP5vQIW6Asc Landing on a Satellite Theme (Edited by Doggit by adding ambient sounds): https://www.youtube.com/watch?v=VdEasoH5vRA Main Theme v5: https://www.youtube.com/watch?v=9dkUPBg7E08 Microbe Editor Theme v1: https://www.youtube.com/watch?v=5AQ3lD_ncPk Microbe Editor Theme v2: https://www.youtube.com/watch?v=dphwOGd-y0w Microbe Theme v9: https://www.youtube.com/watch?v=9o0eU1MOd84 Space Theme v3: https://www.youtube.com/watch?v=SA5fORMj1EI Wind/Mountainous Theme: https://www.youtube.com/watch?v=2u0xaMlaPdY
Collected by Orbital Being Death of a Tribe Theme: https://www.youtube.com/watch?v=2SvIg75nswM (unofficial) Fall of an Empire Theme: https://www.youtube.com/watch?v=wRaoaHfz0as (unofficial) Medieval Theme v2: https://www.youtube.com/watch?v=y3tU-vjv_u4 (unofficial) Origin of Life Theme: https://www.youtube.com/watch?v=twX9-cYAAUU (unofficial) Robotic Dominance Theme: https://www.youtube.com/watch?v=3y6p4o5-WX0 (unofficial)
Composed by RpTheHotrod Credits Theme: https://soundcloud.com/rpthehotrod/thrive-credits Dark Ambience: https://soundcloud.com/rpthehotrod/ambienc
Composed by Somerandomduderulz Medieval Skirmish: https://www.youtube.com/watch?v=VwEFZosJRKY Main Theme v4: https://www.youtube.com/watch?v=-WHUPvdpyPY Tribal Combat: https://www.youtube.com/watch?v=VwEFZosJRKY Under Attack: https://www.youtube.com/watch?v=9iyIdFHsBTA
I also noticed to glacial theme cant be find on Doggits channel. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Mon Apr 22, 2013 10:58 pm | |
| | |
| | | WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 31 Location : Third Rock from Sol
| Subject: Re: Revamping the Wiki Tue Apr 23, 2013 12:55 am | |
| - NickTheNick wrote:
@WilliamsTheJohn: Could you please highlight what revision you made? I adedd complete relase date of music bundle, and added words unnoficial to unofficial songs. Nothing important, i wanted to make that so new fans wont be confused beacuse Orbital made ,,Robotic dominance'', but Doggit arleady made official ,,Robot revolt''. | |
| | | NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Revamping the Wiki Tue Apr 23, 2013 1:18 am | |
| Okay, thanks. It's up there now.
Anyone able to get some concept pages underway? There is a lot left for the pre-sapience stages of the game. | |
| | | Sponsored content
| Subject: Re: Revamping the Wiki | |
| |
| | | | Revamping the Wiki | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |