Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread

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NickTheNick
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Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyTue Aug 06, 2013 2:35 pm

Spacer wrote:
I think this idea haven't been proposed, since I searched in the forums and found nothing about it. So, here's my idea: adding the Sol system and a human civilization on it. Of course, first focus on developing the game, which is a priority, but after it, there could be this easter egg.

One thing that I didn't like too much in Spore is that there were no humans. You could find the Sol and Earth, but it was uninhabited and the planet's ecosystem was damaged, probably because of some catastrophe that not only damaged Earth, but also exterminated humanity. Ok, this idea is cool, but I wanted to find a normal human civilization on Earth, so I could ally with them... or destroy them like in the classics.

This human civilization would be like humanity in some 70 years in the future (about in the year of 2080). We would have a pretty advanced space travelling technology, though I don't think we would already have FTL engines.

What do you guys think?

This has already been suggested on the Easter Egg thread multiple times. Yes, the Sol System will be there. You should have first suggested this on the Misc. thread, which this will be moved to right now.
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Silver Sterling
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyTue Aug 06, 2013 3:24 pm

dinoman9877 wrote:
Elders? Orks? I've no knowledge of those creatures living on Earth, well...An elder is just an old person but I've never heard of an ork...There's orcs, but those are in a book.
Think Jimexmore talked about Warhammer 40.000.

NickTheNick wrote:
This has already been suggested on the Easter Egg thread multiple times. Yes, the Sol System will be there. You should have first suggested this on the Misc. thread, which this will be moved to right now.
Well, there we got another official answer. I personally would suggest to make a trigger, that you can decide, if the galaxy youre playing is the milkyway or not. With the milkyway at least the stars in the area from sol would be similar to this in our region and earth could be on the same position. If its not the milkyway the whole galaxy would be random. Possible aswell with some customization option, like how many planets with life, how large, how dense are the stars, etc.
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NickTheNick
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyTue Aug 06, 2013 5:35 pm

Setting it as the milky way would make little difference if all that changed was the sol system and some stars around it. Plus, since it is an easter egg, by its very nature it should not be an option, as it is something that is hidden in the game for the players to find on there own.
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PortalFan1000
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PostSubject: How will behavior affect societies?   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 1:13 am

Portal here, and I would like to figure out how a organism's behavior will affect society and beyond. From what I've seen, we've just assumed that, when your species reaches awakening, they form a group. This thread will discuss the pros and cons of various behaviors. What would happen if your species was solitary? Hive-minded? Cannibalistic? Some behavior invented by the player? That sort of thing. Sorry if this has already been discussed.
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NickTheNick
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 1:18 am

I don't see why this would be an issue. Also, this should have been posted on the Misc thread.
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 10:05 am

Well, for an example, a solitary species. It may be harder to start a tribe and ultimately a nation, and may take longer to get through the stages awakening and beyond. Also, sorry if this belongs in misc.
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NickTheNick
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 4:29 pm

But that is not something that would need to be dealt with in the strategy mode. That would only affect how long it takes the player to get his species to discover socialisation, language, and those early techs. Once strategy mode is unlocked, it is assumed that even if the species began more solitary there developments in communication and intelligence have made them sociable. We will also have to assume that species when they become intelligent and go into the strategy mode stop being cannibals. Same with hive-minded, because the player in the strategy mode essentially becomes the hive-mind.
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Cellular Dinosaur
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PostSubject: Point A to point B, and then vice-versa   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 6:16 pm

I'm thinking that if you become a animal that walks on land, there should be an option to go back in the water and maybe develop a new aquatic animal. Sorry if this post doesnt make sence, im not very logical. :| 
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Immortal_Dragon
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PostSubject: Re: Point A to point B, and then vice-versa   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyWed Aug 07, 2013 6:24 pm

Not to sound harsh, but the misc. thread is the place for questions like this, not making a new thread.

EDIT: To answer your query, yes, you can do that if you wished.
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NikolaAnicic007
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PostSubject: Important   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyThu Aug 08, 2013 4:49 am

All this is fine and dandy (Not in the rude or mad way I mean (saying this for no particuler reasson just seems something I should say around now :P ) but will the graphics be like THIS:https://www.youtube.com/watch?v=BNLfNe12BKE or even this:https://www.youtube.com/watch?v=zi2GvqboQfY
or like THIS:https://www.youtube.com/watch?v=ADPjgdKzTy0 (This is a extreme no offence to people :I)

And another thing...1.the size of a creature is determined by:
1.Gravity
2.The composition of the atmosphere (Think Dinosaurs and now Us (Difference is more oxygen and carbon (Mostly so plants grew bigger nad made more oxygen) in the dinosaur times))
3.It's needs (Higher branches etc. (only way to ignore the previous 2 is to adapt to being large but at less efficiency)

2.Life-spans should matter because that is what seperates humans form the stars and if you could make a diff solar system in KSP I think every player would send a colony ship for a 200  year mission because kerbals don't have needs like food,water,oxygen,bio-breaks (bathroom breaks),sleep and most importantly LIFESPANS!
If you let a kerbal float in orbit he will be there for 5000000 million years and still be wondering that he can see his house from there...

QUESTION:Noone awnsered me for my:Will we be using KSP type gravity and Rocket psyhics for space stage

sorry if this makes no sence at all I usualy am a logical guy :) 
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyThu Aug 08, 2013 11:49 am

I have 3 ideas. The first idea, reflexes. If a killing blow is about to be delivered on your creature, there should be a quick-time event. The better your reflexes, the more time given. Second, there should be a limit to how many things you can change in one editor system. Third, we could combine up to 3 agents. And a question: are the function parts actually parts? Will we make technologies civilization or spore-style? Both?
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyThu Aug 08, 2013 7:45 pm

@NikolaAncic007

I like to think the graphics will be like the background here on the forum, the creature specifically, and if you want, go look at the microbe stage concept animation thread for a look-see for a taste of the graphics

Why bring up the restrictions on the size of the creatures in the OE?

Lifespans will matter as far as I know, but I don't know what the devs have in mind for calculating it.

And physics, I think there is a thread for that.

@PortalFan1000

1. Sounds like a good idea, but probably won't work as it makes the game a little more complicated, and what would kill one creature wouldn't kill another.

2. There is already a limit, mutation points, so it's a good idea, it has already been thought of.

3. Combine 3 agents to do what?

Question: Function parts are parts, but there are sub-FPs for some that I know of.
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyThu Aug 08, 2013 11:14 pm

the-scientist . com/?articles.view/articleNo/36848/title/Image-of-the-Day--Kaleidoscopic-Stalk/
well this resemble something...
and has a large  bundle of colors.
Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 640dahlia
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyThu Aug 08, 2013 11:53 pm

Combine 3 agents to do 3 things at once. And what I meant by the limited amount of things a session was something like spore's complexity meter, except it would just that one time, not overall.
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyFri Aug 09, 2013 12:19 pm

Well Portal, I think having three different agents would be possible, but would probably leave your creature vulnerable in another way because making all three of their agents effective will take a lot of evolution/mutation.

Something like a complexity meter, I don't know about that, a dev will have to answer that.
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyFri Aug 09, 2013 2:59 pm

Jimexmore wrote:
Mixotroph wrote:
On genitalia, when it's done, we should have a limit on how much an organism can have, so we don't have creatures that look like they're from a bad hentai.
Hentai bad....HAHA! Oh you seriously though we do need a check system here there should be no need for a nine assed monkey slug , Or 10 penised frogfish. If you're wondering how we stop people from doing this...we don't people our just going to mod around it , why try people shouldn't be so uptight anyway . Now my question, is it possible to have a creature that every time it dies releases a number of spores into the air that take root and make new creatures and have the cycle repeat endlessly having the spore spread planet by planet with only a few transports to spread the spore. this could work by having a creature die on a ship flying elsewhere the spore our released,take root and invade slowly taking over our galaxy.However in order to prevent tolat fighting the creature are always fighting among themselves different clans fighting over nothing always making sure the toughest survive,And in the off chance a few clans band together the whole galaxy goes awol trying to stop them. So good idea no. we edit as needed

Had to pop that one up and say it.
One word....And do not tell Wrex i said this but.. Genophage!


And now for a actually question, that is based on Population control and how to manage hostile creatures you would like to collect but are very troublesome, of if you just want to breed a bunch of deranged killing machines on a enemy planet, IE-you are out gathering a bunch of species because you want a bunch of biohabitats on your planet, like a space zoo, and then, well dang one of these just happen to be a xenomorph nightmare and completely takes over your ship, send out the next ship and extract, after extraction and containment, would you be able as a higher species, take DNA samples of dead or living creatures and tamper with their coding(Granted this would be under Scientific Research most likely) -Like reproductivity/mental aspects/ chemical balances to turn them from a hostile over breeding species into a subdued house human (I'm a cat, common i have to say it)

(I haven't seen anything covered on Genetic Rewrites or Gene Biology yet and i didn't want to make a new thread since it seemed it fit more here as its not a major topic or question)
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyFri Aug 09, 2013 3:31 pm

Sounds like Genetic Engineering to me, and I think that is something for making microbes, at least at first. Hmm, a dev will probably have a better answer to that.
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PortalFan1000
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyFri Aug 09, 2013 9:50 pm

I at least hope that there will be proper niches, unlike in spore where you plunk down a creature and that's good.
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptyFri Aug 09, 2013 10:16 pm

https://thrivegame.canadaboard.net/t582-niches-biomes-and-resources-oh-my?highlight=niches

I'd suggest you look here for some info on niches and how they work.

And I agree that Spore was kind of a disappointment in that regard.
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dinoman9877
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PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySat Aug 10, 2013 9:07 pm

In Spore, everything had the potential to eat everything. There was no food web, not even a food chain, it was literally an all out brawl or a dancing competition all the way through the creature stage, then in Tribal you just had to throw spears at everything.

In Thrive, I expect there would be at least a food chain. In every ecosystem we know of, the sun is the bottom of the whole web, and of every chain. In Africa: Grass absorbs sunlight, zebra eats grass, lion eats zebra. Antarctica: Algae absorb sun, krill eat algae, fish eat krill, penguins eat fish and leopard seals eat penguins.

If I have to continue explaining this seventh grade science, then there's a problem. A food web is, of course, far more complex. Grass can be eaten by rabbits, deer, and other animals for example. And the rabbits and deer are eaten by wolves, cougars, and bears. It's called a web because links can be made every which way between each organism.

But how do you know where you sit in it? What defines where your species will be in the food web of it's environment.

One of the better examples I can come up with is Africa, because I have extensive knowledge of its wildlife. A web always starts with a sun, we know that, and all plants use the sun, and all herbivores eat the plants, but when the carnivores show up, it's a bit more complicated.

First, we have the hunters: Leopards, cheetahs, lions, and hyenas. Lions ARE the top predator in Africa, but are not the top of the food web. Lions can nose in on anyone else's kill if they want, and if there are enough of them. One lion can not beat a hyena pack.

So here, it is effective to say that the web can change its links based on the individuals and the conditions. Scavengers, like jackals and vultures, rely on the other predators to feed them because the prey they hunt is usually too small or too quick for the carnivores to waste energy on.

Now this is how it functions in Africa, but in an alien ecosystem, we plain and simply have no idea. We could certainly label similarities, but we can't know for sure how everything works...can we?

Well, the player is going to want to be at the top of the food chain, so they can evolve without too much trouble from the other carnivores, but what determines a top predator?

Lions are certainly larger than hyenas, and stronger in some aspects, but they live in smaller groups than hyenas do, and hyenas DO possess bone crushing jaws. It is not too crazy to think that the hyenas win the day once in a while, and they do.

Is the player a lion or hyena? Two heavyweights in their own respect with different circumstances, or are they a cheetah or leopard: Animals that can't risk injury because they aren't strong and live alone.

There is a multitude of things that need to be taken into account: Size is a start. No predator in Africa messes with an elephant. And how do we determine the strength of an animal, the size of it's claws and teeth? Just as well, numbers can overcome strength.

The player may have their day to rule the roost at the top of the food chain, but does I mean that they're safe?

I just thought I'd bring this up.
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PostSubject: Tutorial??   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySun Aug 11, 2013 7:09 pm

Here's a issue I haven't seen discussed: tutorials. I think that the game would be improve by telling the player what cell is theirs, what the orange thing is, and don't press the big red button and such. I saw Someone suggesting we show this to nerdcubed, and someone else didn't want to Belgium it up and give a bad impression to everyone else. In other words, tutorial.
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PostSubject: Re: Tutorial??   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySun Aug 11, 2013 7:24 pm

This post belongs on the misc. thread, and a dev should move it.
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NickTheNick
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Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySun Aug 11, 2013 7:54 pm

Before You Post Thread wrote:
Make sure that questions or suggestions start on this thread.
What's more, you can't make a tutorial for a game that doesn't exist yet. We first need the game, then we can add this on. It would be like trying to furnish a house that has yet to be built.
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PortalFan1000
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Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySun Aug 11, 2013 8:40 pm

I was just suggesting it so that thrive doesn't have minecraft syndrome of having players feel their way through everything.
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NickTheNick
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Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 EmptySun Aug 11, 2013 8:53 pm

Well yeah a tutorial is a given.
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Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty
PostSubject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread   Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread - Page 12 Empty

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