Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun May 05, 2013 12:13 am
NickTheNick wrote:
You can also automate any part of your nation editor, such as the military panel, if you wish for your nation to conquer without your orders. However, if you wish to keep control over the military instead of letting an advisor automate it, you can create and give campaigns to your generals, a process involving setting waypoints and commands, giving them resources, and then they try to follow it through as best they can. Its like a more expanded version of telling units to attack-move to a target location on the map in RTS games.
EDIT: Amazing job Oliver! That playlist is a very handy compilation of all our videos so far.
That certainly sounds quite good! I just hope you illustrious gentlemen/ladies can program such a thing.
NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun May 05, 2013 1:59 am
The campaign creation, if that is the thing you are suggesting would be a challenge, is actually quite easy if you just break it into parts. You just submit a series of orders to your general, give them a resource cap they can use, and then an AI takes over based off of your rules. For example:
Attack-Move to X Location
If take Location X, Attack-Move to Y Location
If take Location Y, hold Location
Z Supplies available
It still needs a lot of refining though.
Brennus Newcomer
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Subject: Those RAR files Sun May 05, 2013 10:40 am
I'm having a little bit of trouble with the files being used for the prototypes. For some reason, I can't make use of them, as windows doesn't seem to know what program was used to make them. I have a feeling it would be hard for you guys to shift the file type you're using, so what program are you using for the RAR files?
FunnyGames Newcomer
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun May 05, 2013 10:56 am
My prototypes are saved in ZIP format, so windows should open them, and for RAR files, I'm opening them with Linux, so I don't have problems with that either.
You can search google for any free RAR programs.
Daniferrito Experienced
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun May 05, 2013 11:06 am
If you mean this one (https://thrivegame.canadaboard.net/t1069-thrive-releases#20973), those are not prototypes, are actual alpha releases. I will post newer releases as zip for native compatibility with windows.
To unzip any rar file, you should be able to use any program from this list that says it has rar compatibility.
WilliamstheJohn Regular
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon May 06, 2013 5:23 am
Suggestion for Doggit:
Make more editor themes. I would love that really, and would be useful beacuse of coming soon microbe stage.
Doggit Regular
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon May 06, 2013 1:37 pm
WilliamstheJohn wrote:
Suggestion for Doggit:
Make more editor themes. I would love that really, and would be useful beacuse of coming soon microbe stage.
I am a bit 'busy with work, but I'll start working on a new song for the editor for cells.
WilliamstheJohn Regular
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 1:32 pm
I have to ask you all: What control will be for zoom in/out? I suggest scroll.
NickTheNick Overall Team Co-Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 1:34 pm
Yes. I think this is pretty self-evident and does not need to be discussed.
WilliamstheJohn Regular
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 1:44 pm
I also want to ask what is with censor. Will there be censor for anything explicit?
Daniferrito Experienced
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 2:04 pm
Previous discusions on that were separated into two groups. Some wanted some explicit to be added, some other didnt even want to put them in the game. However, everyone agreed that IF we put some delicate things in the game, there should be an option to hide them or turn them off.
On the topic of coitus, none of the people actually capable of programing procedurally generated animations was willing to do them. It was a while ago, so things might have changed.
Nimbal Programming Team lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 2:18 pm
It might actually be kind of funny and save some animation work at the same time if, during... ahem.. "reproductive actions", the view on the creatures will be heavily pixellated, like the Sims game does it.
Daniferrito Experienced
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 2:29 pm
Or we could jut fade to black and forget about animating anything at all.
Mysterious_Calligrapher Biome Team Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 8:44 pm
Daniferrito wrote:
Or we could jut fade to black and forget about animating anything at all.
"These humans are illogically preoccupied with the subject of procreation."
Yeah, guys... nobody wants to watch your space monkeys' intimate moments. Nobody wants to model or animate it. We actually did this discussion twice already.
Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 08, 2013 10:30 pm
Honestly, spore had these and then got rid of it, then they made it into a children's game, we can't allow that to happen to thrive. I vote, show it a little.
Mysterious_Calligrapher Biome Team Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 8:22 am
Actually, Spore had the cutesy dancing in hearts animation.
(Additionally, it was a children's game because it was essentially a glorified electronic alien-themed potato head doll in the editors, never had any strategy complexity, and was animated like a pixar movie, but I digress.)
To me, this is one of the least important aspects of gameplay that we're currently discussing. Mature adults know that sex happens, and given that we'd have potentially millions of organism models, animating it seems like a rather large waste of time.
Tritium Newcomer
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 8:53 am
I agree, i don't see how sex would make the game richer. BTW i want to ask what is going on with the development of the microbe stage as i can't find any recent info about it? Are the prototypes useful do they really help with the game engine?
Mysterious_Calligrapher Biome Team Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 11:55 am
I don't speak programmer, so I dunno all the answers, but I can find you the thread where they discuss the latest stuff. They're running the maths and adding to it bit by bit, it seems. As for information, they just let something out last week: I recommend having a poke at it.
Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 1:24 pm
Calli you are in fact wrong, spore originally had procedurally generated sex. As well as procedurally generated animations in general (which it still has), (which we will have to do anyway because everthing will evolve), so procedurally doing the sex will be easy once we have animations working.
The prototypes are actually doing very well, the goal is to implement as much as possible outside the engine in order to do it well with the engine.
My prototype for example is handling what we want the microbe stage environment (endocytosis and etc.) to feel and look like and to have the ability to switch cells at will (when you die), and to see what we can get with evolution. Rodgame's one was inpelemnting the compound systom. The microbe editor prototype is so we know how we will do it in engine.
Daniferrito Experienced
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 1:30 pm
Actually, cali, there has not been any discusion about programing there at all. The most important one we have been discussing on was this one.
Just to give a brief report, Nimbal is currently hard at work at revising the base engine, implementing multithreading, implementing lua scripts and cleaning up some of the other code.
The lastest problem was that there is a conflict between gcc 4.8 (the compiler) and luabind (the library to use c++ and lua in the same project), so the only option was to degrade to gcc 4.7. That means compiling ogre ourselves (the only precompiled releases are with gcc 4.8).
I hope you understood that, but i would understaund if you didnt. Basically, there is a problem and we (actually only Nimbal) are trying to solve it.
Once all of that is solved and finished, we can all get hard to work implementing all the features that have been discused, and geting visible work done out.
Oliveriver Music Team Co-Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 1:39 pm
New theme for dystopian or oppressive societies in the civilisation stage:
On a related note, is there an official thread for posting themes which we should revive (the thread that is, not the themes)?
Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 4:34 pm
Sounds amazing Oliveriver Great atmosphere
Mysterious_Calligrapher Biome Team Lead
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 09, 2013 7:36 pm
I stand corrected. The visible result was, however, the mating dance of cut-scene-ness.
Good job, Oliveriver!
WilliamstheJohn Regular
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri May 10, 2013 1:55 am
Great job Oliver, will fit perfectly! When is forum revamp officialy starting, first changes?
HariboTer Developer
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Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Fri May 10, 2013 6:07 am
Hi, I know that this question is a bit far off of the game's current status, but how are your thoughts about a multiplayer modus (that places players near enough to each other, otherwise there would be a lack of sense in an incredibly vast galaxy^^)?
On another note, have you been thinking about a donation opportunity once all stages are implemented? I guess I would run into problems with my conciousness to take the decade's most imba-ly good creative game for free.
Btw, how much use could you take out of an intermediate Java programmer? (Intermediate because I know my language stuff, but have very little experience in complex algorithms.)
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