Thrive Game Development
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  
Welcome new and returning members!
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
If you want to join the development team, sign up and tell us why.
ADMIN is pleased to note that this marquee has finally been updated.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe Stage GUI is under heavy development
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Quick Links
Website
/r/thrive
GitHub
FAQs
Wiki
New Posts
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 1675 registered users
The newest registered user is dejo123

Our users have posted a total of 30851 messages in 1411 subjects
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

None

Most users ever online was 443 on Sun Mar 17, 2013 5:41 pm
Latest topics
» THIS FORUM IS NOW OBSOLETE
Art Team: We Need You! - Page 6 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Art Team: We Need You! - Page 6 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Art Team: We Need You! - Page 6 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Art Team: We Need You! - Page 6 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Art Team: We Need You! - Page 6 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Art Team: We Need You! - Page 6 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Art Team: We Need You! - Page 6 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Art Team: We Need You! - Page 6 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Art Team: We Need You! - Page 6 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Art Team: We Need You! - Page 6 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Art Team: We Need You! - Page 6 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Art Team: We Need You! - Page 6 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Art Team: We Need You! - Page 6 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Art Team: We Need You! - Page 6 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Art Team: We Need You! - Page 6 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Art Team: We Need You! - Page 6 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Art Team: We Need You! - Page 6 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Art Team: We Need You! - Page 6 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Art Team: We Need You! - Page 6 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Art Team: We Need You! - Page 6 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Art Team: We Need You!

Go down 
+22
ThreeCubed
Ymedron
Immortal_Dragon
AwesomeSiebren
Raptorstorm
Aiosian_Doctor_Xenox
tjblazer85
Tré Wisemen
Tritium
hypoxanthine
Narnobie123
Doggit
untrustedlife
Daniferrito
WilliamstheJohn
Theusfilipe
Nimbal
~sciocont
WJacobC
Thriving Cheese
RodGame
NickTheNick
26 posters
Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next
AuthorMessage
NickTheNick
Overall Team Co-Lead
NickTheNick


Posts : 2312
Reputation : 175
Join date : 2012-07-22
Age : 28
Location : Canada

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptyFri Jun 21, 2013 5:24 pm

Well of course, that is not the standalone feature, it would only compliment the liquid filling Nimbal mentioned. However, to provide a broader scope, it could be stretched to 15% to 85%.
Back to top Go down
tjblazer85
Newcomer
tjblazer85


Posts : 53
Reputation : 3
Join date : 2013-06-04
Age : 23

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 3:03 am

After taking some advice from Tritium, (Thanks BTW) I have made [url=https://dl.dropboxusercontent.com/u/137682043/Conjugal%20Nuclei%203.rar]another Conjugal Nuclei[/url]

Spoiler:
Back to top Go down
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 3:22 am

Nice work Tritium and tjblazer85! :D And those were the last 3D models on the list...
Back to top Go down
http://thrive-game.deviantart.com/
tjblazer85
Newcomer
tjblazer85


Posts : 53
Reputation : 3
Join date : 2013-06-04
Age : 23

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 5:40 am

What does the bacteria on the film layer supposed to look like?
Back to top Go down
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 6:37 am

Google search's the way.
Some images I found:
Altough I'm almost done with one that I myself am working on.
Back to top Go down
http://thrive-game.deviantart.com/
tjblazer85
Newcomer
tjblazer85


Posts : 53
Reputation : 3
Join date : 2013-06-04
Age : 23

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 7:02 am

Ok, BTW after we're finished with all the art assets for the Microbe Stage, what do we do?
Back to top Go down
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 7:43 am

tjblazer85 wrote:
Ok, BTW after we're finished with all the art assets for the Microbe Stage, what do we do?
we'll go on with the art for the rest of the stages I suppose, altough, we're not completly finished with the microbe stages art yet, for example we still have the GUI to do and perhaps some other little details like bubbles and such. So it might actually be some 3D art left to do after all depending on if were gonna make the bubbles 3D or 2D.
Back to top Go down
http://thrive-game.deviantart.com/
tjblazer85
Newcomer
tjblazer85


Posts : 53
Reputation : 3
Join date : 2013-06-04
Age : 23

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 7:51 am

Ok
Back to top Go down
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 10:13 am

I might be able to help with the GUI. You might've seen the concept I did for it awhile back.

That just leaves what format you guys want the GUI to be.(File wise, and if you want any buttons in different places)
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
~sciocont
Overall Team Lead
~sciocont


Posts : 3406
Reputation : 138
Join date : 2010-07-06

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 11:06 am

I'm probably going to update the GUI and some organelles today.
Back to top Go down
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 12:19 pm

A'ight.

If you're doing it, it is going to be EPIC!
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 1:32 pm

I just finished the bacteria on the film-layer:
Art Team: We Need You! - Page 6 Bacteria_on_the_film_layer__thrive__by_vikingcheese-d6a5x4u
Back to top Go down
http://thrive-game.deviantart.com/
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 1:33 pm

Aiosian_Doctor_Xenox to ~Scio wrote:
A'ight.

If you're doing it, it is going to be EPIC!
Back to top Go down
http://thrive-game.deviantart.com/
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 1:43 pm

Welp, here's my take on the Cell Stage Gameplay GUI;

Warning!: I made it at my screen resolution of 1280 x 1024.


Cell Stage GUI Concept:

Nothing but the bare-bones of the GUI, no fancy backgrounds this time.

Button explanation;

? = Help Button.
Thrive Logo = Menu Button.
RP - 100 = This player has 100 Reproductase.
MP - 100 = This player has 100 Mutation points.
ATP Gauge at 50% should be self-explanatory. .3.
^-ish button = Expands a panel with either a bunch of fractional statistics of how much of the different compounds you have, basically; Compounds Held/Compound Capacity for that particular compound, or my personal idea; a Pie Chart, where the whole is the maximum holding capacity(Of all your vacuoles, other storage, etc.), and it is split into fractions of how much of a compound you have, and how much empty space is left.

I didn't add the opened form of the compound-manager thing, because I wasn't sure what you guys would want for that, so I left the button 'closed'.


Last edited by Aiosian_Doctor_Xenox on Sat Jun 22, 2013 1:59 pm; edited 1 time in total
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 1:58 pm

Aiosian_Doctor_Xenox wrote:
Welp, here's my take on the Cell Stage Gameplay GUI;
Warning!: I made it at my screen resolution of 1280 x 1024.

Cell Stage GUI Concept:
Nothing but the bare-bones of the GUI, no fancy backgrounds this time.
Nice mate.

EDIT: I feel that we need some more things to the list on the first page of this thread. The 3d models and 2d sprite are all done and Doctor's working on the GUI.
Back to top Go down
http://thrive-game.deviantart.com/
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 3:25 pm

I have made a version with a sort of viewing window above the ATP Gauge.

Viewing Panel added:

Notice the little silver arrows pointing down at the top? they allow you to minimize the window. You click that spot and the panel closes down into another fractal just containing your name, and maybe how old you are in this generation, and maybe what generation you are in, if you guys want that to be on the closed fractal. .3.
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 5:08 pm

Aiosian_Doctor_Xenox wrote:
I have made a version with a sort of viewing window above the ATP Gauge.

Viewing Panel added:

Notice the little silver arrows pointing down at the top? they allow you to minimize the window. You click that spot and the panel closes down into another fractal just containing your name, and maybe how old you are in this generation, and maybe what generation you are in, if you guys want that to be on the closed fractal. .3.

Now lookee what I have here...:

This is going to be awesome when this game is playable...
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Narnobie123
Newcomer
Narnobie123


Posts : 25
Reputation : 0
Join date : 2013-04-30
Age : 25
Location : Valles Marineris,Mars

Art Team: We Need You! - Page 6 Empty
PostSubject: Woah   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 5:34 pm

Aiosian_Doctor_Xenox wrote:
Aiosian_Doctor_Xenox wrote:
I have made a version with a sort of viewing window above the ATP Gauge.

Viewing Panel added:

Notice the little silver arrows pointing down at the top? they allow you to minimize the window. You click that spot and the panel closes down into another fractal just containing your name, and maybe how old you are in this generation, and maybe what generation you are in, if you guys want that to be on the closed fractal. .3.

Now lookee what I have here...:

This is going to be awesome when this game is playable...
Woah i am speechless this is epic!! :shock:
Back to top Go down
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 5:50 pm

Narnobie123 wrote:
Aiosian_Doctor_Xenox wrote:
Aiosian_Doctor_Xenox wrote:
I have made a version with a sort of viewing window above the ATP Gauge.

Viewing Panel added:

Notice the little silver arrows pointing down at the top? they allow you to minimize the window. You click that spot and the panel closes down into another fractal just containing your name, and maybe how old you are in this generation, and maybe what generation you are in, if you guys want that to be on the closed fractal. .3.

Now lookee what I have here...:

This is going to be awesome when this game is playable...
Woah i am speechless this is epic!! :shock:

Made the GUI and Cursor, however, the microbes, and background were put together by Cheese, and i compiled them into what they might look like in-game.
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Narnobie123
Newcomer
Narnobie123


Posts : 25
Reputation : 0
Join date : 2013-04-30
Age : 25
Location : Valles Marineris,Mars

Art Team: We Need You! - Page 6 Empty
PostSubject: Good job!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 5:59 pm

Aiosian_Doctor_Xenox wrote:
Narnobie123 wrote:
Aiosian_Doctor_Xenox wrote:
Aiosian_Doctor_Xenox wrote:
I have made a version with a sort of viewing window above the ATP Gauge.

Viewing Panel added:

Notice the little silver arrows pointing down at the top? they allow you to minimize the window. You click that spot and the panel closes down into another fractal just containing your name, and maybe how old you are in this generation, and maybe what generation you are in, if you guys want that to be on the closed fractal. .3.

Now lookee what I have here...:

This is going to be awesome when this game is playable...
Woah i am speechless this is epic!! :shock:

Made the GUI and Cursor, however, the microbes, and background were put together by Cheese, and i compiled them into what they might look like in-game.
Well keep up the good work you're doing a great job you two :D.
Back to top Go down
Tré Wisemen
Newcomer



Posts : 48
Reputation : 5
Join date : 2013-01-19
Age : 26
Location : belgrade Serbia

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 6:11 pm

may i sugest a full retexturing of all the microbs i dont mind doing it all if no one else whants to ,it  could be a lot better with some good textures

P.S. the GUI Looks amazing
Back to top Go down
WJacobC
Outreach Team Lead
WJacobC


Posts : 220
Reputation : 17
Join date : 2013-04-05
Age : 25
Location : The United States of America

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySat Jun 22, 2013 7:46 pm

Wow great job guys, this is amazing! This is going on Twitter and Facebook right away ;).

three wise man wrote:
may i sugest a full retexturing of all the microbs i dont mind doing it all if no one else whants to ,it  could be a lot better with some good textures

I think they look great but if you want to, go right ahead. Alternate/improved textures are always good.
Back to top Go down
http://WJacobC.com
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySun Jun 23, 2013 11:26 am

Heres the GUI I made with my current concept of the in-game menu.

Le Spoiler:
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Thriving Cheese
Art Team Lead
Thriving Cheese


Posts : 321
Reputation : 9
Join date : 2013-01-06
Age : 24
Location : Sweden

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySun Jun 23, 2013 11:28 am

Aiosian_Doctor_Xenox wrote:
Heres the GUI I made with my current concept of the in-game menu.

Le Spoiler:
Nice Doctor!
Back to top Go down
http://thrive-game.deviantart.com/
Aiosian_Doctor_Xenox
Learner
Aiosian_Doctor_Xenox


Posts : 196
Reputation : 5
Join date : 2013-05-27
Age : 34
Location : Kent

Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 EmptySun Jun 23, 2013 12:06 pm

Thriving Cheese wrote:
Aiosian_Doctor_Xenox wrote:
Heres the GUI I made with my current concept of the in-game menu.

Le Spoiler:
Nice Doctor!

Menu with color fade:

Also, I think I might have an Idea for how the menu shows up too. .3.

A small black fragment sprite moves off the menu button when you click to open the menu, then stops in the middle, and crystallizes into the shape of the center frag, then 'seed' frags come off of it, and crystalize into the buttons, then the words carve themselves in.

Though this all happens within the time of the color fading in.

This all happens fairly quickly? Yes this is true. Awesome if it works? OOOOOOOOH YEEEEEEEEAAAAAAAAAAH this is true. .3.
Back to top Go down
http://s15.zetaboards.com/Xeno_Corporation/index/
Sponsored content





Art Team: We Need You! - Page 6 Empty
PostSubject: Re: Art Team: We Need You!   Art Team: We Need You! - Page 6 Empty

Back to top Go down
 
Art Team: We Need You!
Back to top 
Page 6 of 10Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next
 Similar topics
-
» Hello! I'd really like to help the team!
» Sound Team
» Programming Team
» Marketing Team
» Hello Thrive team!

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Archive-
Jump to: