Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Concept Art Thread - Page 21 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Concept Art Thread - Page 21 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Concept Art Thread - Page 21 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Concept Art Thread - Page 21 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Concept Art Thread - Page 21 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Concept Art Thread - Page 21 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Concept Art Thread - Page 21 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Concept Art Thread - Page 21 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Concept Art Thread - Page 21 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Concept Art Thread - Page 21 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Concept Art Thread - Page 21 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Concept Art Thread - Page 21 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Concept Art Thread - Page 21 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Concept Art Thread - Page 21 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Concept Art Thread - Page 21 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Concept Art Thread - Page 21 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Concept Art Thread - Page 21 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Concept Art Thread - Page 21 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Concept Art Thread - Page 21 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Concept Art Thread - Page 21 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Concept Art Thread

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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptySun Jul 29, 2012 11:42 pm

I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem
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Doggit
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 7:54 am

Gryphogrox wrote:
I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem

GREAT JOB
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~sciocont
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 11:53 am

Gryphogrox wrote:
I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem
Great. My suggestions:
Increase the poly count in order to smooth out the spheres
Make the sun smaller, so that the planet creates a ring like that of a solar eclipse- this is more accurate in size and will blend in better with the transition to the logo
Use the HQ logo: here
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 1:15 pm

Just finished, unfortunately high poly gives blender a tummy ache and it's hard to tell the difference between this intro and the last even though it slowed down my pc for a good hour. Anyways, here it is:
http://www.mediafire.com/?aczl1vsghr7rpzq
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~sciocont
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 4:41 pm

Still looking pretty good.
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Doggit
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 8:13 pm

Congratulations i like a lot these videos. But I have a question: these videos are for what?
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jaws2blood
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Jul 30, 2012 9:06 pm

Doggit wrote:
Congratulations i like a lot these videos. But I have a question: these videos are for what?

they are the beginning of the game.
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Doggit
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Jul 31, 2012 6:53 am



I have a suggestion: if you tried to do a video like that but adding a satellite to the planet?
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Jul 31, 2012 9:36 am

I probably could add a satellite, I'll give it a shot
update: satelite interferes with the logo transition, sorry about that.
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Orygandian2
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Aug 27, 2012 11:30 am

Bumping...

I could try to draw something, but it probably will look very 2-D.
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ido66667
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Aug 27, 2012 11:34 am

Orygandian2 wrote:
Bumping...

I could try to draw something, but it probably will look very 2-D.

There is no point in saying you could draw something...
Just draw it.
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The Uteen
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyMon Aug 27, 2012 5:46 pm

Orygandian2 wrote:
Bumping...

I could try to draw something, but it probably will look very 2-D.
Move the red slightly apart from the blue, that seems to be the way it's done in my google results for '3D images'.
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Thrivial Pursuit
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Aug 28, 2012 12:22 pm

I am back, and am now submitting this conceptual creature...
Spoiler:
Is it good? What do you think of it?
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ido66667
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Aug 28, 2012 12:46 pm

Thrivial Pursuit wrote:
I am back, and am now submitting this conceptual creature...
Spoiler:
Is it good? What do you think of it?

Creepy, But nice, Do you know how to draw in Gimp or photoshop?
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The Uteen
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Aug 28, 2012 1:37 pm

Very good, it doesn't seem like a practical creature but it's very detailed.
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyTue Aug 28, 2012 3:14 pm

@ido: Thanks. I don't have Photoshop (my mom does, but she probably won't let me use her computer), but I have GIMP, SAI (specifically SAI4Mac), and Sketchbook Designer and Sketchbook Pro. However, I'm not always completely sure if I am good at tablet-less art. But when I use SAI, it usually turns out pretty good.

@Uteen: I'm not sure what you mean by 'practical', but thanks anyhow!
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ido66667
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyWed Aug 29, 2012 2:32 pm

Thrivial Pursuit wrote:
@ido: Thanks. I don't have Photoshop (my mom does, but she probably won't let me use her computer), but I have GIMP, SAI (specifically SAI4Mac), and Sketchbook Designer and Sketchbook Pro. However, I'm not always completely sure if I am good at tablet-less art. But when I use SAI, it usually turns out pretty good.

@Uteen: I'm not sure what you mean by 'practical', but thanks anyhow!

Just use anything you like... If you are good at SAI Than use SAI, Anyway, You did a great draw there, BTW, By Practical I think that Uteen means that he don't know if you will be able to create one in the game.
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyThu Aug 30, 2012 8:44 am

yes, very nice drawing indeed!
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The Uteen
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyThu Aug 30, 2012 11:42 am

ido66667 wrote:
Thrivial Pursuit wrote:
@ido: Thanks. I don't have Photoshop (my mom does, but she probably won't let me use her computer), but I have GIMP, SAI (specifically SAI4Mac), and Sketchbook Designer and Sketchbook Pro. However, I'm not always completely sure if I am good at tablet-less art. But when I use SAI, it usually turns out pretty good.

@Uteen: I'm not sure what you mean by 'practical', but thanks anyhow!

Just use anything you like... If you are good at SAI Than use SAI, Anyway, You did a great draw there, BTW, By Practical I think that Uteen means that he don't know if you will be able to create one in the game.

I meant it looks like it would have a high centre of mass, the short legs seem like they would not be able to accelerate/decelerate the mass of the organism rapidly enough for hunting/fleeing, and the arms are too short for most uses, which isn't advantageous for survival. Thus, I suspect its body would be impractical for survival, although you could still make something like it in-game if you wanted.
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ido66667
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptyThu Aug 30, 2012 1:00 pm

The Uteen wrote:
ido66667 wrote:
Thrivial Pursuit wrote:
@ido: Thanks. I don't have Photoshop (my mom does, but she probably won't let me use her computer), but I have GIMP, SAI (specifically SAI4Mac), and Sketchbook Designer and Sketchbook Pro. However, I'm not always completely sure if I am good at tablet-less art. But when I use SAI, it usually turns out pretty good.

@Uteen: I'm not sure what you mean by 'practical', but thanks anyhow!

Just use anything you like... If you are good at SAI Than use SAI, Anyway, You did a great draw there, BTW, By Practical I think that Uteen means that he don't know if you will be able to create one in the game.

I meant it looks like it would have a high centre of mass, the short legs seem like they would not be able to accelerate/decelerate the mass of the organism rapidly enough for hunting/fleeing, and the arms are too short for most uses, which isn't advantageous for survival. Thus, I suspect its body would be impractical for survival, although you could still make something like it in-game if you wanted.

Well, That It will just die... Ammm, Maybe if he does it a peaceful Vengetrian one, and try to avoid any threat, It may Bearly survive.
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PostSubject: Underwater Concept art   Concept Art Thread - Page 21 EmptySun Sep 02, 2012 10:42 am

I have just finished my first peice of work for Thrive, i decided to do the underwater phase and this is a small village that is only just started. More will follow on if you like this one. Please let me know!
Concept Art Thread - Page 21 Thrive11
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptySun Sep 02, 2012 10:49 am

Gawbad wrote:
I have just finished my first peice of work for Thrive, i decided to do the underwater phase and this is a small village that is only just started. More will follow on if you like this one. Please let me know!
Concept Art Thread - Page 21 Thrive11

Nice Drawing, But, There will be no underwater villages, as underwater creature can't progress, as they can't melt iron...

Well, It is nice, waiting for more.
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptySun Sep 02, 2012 11:31 am

ido66667 wrote:
Gawbad wrote:
I have just finished my first peice of work for Thrive, i decided to do the underwater phase and this is a small village that is only just started. More will follow on if you like this one. Please let me know!
Concept Art Thread - Page 21 Thrive11

Nice Drawing, But, There will be no underwater villages, as underwater creature can't progress, as they can't melt iron...

Well, It is nice, waiting for more.

That makes sense, well it's concept maybe you could use this a backdrop or just a sunken village.
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptySun Sep 02, 2012 11:35 am

I decided for my next peice of art to draw a creature. It can both breath underwater and on land, for food purposes only, but it has no legs and instead moves like a snake allowing it to travel very fast, but has hands that allow it to build and do all the stuff that allows it to advance. It has a large shell that grows above it's small head that allows it to attack other creatures by charging at them and mainly functions as protection for it's inteligent brain.

I've named it Balaenserpian which is a mix of several scientific names.
Concept Art Thread - Page 21 Balaen10
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Concept Art Thread - Page 21 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 21 EmptySun Sep 02, 2012 8:07 pm

Had to post this twice because I posted on wrong thread sorry....

I've drawn two different plants which both produce fruits. The first one looks alot like mushroom but when eaten it's like eating a Strawberry. 2nd plants fruit is alot like a grape / berry, and grows on the tongue like stem on the inside of the plant.

The first plant is small in size and is very delecate which makes it a delicacy, it takes about 2-3 days to grow about 1meter and produces fruit within about 1week. The large sack at the top absorbs all the sun rays and water like a Solar panel, so it tends to be found in open grasslands. It's life span is about 2-3 years.
Concept Art Thread - Page 21 Plant10

The secound plant is simular to what a cactus would feel without prickles, it contains water and nutrients making it a good desert plant, it's tongue is sensitive and withdraws into it's mouth-like leaves for about 1min, after that your are able to harvest it's fruit for 5mins before it withdraws again.
It's life span is about 200 years.
Concept Art Thread - Page 21 Plant_10
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