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 Concept Art Thread

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Banja
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PostSubject: Re: Concept Art Thread   Mon Oct 21, 2013 3:18 pm

Tré Wisemen wrote:
Banja wrote:
Little lizard

Click here to see the lizard!:
 
Made in Sculptris~

P.S. Sorry about the uneven pictures, I use MS paint to resize.
awesome!!
Thanks!
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EVanimations
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PostSubject: Re: Concept Art Thread   Tue Oct 22, 2013 12:49 pm

Here are a few concept sketches I made.

Image:
 

Am I cool yet?
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NickTheNick
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PostSubject: Re: Concept Art Thread   Tue Oct 22, 2013 2:08 pm

Cool work, those look very nice.

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Tré Wisemen
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PostSubject: Re: Concept Art Thread   Tue Oct 22, 2013 2:42 pm

EVanimations wrote:
Here are a few concept sketches I made.

Image:
 

Am I cool yet?
oh you're cool alright!

awesome sketches
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crovea
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PostSubject: Re: Concept Art Thread   Tue Oct 22, 2013 4:03 pm

EVanimations wrote:
Here are a few concept sketches I made.

Image:
 

Am I cool yet?
Awesome! I really like the tribesman one, really unique and cool style
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Aiosian_Doctor_Xenox
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PostSubject: Re: Concept Art Thread   Tue Oct 22, 2013 6:05 pm

I wish I could get my stuff to turn out that alien...

Everytime I try to make a critter, it looks too earthlike unless its a bug of other shelled creature. DX
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EVanimations
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PostSubject: Re: Concept Art Thread   Wed Oct 23, 2013 12:05 am

Since you guys seem to like it I'll make an effort to submit more concept art.
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WilliamstheJohn
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PostSubject: Re: Concept Art Thread   Wed Oct 23, 2013 6:02 am

EVanimations wrote:
Here are a few concept sketches I made.

Image:
 

Am I cool yet?
That is awesome!
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EVanimations
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PostSubject: Eye Parts   Fri Oct 25, 2013 5:03 pm

I drew some eye concepts that allow the Photoreception ability for Aware organisms. Several of these are inspired by real-life creatures, a few of them are a little stranger.

Eye sketches:
 

Unlike Spore, where you cannot modify the eyes, these eye parts can be aesthetically morphed vertically and horizontally, the lids can be made heavier and the pupils dilated.

But the main difference lies in the fact that they will not make your creature a cartoon.
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MirrorMonkey2
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PostSubject: Re: Concept Art Thread   Sat Oct 26, 2013 4:00 am

Quote :
Fri Oct 25, 2013 11:03 pm   Topic: Eye Parts
I drew some eye concepts that allow the Photoreception ability for Aware organisms. Several of these are inspired by real-life creatures, a few of them are a little stranger.

Eye sketches:

Good work, I love it! I also like the idea that you can modify the eyes:)
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WJacobC
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PostSubject: Re: Concept Art Thread   Sat Oct 26, 2013 10:42 pm

Those eyes look fantastic, Evan (you said to call you that, right?). That will be a good guide for the modelers when the aware stage rolls around.

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EVanimations
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PostSubject: Re: Concept Art Thread   Sun Oct 27, 2013 12:38 am

I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
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NickTheNick
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 12:54 am

That would be excellent. On the art thread we posted on a couple days ago, we should start working on a list of models that we need to create, so that we know what we need to model.

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DeanDactyl
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 9:38 am

EVanimations wrote:
I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
I think i want to be part of that team too! :) 
What's the best (easiest) modeling proram for a 14 year old? :D 
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EVanimations
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 10:30 am

Ooooh... can 3D modeling be effectively taught to a 14-year old?

See, it's not just that the programs are very complex, but good modeling also takes a lot of technique that can only really be taught by someone in the industry or learned on your own through a lot of trial/error.
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crovea
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 1:41 pm

EVanimations wrote:
Ooooh... can 3D modeling be effectively taught to a 14-year old?
Sure it can! Learning is easier the younger you are, it's just a question of patience and motivation
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EVanimations
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 4:21 pm

I suppose. I did learn how to animate in 2D when I was 7 on my own... I should open my mind a bit
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Tré Wisemen
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 5:35 pm

DeanDactyl wrote:
EVanimations wrote:
I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
I think i want to be part of that team too! :) 
What's the best (easiest) modeling proram for a 14 year old? :D 
I think Zbrush or sculptris, simple and best,
and yes it can be taught to a 14-year old, i  learned it at 10 by my self, and now at 15 i'd say i'm pretty awesome , not to brag but have you seen my work? xD
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Aiosian_Doctor_Xenox
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 6:56 pm

Tré Wisemen wrote:
DeanDactyl wrote:
EVanimations wrote:
I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
I think i want to be part of that team too! :) 
What's the best (easiest) modeling proram for a 14 year old? :D 
I think Zbrush or sculptris, simple and best,
and yes it can be taught to a 14-year old, i  learned it at 10 by my self, and now at 15 i'd say i'm pretty awesome , not to brag but have you seen my work? xD
Yeah, no kidding, if that's your age, you are one heck of a prodigy. .3.
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EVanimations
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PostSubject: Re: Concept Art Thread   Mon Oct 28, 2013 7:46 pm

Tré Wisemen wrote:
DeanDactyl wrote:
EVanimations wrote:
I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
I think i want to be part of that team too! :) 
What's the best (easiest) modeling proram for a 14 year old? :D 
I think Zbrush or sculptris, simple and best,
and yes it can be taught to a 14-year old, i  learned it at 10 by my self, and now at 15 i'd say i'm pretty awesome , not to brag but have you seen my work? xD
Indeed! Very nice work.
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DeanDactyl
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PostSubject: Re: Concept Art Thread   Tue Oct 29, 2013 3:49 pm

Tré Wisemen wrote:
DeanDactyl wrote:
EVanimations wrote:
I can hopefully be a part of the modeling team too!

I know my way around 3DSMax.
I think i want to be part of that team too! :) 
What's the best (easiest) modeling proram for a 14 year old? :D 
I think Zbrush or sculptris, simple and best,
and yes it can be taught to a 14-year old, i  learned it at 10 by my self, and now at 15 i'd say i'm pretty awesome , not to brag but have you seen my work? xD
Thanks, going to try those after i finish studying. Where can i see you're work? In here(seriosly this thread has lots of pages and i didn't see them all :P)  ?
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PortalFan1000
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PostSubject: Re: Concept Art Thread   Tue Oct 29, 2013 6:47 pm

Veery good eyes. And I have an idea: the modifications would not only be aesthetic, but would modify traits, such as distance, detail, and strength(Which would dictate the health of the eye, to make it less vulnerable. Come to think of it, this system has many applications.)
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EVanimations
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PostSubject: Re: Concept Art Thread   Thu Oct 31, 2013 11:09 am

If the modifiers affected the health and vision of the eye in a way that affected gameplay, they would have to cost something to be used.

We don't necessarily want creatures to crawl out of the slime with perfect vision, do we?
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WilliamstheJohn
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PostSubject: Re: Concept Art Thread   Fri Nov 01, 2013 7:55 am

EVanimations wrote:
If the modifiers affected the health and vision of the eye in a way that affected gameplay, they would have to cost something to be used.

We don't necessarily want creatures to crawl out of the slime with perfect vision, do we?
Unlike Spore, where you can instantly see everything like with binoculars, yes.
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M3rox
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PostSubject: Re: Concept Art Thread   Mon Nov 04, 2013 2:44 pm

Hey, I just made this alien in Sculptris, hope you like it

Spoiler:
 
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