Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Concept Art Thread - Page 6 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Concept Art Thread - Page 6 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Concept Art Thread - Page 6 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Concept Art Thread - Page 6 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Concept Art Thread - Page 6 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Concept Art Thread - Page 6 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Concept Art Thread - Page 6 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Concept Art Thread - Page 6 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Concept Art Thread - Page 6 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Concept Art Thread - Page 6 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Concept Art Thread - Page 6 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Concept Art Thread - Page 6 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Concept Art Thread - Page 6 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Concept Art Thread - Page 6 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Concept Art Thread - Page 6 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Concept Art Thread - Page 6 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Concept Art Thread - Page 6 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Concept Art Thread - Page 6 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Concept Art Thread - Page 6 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Concept Art Thread - Page 6 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Concept Art Thread

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Gotrol
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Gotrol


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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyThu Oct 21, 2010 2:56 pm

Nothing is definite untill we see it in-game These are some rough ideas, I would say.


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Commander Keen
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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyThu Oct 21, 2010 3:49 pm

A little critic if you don't mind: the top building looks like a toy with all those wires coming out of it I definitely love the portal and the stairway though.
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Gotrol
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Gotrol


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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyThu Oct 21, 2010 4:26 pm

I dont mind at all although I specifically did a little referece silhouette on the entrance to show the size, and to get the "toy" feel away, but ok will correct next time.
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Noitulove
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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyThu Oct 21, 2010 7:52 pm

Gotrol wrote:
An ascension gate it is.

In my mind "ascension" would require a massive amount of energy, so there are two ways I see this happening. One is that energy is concentrated inside a room and another is that its concentrated and then released. Or the mix of two.

Anyhow, some concepts:

https://s1238.photobucket.com/albums/ff486/gotrol/work%20book/?action=view&current=21102010225.jpg

Religious architecture ftw....

Holy*...

It definitely beats anything I could come up with, especially in architecture. Nice job!

And now that I think of it, the mass of wires and cables above it and form overall does remind me of GLaDoS (from: portal). Not that it's a bad thing. GLaDoS actually looked rather alien to begin with.

I understand it's only a rough, though, and does need some cleaning.

Also, I haven't gotten around to making artwork for the game yet, and haven't gotten to doing so, but hopefully I'll get to it. It's just a case of artist's block. That, and the fact that I spend most of my time on Minecraft and obsessing about 9.

*Get it? Holy? Because this is an ascension gate? That turns you into a god? Hah!
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US_of_Alaska
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US_of_Alaska


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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyThu Oct 21, 2010 10:53 pm

This wasn't really intended to be concept art, but i got drawing in class the other day.

https://2img.net/r/ihimizer/img42/4329/img0001qu.jpg
I know, probably too many complex fingers and toes to be a worthwhile use of energy. But i thought maybe its native terrain could be rather uneven and require sure footing?
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Invader
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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyFri Oct 22, 2010 12:25 am

US_of_Alaska wrote:
This wasn't really intended to be concept art, but i got drawing in class the other day.

https://2img.net/r/ihimizer/img42/4329/img0001qu.jpg
I know, probably too many complex fingers and toes to be a worthwhile use of energy. But i thought maybe its native terrain could be rather uneven and require sure footing?

Pretty impractical body, with all the weird limbs and all, but overall a very good drawing.
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Pezzalis
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Pezzalis


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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyFri Oct 22, 2010 12:54 am

US_of_Alaska wrote:
This wasn't really intended to be concept art, but i got drawing in class the other day.

https://2img.net/r/ihimizer/img42/4329/img0001qu.jpg
I know, probably too many complex fingers and toes to be a worthwhile use of energy. But i thought maybe its native terrain could be rather uneven and require sure footing?

Pretty cool drawing

Took me a while to count all the limbs!

I couldn't draw if my life depended on it :]
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Commander Keen
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyFri Oct 22, 2010 9:47 am

US_of_Alaska wrote:
https://2img.net/r/ihimizer/img42/4329/img0001qu.jpg
I know, probably too many complex fingers and toes to be a worthwhile use of energy. But i thought maybe its native terrain could be rather uneven and require sure footing?

It looks like an omnivore (looking at it's teeth), so it's limbs could prove useful when moving after prey pretty quickly in a jungle-like environment both on ground and in the air.
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Tenebrarum
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Tenebrarum


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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyFri Oct 22, 2010 4:42 pm

US_of_Alaska wrote:
This wasn't really intended to be concept art, but i got drawing in class the other day.

https://2img.net/r/ihimizer/img42/4329/img0001qu.jpg
I know, probably too many complex fingers and toes to be a worthwhile use of energy. But i thought maybe its native terrain could be rather uneven and require sure footing?

It's just that the proportions are weird. With a little tweaking, it could easily be a viable high-grav critter.
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~sciocont
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~sciocont


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Concept Art Thread - Page 6 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyFri Oct 22, 2010 5:58 pm

Gotrol wrote:
"Good" artwork requires materials and time. For game concept art I think the appropriate material is the drawing tablet which I dont have (yet anyways), and time is always short for a good art piece.

So, I'll just keep on doing what I can with what I can find

"finished" pieces, althought its in a different direction than concept art.

https://s1238.photobucket.com/albums/ff486/gotrol/alphanumeric%20characters/?action=view&current=180320100912.jpg

https://s1238.photobucket.com/albums/ff486/gotrol/alphanumeric%20characters/?action=view&current=22072010162.jpg

You should consider getting a deviant art if you don't have one already.
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Gotrol
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Gotrol


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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySat Oct 23, 2010 3:48 am

A deviantart? I thought photobucket is enough =)

Edit:
Somebody asked me about spaceships, so I took a “terran” design and added my two cents into its evolution.

https://s1238.photobucket.com/albums/ff486/gotrol/work%20book/?action=view&current=23102010226.jpg

From top to bottom (think of it as a timeline):

At first relatively small re-entry vessels assembled on earth. Thrust propulsion.

Then Much bigger vessels assembled in G 0 environment, because of their mass and therefore have no re-entry capability. Thrust propulsion.

An experimental vessel assembled in G 0 environment, installed with a FTL core (outside because of the cooling). Thrust propulsion with additional magnetic propulsion.

All sorts or reliable affordable small scale vessels with thrust propulsion.

A vessel of a new level with a much more precise FTL and only magnetic propulsion still does not have re-entry capabilities.

Deep space exploration (as a result of the vessel type above) allows for new materials thus, finally, allowing atmospheric re-entry for larger vessels.
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The Uteen
Sandbox Team Lead
The Uteen


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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySat Oct 23, 2010 3:24 pm

Nice space-ships!
I'd be a bit worried about that last one landing on a planet, though. Likely to crush a few towns or a city or something.

That gives me an idea for a suggestion I could give: Concept art for Space-ports (ones that accomodate those epic ships and the smaller affordable ships would look cool, to show the scale)!
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MassimoV
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySat Oct 23, 2010 4:02 pm

Gotrol, have you thought about getting a CAD or 3d drawing system to enhance your incredible art? I think it would look cool.
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~sciocont
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySat Oct 23, 2010 7:08 pm

MassimoV wrote:
Gotrol, have you thought about getting a CAD or 3d drawing system to enhance your incredible art? I think it would look cool.
CAD wouldn't help. GIMP can, though.

Oh and DA>photobucket. by far.
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Gotrol
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Gotrol


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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 9:27 am

Of course I thought about supplementary stuff like GIMP, CS and such, but won’t be working with them (at least heavily) until I get spare money for an Intuos4 . Because mouse is just not enough and adding all sorts of flares and lens delusions.... what’s really the point? Just my limited opinion though.

Oks, will be getting DA some time soon then.

Edit: got it http://gotrol.deviantart.com/ it takes a pain to upload
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Albalrogue
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 3:47 pm

I've got a deviant as well (with nothing in it :P). I'll get some stuff on once I work out how to make my pictures visible when I scan them. Seems that it doesn't scan the graphite propaly...
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Gotrol
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 3:55 pm

I usually just take a photo with my mobile phone, saves time and you can always trim what's out of bounds )
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Albalrogue
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 3:56 pm

Gotrol wrote:
I usually just take a photo with my mobile phone, saves time and you can always trim what's out of bounds )

Well I'll give it a try.
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Gotrol
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 3:58 pm

Do give it a try, it usually takes 2-3 shots to get it right, but graphite turns out better.

http://gotrol.deviantart.com/gallery/#Thrive

thats the folder where all my Thrive concept art is stored for now.
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Tenebrarum
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 4:07 pm

Gotrol wrote:
Do give it a try, it usually takes 2-3 shots to get it right, but graphite turns out better.

http://gotrol.deviantart.com/gallery/#Thrive

thats the folder where all my Thrive concept art is stored for now.

Thanks a bunch Gotrol!

By the way, I haven't seen you do any creatures here. Perhaps you could try that out?
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Albalrogue
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 4:58 pm

Right, here's a little aquatic organism that feeds on small orgasism similar to plankton. It's called a sweeper (pretty obvious why).

https://i.servimg.com/u/f29/11/29/35/94/sweepe10.png

EDIT : sorry again for the crap quality
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Tenebrarum
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptySun Oct 24, 2010 5:02 pm

Albalrogue wrote:
Right, here's a little aquatic organism that feeds on small orgasism similar to plankton. It's called a sweeper (pretty obvious why).

https://i.servimg.com/u/f29/11/29/35/94/sweepe10.png

EDIT : sorry again for the crap quality

Excelent work Albalrogue! This looks very plausable! I'd love to see some other members of this family filling out other niches.
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Albalrogue
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyMon Oct 25, 2010 4:29 am

Tenebrarum wrote:
Albalrogue wrote:
Right, here's a little aquatic organism that feeds on small orgasism similar to plankton. It's called a sweeper (pretty obvious why).

https://i.servimg.com/u/f29/11/29/35/94/sweepe10.png

EDIT : sorry again for the crap quality

Excelent work Albalrogue! This looks very plausable! I'd love to see some other members of this family filling out other niches.

Well, this design is quite old. I've drawn a scrap of 4 of this family (including this one). I'll draw them propaly in a non distant future.

I'll be coloring in other of my drawings in the next days.
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Commander Keen
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyMon Oct 25, 2010 1:57 pm

Albalrogue wrote:
https://i.servimg.com/u/f29/11/29/35/94/sweepe10.png

Pretty awesome, but it is hard to see details.
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Albalrogue
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PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 6 EmptyMon Oct 25, 2010 1:59 pm

Commander Keen wrote:
Albalrogue wrote:
https://i.servimg.com/u/f29/11/29/35/94/sweepe10.png

Pretty awesome, but it is hard to see details.
Thanks. I'll try to make better shots of it.
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