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| Unlocking God Mode | |
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+17roadkillguy maker.of.light S. Scott eumesmo Falthron Commander Keen YourBreakfast GamerXA DragonEye4 Bashinerox Waap The Uteen Poisson Invader ~sciocont Brown Spotted Kiwi US_of_Alaska 21 posters | |
Should God Tools be accessible through other games after unlocking them once? | Yes | | 49% | [ 18 ] | No | | 35% | [ 13 ] | Other (post) | | 16% | [ 6 ] |
| Total Votes : 37 | | |
| Author | Message |
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GamerXA Regular
Posts : 285 Reputation : 12 Join date : 2010-07-06 Age : 36 Location : Australia, Queensland
| Subject: Re: Unlocking God Mode Fri Jul 30, 2010 10:32 pm | |
| I also agree with this.
Once the player researches Ascension, they unlock God-Mode and could go anywhere in the Universe in God-Mode, but only in that save game. | |
| | | DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 12:53 am | |
| - YourBreakfast wrote:
- US_of_Alaska wrote:
- InvaderZim wrote:
- I don't know how I feel about getting to use god tools in any save... even if your godly race has accomplished ascension, you aren't playing as them if you're on another save. Why would you be able to summon your other save?
My thoughts exactly. And i mean, you can go anywhere in the game universe and do anything to it that you want in your God Game. Why do you need to muck around with your non-god one anyways? I agree with this too. I don't like how all my others saves can be influenced by large progression in just one save. What if they want to use god mode from the beginning, to shape the species evolution in ways they cannot otherwise? That is what I wanted godmode for. | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 1:21 am | |
| - DragonEye4 wrote:
- What if they want to use god mode from the beginning, to shape the species evolution in ways they cannot otherwise? That is what I wanted godmode for.
You can do that in your god save game with another species. | |
| | | Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 2:24 am | |
| What's the Ascension research good for, then? | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 2:44 am | |
| - Commander Keen wrote:
- What's the Ascension research good for, then?
If God Mode is changed to God Tools, which the votes say it should be (see OP) then Ascension would just be your people leaving their physical bodies, and becoming immortal. | |
| | | YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 8:24 am | |
| Yes, I think the beauty of our game is that with God Mode (Tools now...) is that you could just start over with a different planet and have a whole new experience.
Also guys, I think we have another little problem. What are the limits of God Mode? I mean pre-Ascension is okay since you don't actually have the God Tools, but when you do get the and start to make a new species of evolution in the galaxy, what are the limits? I'm guessing there is none, which would appeal to God players, but then that kinda means you can cheat from there on out, as in, being able to destroy your enemies a click of a button. | |
| | | Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 1:03 pm | |
| - YourBreakfast wrote:
- Yes, I think the beauty of our game is that with God Mode (Tools now...) is that you could just start over with a different planet and have a whole new experience.
Also guys, I think we have another little problem. What are the limits of God Mode? I mean pre-Ascension is okay since you don't actually have the God Tools, but when you do get the and start to make a new species of evolution in the galaxy, what are the limits? I'm guessing there is none, which would appeal to God players, but then that kinda means you can cheat from there on out, as in, being able to destroy your enemies a click of a button. I was talking about that earlier. It could pose a problem. | |
| | | GamerXA Regular
Posts : 285 Reputation : 12 Join date : 2010-07-06 Age : 36 Location : Australia, Queensland
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 5:01 pm | |
| What I'm getting from this discussion is that you unlock the God-Tools individually in segments, and when you research Ascension you can move about freely without limit. If you want to manipulate a new species you can just find a planet with life or create one. But you can't use God-Mode in another game, but you can find that game in the God-Mode Game and give them the Tools or interact with them. | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 9:05 pm | |
| - GamerXA wrote:
- What I'm getting from this discussion is that you unlock the God-Tools individually in segments, and when you research Ascension you can move about freely without limit. If you want to manipulate a new species you can just find a planet with life or create one. But you can't use God-Mode in another game, but you can find that game in the God-Mode Game and give them the Tools or interact with them.
Me and you think the same, Gamer. And, YB and Zim, why does it matter if they can eliminate their enemies at will? They hae god tools! That's what they're for. They've played through the game, now it's time for some straight out sandbox fun. | |
| | | Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 10:27 pm | |
| - US_of_Alaska wrote:
- GamerXA wrote:
- What I'm getting from this discussion is that you unlock the God-Tools individually in segments, and when you research Ascension you can move about freely without limit. If you want to manipulate a new species you can just find a planet with life or create one. But you can't use God-Mode in another game, but you can find that game in the God-Mode Game and give them the Tools or interact with them.
Me and you think the same, Gamer. And, YB and Zim, why does it matter if they can eliminate their enemies at will? They hae god tools! That's what they're for. They've played through the game, now it's time for some straight out sandbox fun. Yeah, but you see, when I replay a game, I expect a challenge again. I mean, just having those tools there would ruin it for me. I can't tell you how many Sims saves have been destroyed by my need to type "Motherlode" into the cheat console (it's a cheat code that instantly gives your household fifty thousand dollars). | |
| | | DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: Re: Unlocking God Mode Sat Jul 31, 2010 10:45 pm | |
| - US_of_Alaska wrote:
- DragonEye4 wrote:
- What if they want to use god mode from the beginning, to shape the species evolution in ways they cannot otherwise? That is what I wanted godmode for.
You can do that in your god save game with another species. But you would still have to manage your old species. | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 3:30 am | |
| - InvaderZim wrote:
- Yeah, but you see, when I replay a game, I expect a challenge again. I mean, just having those tools there would ruin it for me. I can't tell you how many Sims saves have been destroyed by my need to type "Motherlode" into the cheat console (it's a cheat code that instantly gives your household fifty thousand dollars).
Okay, obviously where i stand isn't obvious enough. I believe that God Tools should be available only in the game that they were unlocked in, but any species can be taken control of in that game. Therefore, Zim, if you want to replay the game you'll make another game universe and it won't have God Tools accessible. Sound good? @DragonEye: Only if they haven't researched Ascension and bailed from the physical universe. | |
| | | Falthron Newcomer
Posts : 77 Reputation : 0 Join date : 2010-07-13 Age : 29 Location : USA
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 9:53 am | |
| - US_of_Alaska wrote:
- InvaderZim wrote:
- Yeah, but you see, when I replay a game, I expect a challenge again. I mean, just having those tools there would ruin it for me. I can't tell you how many Sims saves have been destroyed by my need to type "Motherlode" into the cheat console (it's a cheat code that instantly gives your household fifty thousand dollars).
Okay, obviously where i stand isn't obvious enough. I believe that God Tools should be available only in the game that they were unlocked in, but any species can be taken control of in that game. Therefore, Zim, if you want to replay the game you'll make another game universe and it won't have God Tools accessible. Sound good?
@DragonEye: Only if they haven't researched Ascension and bailed from the physical universe. From what I am hearing from the data storage from galaxy could be up to 10 gig per galaxy. D we really want to have multiple universes. Tat coul take loads of space on your comp | |
| | | YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 11:30 am | |
| Hmmm.... Okay, I agree with the God Tools being able to destroy enemies and such, but can we please have the enemies on a harder difficulty scale? And maybe a good bit resitent to the God Tools? Then that would add a bit of challenge to the God Mode aswell.
So now we're saying "You've finally discovered all God Tools, but enemies are learning your ways and have built better defences, you'll need to use Org, Strat and God Mode now to defeat them!"
Or something similar.
I think it would be really crappy game design if now your enemies will just be a nuisance that you can crush in a click. But with my proposal, God players can still have their sandbox, but have a little difficulty towards it too. | |
| | | Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 1:52 pm | |
| - YourBreakfast wrote:
- Hmmm.... Okay, I agree with the God Tools being able to destroy enemies and such, but can we please have the enemies on a harder difficulty scale? And maybe a good bit resitent to the God Tools? Then that would add a bit of challenge to the God Mode aswell.
So now we're saying "You've finally discovered all God Tools, but enemies are learning your ways and have built better defences, you'll need to use Org, Strat and God Mode now to defeat them!"
Or something similar.
I think it would be really crappy game design if now your enemies will just be a nuisance that you can crush in a click. But with my proposal, God players can still have their sandbox, but have a little difficulty towards it too. But that's the point of god mode. You have no limits. If you wanted to destroy an enemy with the click of the mouse you could. It's unbalanced because you are more powerful. | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 6:24 pm | |
| - Poisson wrote:
- But that's the point of god mode. You have no limits. If you wanted to destroy an enemy with the click of the mouse you could. It's unbalanced because you are more powerful.
Exactly. The God Tools should not be a challenge. It is the sandbox end of the game. Do whatever you want, however you want, whenever you want. If you don't like that, don't play with the God Tools. @Falthron: That's a good question... If we do only have one game universe, with multiple saves located in the same galaxy, then God Tools should only be allowed through your God save game. Well, that's what i think anyways. | |
| | | Invader Experienced
Posts : 528 Reputation : 11 Join date : 2010-07-10 Age : 28
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 7:22 pm | |
| - US_of_Alaska wrote:
- InvaderZim wrote:
- Yeah, but you see, when I replay a game, I expect a challenge again. I mean, just having those tools there would ruin it for me. I can't tell you how many Sims saves have been destroyed by my need to type "Motherlode" into the cheat console (it's a cheat code that instantly gives your household fifty thousand dollars).
Okay, obviously where i stand isn't obvious enough. I believe that God Tools should be available only in the game that they were unlocked in, but any species can be taken control of in that game. Therefore, Zim, if you want to replay the game you'll make another game universe and it won't have God Tools accessible. Sound good?
@DragonEye: Only if they haven't researched Ascension and bailed from the physical universe. Sounds alright. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Unlocking God Mode Sun Aug 01, 2010 9:47 pm | |
| If you think about it, starting a second species in a game and starting a new game are basically the same thing. We need to have only one game universe/galaxy for complexity reasons, so why not make everything in one save? That sounds good for complexity reasons, but i know you guys want different levels of difficulty, so that means we need different saves, right? I don't think so- you see, one of the God mode features could be simply changing difficulty, or hiding the god tools when in control of a certain species. Once a player has completed the game (meaning unlocked all god tools) they should be able to chose for themselves- the universe is now their sandbox. | |
| | | YourBreakfast Learner
Posts : 114 Reputation : 0 Join date : 2010-07-30
| Subject: Re: Unlocking God Mode Mon Aug 02, 2010 8:12 am | |
| - ~sciocont wrote:
- If you think about it, starting a second species in a game and starting a new game are basically the same thing. We need to have only one game universe/galaxy for complexity reasons, so why not make everything in one save?
That sounds good for complexity reasons, but i know you guys want different levels of difficulty, so that means we need different saves, right? I don't think so- you see, one of the God mode features could be simply changing difficulty, or hiding the god tools when in control of a certain species. Once a player has completed the game (meaning unlocked all god tools) they should be able to chose for themselves- the universe is now their sandbox. Ah good idea. Each planet can act as a new save file and new experience. And if God Mode is too easy, you're able to change the difficulty at any time. (Like Fallout 3, except you don't get Exp). | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Unlocking God Mode Mon Aug 02, 2010 11:29 am | |
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| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Mon Aug 02, 2010 6:11 pm | |
| I think we can agree that all save games need to be in the same universe, to save our computers. | |
| | | DragonEye4 Regular
Posts : 220 Reputation : -1 Join date : 2010-07-14 Location : Somewhere
| Subject: Re: Unlocking God Mode Mon Aug 02, 2010 8:49 pm | |
| - ~sciocont wrote:
- If you think about it, starting a second species in a game and starting a new game are basically the same thing. We need to have only one game universe/galaxy for complexity reasons, so why not make everything in one save?
That sounds good for complexity reasons, but i know you guys want different levels of difficulty, so that means we need different saves, right? I don't think so- you see, one of the God mode features could be simply changing difficulty, or hiding the god tools when in control of a certain species. Once a player has completed the game (meaning unlocked all god tools) they should be able to chose for themselves- the universe is now their sandbox. Good idea. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Unlocking God Mode Mon Aug 02, 2010 10:50 pm | |
| So my idea is pretty good? | |
| | | US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Unlocking God Mode Tue Aug 03, 2010 4:22 am | |
| - ~sciocont wrote:
- So my idea is pretty good?
Yes, Scio. You can sleep tonight with confirmation that you think well. | |
| | | ~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Unlocking God Mode Tue Aug 03, 2010 8:36 am | |
| - US_of_Alaska wrote:
- ~sciocont wrote:
- So my idea is pretty good?
Yes, Scio. You can sleep tonight with confirmation that you think well. Wish I'd gotten that last night. What else do we need to work on? | |
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