Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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» THIS FORUM IS NOW OBSOLETE
Unlocking God Mode - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Unlocking God Mode - Page 3 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Unlocking God Mode - Page 3 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Unlocking God Mode - Page 3 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Unlocking God Mode - Page 3 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Unlocking God Mode - Page 3 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Unlocking God Mode - Page 3 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Unlocking God Mode - Page 3 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Unlocking God Mode - Page 3 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Unlocking God Mode - Page 3 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Unlocking God Mode - Page 3 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Unlocking God Mode - Page 3 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Unlocking God Mode - Page 3 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Unlocking God Mode - Page 3 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Unlocking God Mode - Page 3 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Unlocking God Mode - Page 3 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Unlocking God Mode - Page 3 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Unlocking God Mode - Page 3 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Unlocking God Mode - Page 3 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Unlocking God Mode - Page 3 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Unlocking God Mode

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+17
roadkillguy
maker.of.light
S. Scott
eumesmo
Falthron
Commander Keen
YourBreakfast
GamerXA
DragonEye4
Bashinerox
Waap
The Uteen
Poisson
Invader
~sciocont
Brown Spotted Kiwi
US_of_Alaska
21 posters
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Should God Tools be accessible through other games after unlocking them once?
Yes
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No
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Other (post)
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Total Votes : 37
 

AuthorMessage
eumesmo
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eumesmo


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Unlocking God Mode - Page 3 Empty
PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyThu Aug 05, 2010 6:19 am

i have a idea to god mode.
you have a space civilization that got all god powers and ascended.
After that you could research: "give life"
That way you'd transform a lifeless planet into one with perfect conditions and start life (molecular stage) there. You could play with that life (new game) and since it was made by that ascended civilization you could use god tools in that game from start since it's as that ascended civ was controlling em as gods (like you did but in a more detailed way). You could at any time go to there or return playing with the "mother" species.
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~sciocont
Overall Team Lead
~sciocont


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyThu Aug 05, 2010 12:32 pm

eumesmo wrote:
i have a idea to god mode.
you have a space civilization that got all god powers and ascended.
After that you could research: "give life"
That way you'd transform a lifeless planet into one with perfect conditions and start life (molecular stage) there. You could play with that life (new game) and since it was made by that ascended civilization you could use god tools in that game from start since it's as that ascended civ was controlling em as gods (like you did but in a more detailed way). You could at any time go to there or return playing with the "mother" species.
Not a bad idea- it's sort of like ultra instant terraforming, combined with induction of outside species.
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eumesmo
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eumesmo


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyThu Aug 05, 2010 7:46 pm

that way we'd still have one ( or maybe even more) species in a single save slot (the one from mother species) that had god mode while keeping it from the others
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DragonEye4
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DragonEye4


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyFri Aug 06, 2010 9:06 pm

What would we do then if we wanted to start a new species but we weren't at space yet/
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US_of_Alaska
Overall Team Co-Lead
US_of_Alaska


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyFri Aug 06, 2010 9:09 pm

DragonEye4 wrote:
What would we do then if we wanted to start a new species but we weren't at space yet/
Just select new game and it will put you somewhere in the universe.
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~sciocont
Overall Team Lead
~sciocont


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySat Aug 07, 2010 12:36 pm

US_of_Alaska wrote:
DragonEye4 wrote:
What would we do then if we wanted to start a new species but we weren't at space yet/
Just select new game and it will put you somewhere in the universe.
You should be able to select the level of complexity of the new species up to the point of your most advanced race.
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eumesmo
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eumesmo


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySat Aug 07, 2010 3:23 pm

indeed but to go godly from the start i think my idea 'd work
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Commander Keen
Industrial Team Lead
Commander Keen


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Location : Czech Republic (not that anyone would know where it is...)

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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySat Aug 07, 2010 6:39 pm

A "allow God Mode everywhere" checkbox should be included into difficulty options.
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~sciocont
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~sciocont


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySat Aug 07, 2010 7:00 pm

Agreed
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Invader
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Invader


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyMon Aug 09, 2010 9:54 pm

Commander Keen wrote:
A "allow God Mode everywhere" checkbox should be included into difficulty options.



Yes, it should.
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S. Scott
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyTue Aug 10, 2010 12:21 pm

I don't know if this has been mentioned before, but I did see that you think God mode should be accessible through other saves. I think that that should be one option, and that you can also create a new save just for God mode. All saves should be in the same galaxy/universe, but on different planets/galaxies such as on Spore. I really thought that layout was very good and easily figured out.
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The Uteen
Sandbox Team Lead
The Uteen


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyTue Aug 10, 2010 1:26 pm

Yes, these have been mentioned, and been decided to be this:

God mode can be switched to and from at any time, so you can choose if you want to only use God Mode.

And there will be only one galaxy, with all save planets in it. Basically what you said.
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DragonEye4
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyTue Aug 10, 2010 10:19 pm

~sciocont wrote:
US_of_Alaska wrote:
DragonEye4 wrote:
What would we do then if we wanted to start a new species but we weren't at space yet/
Just select new game and it will put you somewhere in the universe.
You should be able to select the level of complexity of the new species up to the point of your most advanced race.
But, would it be possible to create a world without the auto-evo thing?
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US_of_Alaska
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US_of_Alaska


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyTue Aug 10, 2010 10:27 pm

DragonEye4 wrote:
~sciocont wrote:
US_of_Alaska wrote:
DragonEye4 wrote:
What would we do then if we wanted to start a new species but we weren't at space yet/
Just select new game and it will put you somewhere in the universe.
You should be able to select the level of complexity of the new species up to the point of your most advanced race.
But, would it be possible to create a world without the auto-evo thing?
You could do this in God Mode, but nothing would change on that planet if you did.
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Invader
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Invader


Posts : 528
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Age : 28

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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyWed Aug 11, 2010 1:33 am

US_of_Alaska wrote:
DragonEye4 wrote:
~sciocont wrote:
US_of_Alaska wrote:
DragonEye4 wrote:
What would we do then if we wanted to start a new species but we weren't at space yet/
Just select new game and it will put you somewhere in the universe.
You should be able to select the level of complexity of the new species up to the point of your most advanced race.
But, would it be possible to create a world without the auto-evo thing?
You could do this in God Mode, but nothing would change on that planet if you did.


You mean, auto-evo would be disabled? I guess that makes sense.
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GamerXA
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GamerXA


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyWed Aug 11, 2010 2:02 am

It should be an option... or a God-Power.
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Invader
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Invader


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyWed Aug 11, 2010 2:31 am

GamerXA wrote:
It should be an option... or a God-Power.

Yes. Lock a planet in it's current form.
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~sciocont
Overall Team Lead
~sciocont


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyThu Aug 12, 2010 10:32 pm

InvaderZim wrote:
GamerXA wrote:
It should be an option... or a God-Power.

Yes. Lock a planet in it's current form.
Sounds good
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DragonEye4
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DragonEye4


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySun Sep 12, 2010 11:06 am

Ah, I was misunderstood. What I meant to say was, how would we create the creatures to populate the world without having them auto-evolve from cells?
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maker.of.light
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySun Sep 12, 2010 11:31 am

You should do it how they did it in call of duty 4, where theres 20 pieces of intel and even if you find all 20 in your first game you still cant use it untill you win and then you can use it, you should impliment a system like that where theres 30 artifact scattered throughout the galaxy and as you do missions you might be revealed the location of one and every artifact would be guarded. and once you get all 30 you have the option to unlock god mode or continue playing, or you could do the research thing. the artifact idea is cooler though

EDIT: or you could just stumble upon them or go google Thrive Artifact Locations. each way works.
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YourBreakfast
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YourBreakfast


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySun Sep 12, 2010 2:33 pm

maker.of.light wrote:
You should do it how they did it in call of duty 4, where theres 20 pieces of intel and even if you find all 20 in your first game you still cant use it untill you win and then you can use it, you should impliment a system like that where theres 30 artifact scattered throughout the galaxy and as you do missions you might be revealed the location of one and every artifact would be guarded. and once you get all 30 you have the option to unlock god mode or continue playing, or you could do the research thing. the artifact idea is cooler though

EDIT: or you could just stumble upon them or go google Thrive Artifact Locations. each way works.

I think we've already agreed on unlocking ascension through research.
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Invader
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Invader


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptySun Sep 12, 2010 9:30 pm

maker.of.light wrote:
You should do it how they did it in call of duty 4, where theres 20 pieces of intel and even if you find all 20 in your first game you still cant use it untill you win and then you can use it, you should impliment a system like that where theres 30 artifact scattered throughout the galaxy and as you do missions you might be revealed the location of one and every artifact would be guarded. and once you get all 30 you have the option to unlock god mode or continue playing, or you could do the research thing. the artifact idea is cooler though

EDIT: or you could just stumble upon them or go google Thrive Artifact Locations. each way works.


Meh... eh... no.
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US_of_Alaska
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US_of_Alaska


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyMon Sep 13, 2010 1:57 am

YourBreakfast wrote:
maker.of.light wrote:
You should do it how they did it in call of duty 4, where theres 20 pieces of intel and even if you find all 20 in your first game you still cant use it untill you win and then you can use it, you should impliment a system like that where theres 30 artifact scattered throughout the galaxy and as you do missions you might be revealed the location of one and every artifact would be guarded. and once you get all 30 you have the option to unlock god mode or continue playing, or you could do the research thing. the artifact idea is cooler though

EDIT: or you could just stumble upon them or go google Thrive Artifact Locations. each way works.

I think we've already agreed on unlocking ascension through research.
Agree with YB, i really don't like the artifacts thing.
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DragonEye4
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyMon Sep 13, 2010 9:01 pm

DragonEye4 wrote:
How would we create the creatures to populate the world without having them auto-evolve from cells?
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US_of_Alaska
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US_of_Alaska


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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 3 EmptyMon Sep 13, 2010 9:09 pm

DragonEye4 wrote:
DragonEye4 wrote:
How would we create the creatures to populate the world without having them auto-evolve from cells?
Well once we have enough player-made creatures we could use the player-made population idea. Just make sure that the organism matches the planet they spawn on, and it should be right.
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» Question about god mode
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