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Thrive Game Development

Development of the evolution game Thrive.
 
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 Unlocking God Mode

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roadkillguy
maker.of.light
S. Scott
eumesmo
Falthron
Commander Keen
YourBreakfast
GamerXA
DragonEye4
Bashinerox
Waap
The Uteen
Poisson
Invader
~sciocont
Brown Spotted Kiwi
US_of_Alaska
21 posters
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Should God Tools be accessible through other games after unlocking them once?
Yes
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No
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Other (post)
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 16% [ 6 ]
Total Votes : 37
 

AuthorMessage
roadkillguy
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Sep 13, 2010 9:32 pm

US_of_Alaska wrote:
DragonEye4 wrote:
DragonEye4 wrote:
How would we create the creatures to populate the world without having them auto-evolve from cells?
Well once we have enough player-made creatures we could use the player-made population idea. Just make sure that the organism matches the planet they spawn on, and it should be right.

I'm sure someone else could come up with some random procedural generation.
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Bashinerox
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Sep 13, 2010 10:27 pm

roadkillguy wrote:
US_of_Alaska wrote:
DragonEye4 wrote:
DragonEye4 wrote:
How would we create the creatures to populate the world without having them auto-evolve from cells?
Well once we have enough player-made creatures we could use the player-made population idea. Just make sure that the organism matches the planet they spawn on, and it should be right.

I'm sure someone else could come up with some random procedural generation.

It all depends on just how we create the creature engine. Although, this is getting off topic. The existing thread probably shouldnt be rezzed, so create a new one.
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roadkillguy
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Sep 13, 2010 10:41 pm

Sorry about that
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Waap
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyTue Sep 28, 2010 10:12 pm

maker.of.light wrote:
You should do it how they did it in call of duty 4, where theres 20 pieces of intel and even if you find all 20 in your first game you still cant use it untill you win and then you can use it, you should impliment a system like that where theres 30 artifact scattered throughout the galaxy and as you do missions you might be revealed the location of one and every artifact would be guarded. and once you get all 30 you have the option to unlock god mode or continue playing, or you could do the research thing. the artifact idea is cooler though

EDIT: or you could just stumble upon them or go google Thrive Artifact Locations. each way works.

It seems that no-one picked up what I noticed in this post, so I'm just making sure that everything is clear here.
We will not have a pre-made galaxy that is placed exactly the same in each game. Therefore, the part of the above quote I have bolded would be rather impossible. The word in italics should be followed by the word 'randomly' if this were to happen.
-Waap.
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Pezzalis
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 3:29 am

Me Waap and The Uteen had been discussing combining god powers on the other thread, but I think it would fit better here.

Spoiler:

So basically our concept was that you began with a fixed number of Physical tools and Force tools, and you yourself as a God/Supreme species had to do the research. In combining tools (IE Air [Physical] + Push [Force]) you would unlock a quick-use tool which serves as that combination. In this case, a Wind tool (Click and hold to create wind).

This way the research is done by the player instead of just clicking buttons.

What do you think

Oh and I also had an idea about whether god tools would become avaiable in other games after ascension... (Discuss on the other thread I guess)
Spoiler:
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Commander Keen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 11:53 am

I'm not sure on the first idea. I am not a combination type myself, and I'm sure there are plenty of others like me. Give me an option to research those quick tools like any other techs in addition to your original method, and I will be happy.


I certainly hate the second idea though. Having God mode only in God tool created saves would defeat it's point for me. I think that unlike main menu, it should allow you to select position of your save, but nothing more.
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zotobom
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 12:52 pm

Waap wrote:
Some of you might remember the massive war with pro-god mode and anti-god mode people which I believe was on the Evolutions! forums. People were going on about how God Mode would ruin the gameplay for us, because everything would be mega-easy. I actually think that having god mode accessable in any mode(When it's unlocked) might do just that. It might get a tad boring and repetitive if you are constantly swapping between modes because of the loading, but having things just sitting there might be a bit hard for those with lesser wills. Just be careful with this decision, ok?
-Waap.
But....you dont HAVE to use god mode,you just can if you want to....
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 1:51 pm

Pezzalis wrote:
In combining tools (IE Air [Physical] + Push [Force]) you would unlock a quick-use tool which serves as that combination. In this case, a Wind tool (Click and hold to create wind).

'Quick-use tools' is the term I used for a button on a tab for quick access to a commonly-used tool chosen by the player. I want to avoid confusion so could we call that a 'combination tool'?

Here's the rest of the discussion:
Spoiler:
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Pezzalis
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 5:29 pm

Commander Keen wrote:
I'm not sure on the first idea. I am not a combination type myself, and I'm sure there are plenty of others like me. Give me an option to research those quick tools like any other techs in addition to your original method, and I will be happy.


I certainly hate the second idea though. Having God mode only in God tool created saves would defeat it's point for me. I think that unlike main menu, it should allow you to select position of your save, but nothing more.

@Uteen: Ahh yes thanks for that

Perhaps the research could be called Omniscience... Unlocks all combination tool
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~sciocont
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyWed Sep 29, 2010 9:40 pm

I don't think conbos are really needed. You could make whatever you want with God tools anyway.
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyThu Sep 30, 2010 10:10 am

~sciocont wrote:
I don't think conbos are really needed. You could make whatever you want with God tools anyway.

Not needed, but as I said before...

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

And if you don't want to experiment and discover you always have the Omniscience.


Last edited by The Uteen on Fri Oct 01, 2010 1:02 pm; edited 1 time in total
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~sciocont
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyThu Sep 30, 2010 5:18 pm

The Uteen wrote:
~sciocont wrote:
I don't think conbos are really needed. You could make whatever you want with God tools anyway.

Not needed, but as I said before...

[quote=The Uteen]I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

And if you don't want to experiment and discover you always have the Omniscience. [/quote]
But it won't allow people to do anything they normally couldn't. They could just use two tools and get a better-looking result.
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyFri Oct 01, 2010 1:03 pm

~sciocont wrote:
The Uteen wrote:
~sciocont wrote:
I don't think conbos are really needed. You could make whatever you want with God tools anyway.

Not needed, but as I said before...

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

And if you don't want to experiment and discover you always have the Omniscience.
But it won't allow people to do anything they normally couldn't. They could just use two tools and get a better-looking result.

Could you explain?
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~sciocont
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyFri Oct 01, 2010 9:55 pm

The Uteen wrote:
~sciocont wrote:
The Uteen wrote:
~sciocont wrote:
I don't think conbos are really needed. You could make whatever you want with God tools anyway.

Not needed, but as I said before...

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

And if you don't want to experiment and discover you always have the Omniscience.
But it won't allow people to do anything they normally couldn't. They could just use two tools and get a better-looking result.

Could you explain?
Whayt i'm saying is that by combining tools, the result will be a tool that is less universally useful than the original ones, with a lower degree of precision.
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptySat Oct 02, 2010 4:40 am

~sciocont wrote:
The Uteen wrote:
~sciocont wrote:
The Uteen wrote:
~sciocont wrote:
I don't think conbos are really needed. You could make whatever you want with God tools anyway.

Not needed, but as I said before...

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

And if you don't want to experiment and discover you always have the Omniscience.
But it won't allow people to do anything they normally couldn't. They could just use two tools and get a better-looking result.

Could you explain?
Whayt i'm saying is that by combining tools, the result will be a tool that is less universally useful than the original ones, with a lower degree of precision.

But every time you want a volcano you want want to use each of these tools, just have one, and if you're planning to do that you want necessarily want precision, volcanos are not precise things.

Wait, you have a point. You can't control the (magma pressure:size of bump on crust) ratio unless you use the individual tools... Still, some people might not be bothered.

So if you want to be precise use the primary tools, if you aren't especially bothered what you kill with your volcano or something use the combination tool.
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GamerXA
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptySat Oct 02, 2010 5:41 am

Are the combinations going to be a premade combination, or a single button equivalent of pressing two buttons at the same time that will be designated by the player?
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptySun Oct 03, 2010 2:57 pm

GamerXA wrote:
Are the combinations going to be a premade combination, or a single button equivalent of pressing two buttons at the same time that will be designated by the player?

Probably the second, although in some the combination could involve one being done after the other.
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~sciocont
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptySun Oct 03, 2010 7:13 pm

Ok, please explain
-how these combinations are helpful
-how they will be better than single tools
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Waap
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Oct 04, 2010 5:31 am

The single tools would be simpler. They would be things like heat up, lift, drag, etc.
The combined tools would be more complicated like... I haven't had much sleep. It seems I need help finishing the sentence.
But yeah.
-Waap.
EDIT: There was an example with wind tool. Should be easy to find.
-Waap.
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eumesmo
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Oct 04, 2010 9:46 am

well, i think we don't need to combine em to make new ones, we could have em already
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyMon Oct 04, 2010 10:55 am

eumesmo wrote:
well, i think we don't need to combine em to make new ones, we could have em already

I'm overusing this quote...Yes, we don't need to have this, but...

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

@Waap
Pezzalis wrote:
IE. (Vaguely)

Raise Terrain + Raise Terrain + Water = Mountain Tool
Mountain + Rain = River Tool
Lower Terrain + Lower Terrain= Mantle Vent
Mountain + Mantle vent = Volcano Tool
Mountain + Mountain = Mountain Range Tool
Magma Vent + Air = Lava tool
Lava + Water = Rock tool
Rock + Water = Sand tool
These were the suggestions for combination tools... Not sure about the water in mountain, mountains don't need water, but the rest are great!

And a suggestions:
  • Lower terrain + Rain = Lake
  • Lake + Lake = Ocean
  • Rain + Mountain = Erosion
  • Erosion + Mountain = Cliff
  • River + Cliff = Waterfall
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Waap
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyTue Oct 05, 2010 12:35 am

Some of the combinations could use water tool instead of rain tool.
Any ideas on how to make a star tool?
You'd probably use a gravity well...

Anyway, Yes. Combining tools is better because

The Uteen wrote:
I like the idea of combining tools, it makes things simpler, and means you can discover new combinations, encouraging more use and experimentation! Creative and cool!

Yay for copy/paste!

Think of it in this way:
Why isn't the planet perfect? Because perfection is boring, therefore making whatever was perfect imperfect.
There needs to be room for improvement, so you can have that feeling of accomplishment. It's fun to learn and discover, and it raises your self esteem when you accomplish things!

Do you get?
-Waap.
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The Uteen
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyTue Oct 05, 2010 2:24 pm

Nice argument, Waap.

Making a star would be... Air tool on a big scale, make a big cloud in space of air composed almost entirely of hydrogen (assuming you can change air tool's air composition, you should be able to)... Gravity well to form faster, but not necessary, because the cloud's gravity would clump it to form a star anyway, it would just take longer.

Of course, there will be a star tool as well if you want one instantly: Air + Time Acceleration (in a certain area of space) Tool (Used in space... If you use it on a planet, it would probably make it a gas giant, use it too much and the planet becomes the center of a star.

In a way, it's three tools in one: Use it for a gas giant, continue using it to accumulate mass until it becomes hot plasma under intense pressure forming a star. The final use for it is the destruction part, making a planet the center of a star, destroying it completely and brutally, or at least seriously increasing atmospheric pressure for the inhabitants.
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eumesmo
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyTue Oct 05, 2010 2:55 pm

we could make gas giants and stars the same way, the amount of gases would change preventing it to get to critical mass
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specialk2121
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PostSubject: Re: Unlocking God Mode   Unlocking God Mode - Page 4 EmptyFri Dec 17, 2010 12:55 pm

i think God Tools should be unlocked piece by piece by using giant machines. Each on uses a large amount of energy to use. Then after ascension you unlock all tools and they require no energy to use.
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