| Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sat Apr 20, 2013 5:14 pm | |
| - Daniferrito wrote:
- Ok, you need an external program (windows alone isnt able to decompress it, while it can work with zip). However, nearly any program will do the job. Here is a list of all the decompresing programs that will do the job: link.
Althrough i agree that as .zip is compatible with plain windows, you should look into recompresing and reuploading it as zip. Will try to do this, but the ModDB update is going up with a link to the .rar right now. The news should be authorized soon and our first update will be ready. | |
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WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 30 Location : Third Rock from Sol
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Apr 21, 2013 1:23 am | |
| - ~sciocont wrote:
- COMPILATION
Beautiful, Scio! We have all music in one place now! EDIT: Wow, 95 posts, i will soon be learner! | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 27 Location : England, Virgo Supercluster
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Sun Apr 21, 2013 5:41 pm | |
| - Spoiler:
Great video, and a very good recreation of the theme, Oliver. | |
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Oliveriver Music Team Co-Lead
Posts : 579 Reputation : 59 Join date : 2013-01-21 Age : 25 Location : England, United Kingdom, Europe, Earth, Solar System, Milky Way, Virgo Supercluster, The Universe
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Apr 22, 2013 11:15 am | |
| - The Uteen wrote:
- Spoiler:
Great video, and a very good recreation of the theme, Oliver. Thanks! Also, I should have said this in my last post, but I've now passed 42 posts. Maybe the question was, 'How many posts did Oliveriver have on the Thrive forums before his 43rd?' | |
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Thriving Cheese Art Team Lead
Posts : 321 Reputation : 9 Join date : 2013-01-06 Age : 24 Location : Sweden
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Mon Apr 22, 2013 12:34 pm | |
| - Oliveriver wrote:
- The Uteen wrote:
- Spoiler:
Great video, and a very good recreation of the theme, Oliver. Thanks!
Also, I should have said this in my last post, but I've now passed 42 posts. Maybe the question was, 'How many posts did Oliveriver have on the Thrive forums before his 43rd?' The Eureka-effect! That kinda explains everything.......... | |
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WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 30 Location : Third Rock from Sol
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 23, 2013 4:22 am | |
| My idea how mini-maps could function:
In microbe stage, there wont be minimaps. In multicellular, aware and awakening stage mini maps will be small, and more inteligent your creature is, they will show more things behind them. When you get to society, concept gets more interesting: Unlike Spore, where you can automaticaly se anything, in Thrive (similiar to Civilization, or Anno games) Parts of screen and mini map wont be shown unitl you send at least one unit to that place. Defined by their sight range, it will show space around sended unit (if your organism has low sight range, circle showing stuff around them will be small, and if your organism have high sight range, circle around them will be big. Place what you explored will be shown on mini maps and screen even when there is none of your units at it. Unitl you deveplov cartography, or geography, places will again be shown as unexplored after some time (if you dont go to them often).This would fix problem spore had: RTS mode was like ,,you can go everywhere'' like in observer mode.
What about idea? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 23, 2013 11:05 am | |
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M3rox Newcomer
Posts : 30 Reputation : 6 Join date : 2012-09-29 Age : 25 Location : Germany
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 23, 2013 11:32 am | |
| Can you send a link please? I couldn't find anything. | |
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WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 30 Location : Third Rock from Sol
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 23, 2013 11:36 am | |
| - NickTheNick wrote:
- Already covered.
Good, but when i searched, i couldnt find any pages relating to it. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 23, 2013 5:13 pm | |
| There are no specific threads on it. Instead, it is listed in the Research and Inventions List, as well as mentioned in several other threads. I was able to dig up the thread I discussed it on, it was in the same month I first joined. | |
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M3rox Newcomer
Posts : 30 Reputation : 6 Join date : 2012-09-29 Age : 25 Location : Germany
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 24, 2013 11:52 am | |
| Got an idea for strategy mode and view range: In many strategy games, undiscovered parts of the map are black and if you send your troops somewhere undiscovered, the black part becomes colored. The colored area depends on the view range of your troops. So, my idea is to make undiscovered parts of the world blurred, but the further away your units are, the stronger becomes the blur effect, so you can't see the whole planet with only one unit. What do you think?
PS: Sorry if this was already suggested, couldn't find something like this in the forums. | |
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WilliamstheJohn Regular
Posts : 409 Reputation : 10 Join date : 2012-12-26 Age : 30 Location : Third Rock from Sol
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 24, 2013 1:42 pm | |
| - M3rox wrote:
- Got an idea for strategy mode and view range:
In many strategy games, undiscovered parts of the map are black and if you send your troops somewhere undiscovered, the black part becomes colored. The colored area depends on the view range of your troops. So, my idea is to make undiscovered parts of the world blurred, but the further away your units are, the stronger becomes the blur effect, so you can't see the whole planet with only one unit. What do you think?
PS: Sorry if this was already suggested, couldn't find something like this in the forums. Acttualy, i suggested that on my post here, but i didnt mention blurr. | |
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M3rox Newcomer
Posts : 30 Reputation : 6 Join date : 2012-09-29 Age : 25 Location : Germany
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 24, 2013 2:36 pm | |
| - WilliamstheJohn wrote:
- M3rox wrote:
- Got an idea for strategy mode and view range:
In many strategy games, undiscovered parts of the map are black and if you send your troops somewhere undiscovered, the black part becomes colored. The colored area depends on the view range of your troops. So, my idea is to make undiscovered parts of the world blurred, but the further away your units are, the stronger becomes the blur effect, so you can't see the whole planet with only one unit. What do you think?
PS: Sorry if this was already suggested, couldn't find something like this in the forums. Acttualy, i suggested that on my post here, but i didnt mention blurr. You're right, our ideas are similar, but my suggestion was to replace the black part of the map/planet/whatever with a blurred version of the planet, until you send someone there to scout that area. This way it's not like in Spore, but also different to all the popular strategy games I know. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed Apr 24, 2013 6:31 pm | |
| Fog of war already does that. Anything not in your line of sight, but previously discovered, remains visible in the fog of war like the right half of this map.
Anything not in your line of sight, and not discovered either, is completely black. | |
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Narnobie123 Newcomer
Posts : 25 Reputation : 0 Join date : 2013-04-30 Age : 25 Location : Valles Marineris,Mars
| Subject: Temporary Thread Tue Apr 30, 2013 6:14 pm | |
| What is a Belgium space ship also will w be able to go through wormholes and gas giants atmosphere can we find the sol system and nebula and also will we be able to build space stations? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 30, 2013 6:43 pm | |
| The original thread you posted that in was terribly irrelevant, so I moved it here. Please use this as a miscellaneous questions thread.
Space ship means space ship. Belgium is a word we use instead of swear words. You can do the math.
Wormholes I am not sure about.
Just as a side note, try to separate your questions to make each one easier to identify.
Gas giants can be entered, yes.
Sol system will probably be an added Easter Egg.
Space stations for sure. | |
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Narnobie123 Newcomer
Posts : 25 Reputation : 0 Join date : 2013-04-30 Age : 25 Location : Valles Marineris,Mars
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Tue Apr 30, 2013 7:25 pm | |
| - NickTheNick wrote:
- The original thread you posted that in was terribly irrelevant, so I moved it here. Please use this as a miscellaneous questions thread.
Space ship means space ship. Belgium is a word we use instead of swear words. You can do the math.
Wormholes I am not sure about.
Just as a side note, try to separate your questions to make each one easier to identify.
Gas giants can be entered, yes.
Sol system will probably be an added Easter Egg.
Space stations for sure. Oops thanks and sorry | |
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Doggit Regular
Posts : 444 Reputation : 36 Join date : 2012-04-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 01, 2013 7:20 am | |
| I have a question for which you surely already responded, but I have not found.
If we get to a point in the game where our race is extinguished for any reason (natural patterns, domain from another race, alien invasion, pollution) and we lose, where we can start the game?
I think it's highly scientific and realistic restart the game from the start so that every player should dedicate themselves to, and access to the final stages of the game (such as the phase space) is something challenging but satisfying. | |
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untrustedlife Regular
Posts : 252 Reputation : 19 Join date : 2013-03-26 Location : [Classified]
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 01, 2013 8:36 am | |
| I asked about that once, don't think there was much discussion, In my prototype if you die you just gain control over the nearest creature that is of your species, maybe we will do it that way. | |
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Doggit Regular
Posts : 444 Reputation : 36 Join date : 2012-04-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 01, 2013 8:48 am | |
| - untrustedlife wrote:
- I asked about that once, don't think there was much discussion, In my prototype if you die you just gain control over the nearest creature that is of your species, maybe we will do it that way.
In particular, the cellular stage it is normal that if you die you go to the control of another cell. I meant just when your race or your planet is completely destroyed what happens. | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Wed May 01, 2013 8:09 pm | |
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Doggit Regular
Posts : 444 Reputation : 36 Join date : 2012-04-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 02, 2013 7:29 am | |
| - NickTheNick wrote:
- Then its game over.
And u have to start over? | |
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Tarpy Strategy Team Lead
Posts : 337 Reputation : 23 Join date : 2013-03-08 Location : Here
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 02, 2013 10:13 am | |
| - Doggit wrote:
- NickTheNick wrote:
- Then its game over.
And u have to start over? In my opinion that would be a little too cruel. Maybe the player gets to choose a save file and start again from that point? | |
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NickTheNick Overall Team Co-Lead
Posts : 2312 Reputation : 175 Join date : 2012-07-22 Age : 28 Location : Canada
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 02, 2013 10:40 am | |
| Well obviously, there's nothing stopping the player from reloading an earlier save. Think of dying in the Elder Scrolls series. | |
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Doggit Regular
Posts : 444 Reputation : 36 Join date : 2012-04-28
| Subject: Re: Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread Thu May 02, 2013 11:09 am | |
| - Tarpy wrote:
- Doggit wrote:
- NickTheNick wrote:
- Then its game over.
And u have to start over? In my opinion that would be a little too cruel. Maybe the player gets to choose a save file and start again from that point? Or the player could choose a difficulty very specific: One difficulty called "realism" that the player chooses is aware that once defeat his kind, he is forced to start over. | |
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