| Concept Art Thread | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Concept Art Thread Thu Nov 04, 2010 3:29 pm | |
| Working on blending new & old LARGE - Spoiler:
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Albalrogue Learner
Posts : 143 Reputation : 0 Join date : 2010-09-26 Age : 32 Location : France
| Subject: Re: Concept Art Thread Thu Nov 04, 2010 4:17 pm | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Thu Nov 04, 2010 5:01 pm | |
| - Albalrogue wrote:
- I like it.
QFT Great work Scio! | |
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US_of_Alaska Overall Team Co-Lead
Posts : 1335 Reputation : 29 Join date : 2010-07-07 Age : 31 Location : Australia
| Subject: Re: Concept Art Thread Thu Nov 04, 2010 5:21 pm | |
| I think it's maybe a little too long, but i do like the mixture.
Maybe have the shatter around the RG instead of all below it? I'm not sure if that will look any good, but try it. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Thu Nov 04, 2010 5:44 pm | |
| I am with Alaska on this one. Maybe re-arrange the fractals and cut the longest one? | |
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Noitulove Regular
Posts : 237 Reputation : 0 Join date : 2010-07-09
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 10:35 am | |
| It's still a bit hard to read but it's a clear improvment. And it looks awesome. | |
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The Uteen Sandbox Team Lead
Posts : 1476 Reputation : 70 Join date : 2010-07-06 Age : 28 Location : England, Virgo Supercluster
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 11:49 am | |
| Very good, but does anyone else think it'd look better on its side? | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 12:49 pm | |
| Sorry to break in the logo discussion
Did a little brain storming on one possible direction the spaceship building can take: Mechanic.
http://gotrol.deviantart.com/gallery/#/d327l2d
Well the ship hull is generic and can be changed to anything, but what’s important is the system.
Fed by a fusion plasma reactor (Generator) it uses the magnetic energy to thrust and to create antigravity field on planet surfaces. All of that needs to be cooled so the Heat is then transferred to cooling and exchanges with outside space which is the coolest place in the ship (absolute zero). Such radically different temperatures are also used to produce gas flow and water used through the ship for organic purposes.
On the sides I have the cryo-cameras doodles (Top Right) and plasma storage (Bottom Left)
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Commander Keen Industrial Team Lead
Posts : 1123 Reputation : 36 Join date : 2010-07-23 Location : Czech Republic (not that anyone would know where it is...)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 4:41 pm | |
| - Gotrol wrote:
- http://gotrol.deviantart.com/gallery/#/d327l2d
Finally something interesting! (sorry Scio I assume it's an exploration ship? There are no signs of cargo hauling or storages, or any military equipment. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 6:44 pm | |
| Its just a "prototype" =). The way it looks can vary, but the idea was to show the energy-propulsion system. I could get it to have weapons, or have cargo sections, or both. =) Doesnt change the way it will move. | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 7:21 pm | |
| - Gotrol wrote:
- Its just a "prototype" =). The way it looks can vary, but the idea was to show the energy-propulsion system. I could get it to have weapons, or have cargo sections, or both. =) Doesnt change the way it will move.
In any case: excellent. By the way, I have a challenge for you Gotrol. I'd like to see you try a creature. You don't have to be fantabulous first try. I'd just like to see it. You're a fantastic artist, but I'd like to see a little boundry pushing. | |
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~sciocont Overall Team Lead
Posts : 3406 Reputation : 138 Join date : 2010-07-06
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 7:36 pm | |
| - Tenebrarum wrote:
- Albalrogue wrote:
- I like it.
QFT
Great work Scio! Thanks for the positive feedback- i've got another one in the works that's in landscape format. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 7:41 pm | |
| - Tenebrarum wrote:
- Gotrol wrote:
- Its just a "prototype" =). The way it looks can vary, but the idea was to show the energy-propulsion system. I could get it to have weapons, or have cargo sections, or both. =) Doesnt change the way it will move.
In any case: excellent.
By the way, I have a challenge for you Gotrol.
I'd like to see you try a creature. You don't have to be fantabulous first try. I'd just like to see it. You're a fantastic artist, but I'd like to see a little boundry pushing. Hehehe, I have already, like a week ago. http://gotrol.deviantart.com/gallery/#/d31m2jz I will sure do more. =D | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:03 pm | |
| - Gotrol wrote:
- Hehehe, I have already, like a week ago.
http://gotrol.deviantart.com/gallery/#/d31m2jz
I will sure do more. =D *Massive Blush* Alright, suggestions: The musculature is... Awkward at best and invisable at worst. Even a slug has muscles! Come up with the skeleton and musculature as you design, and the result should feel much more natural. Your creatures look very unstable, balance them out. It's unclear how some of these guys fit into niches. Experiment with that a little. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:10 pm | |
| =) I went with a more artistic look on things.... not Scientific, will correnct that thought.
They just fit into my "quick drawing style" aka this http://gotrol.deviantart.com/gallery/#/d31f7a6
I intended them to be like sharks... with cartilage and a mix between insects and smth else.... because on a low grav world you dont need strong muscles nor bones.
I will do more as I have said. =) Criticism is welcome. | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:20 pm | |
| - Gotrol wrote:
- =) I went with a more artistic look on things.... not Scientific, will correnct that thought.
They just fit into my "quick drawing style" aka this http://gotrol.deviantart.com/gallery/#/d31f7a6
I intended them to be like sharks... with cartilage and a mix between insects and smth else.... because on a low grav world you dont need strong muscles nor bones.
I will do more as I have said. =) Criticism is welcome. Are you sure you sent the right link? Cause what I saw was something more like this than anything else. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:27 pm | |
| Yeah its the right link. =) I did my animals in reference to my regular art style.... I dont know if that makes sense...
Anyhow, I dont stand any close to Jheronimus Bosch at all ahhaha, I'm so far behind him that you cant even say it looks alike =P.
Back on topic, I'll do more science based animals soon. | |
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:33 pm | |
| - Gotrol wrote:
- Yeah its the right link. =) I did my animals in reference to my regular art style.... I dont know if that makes sense...
Anyhow, I dont stand any close to Jheronimus Bosch at all ahhaha, I'm so far behind him that you cant even say it looks alike =P.
Back on topic, I'll do more science based animals soon. Oooooooooooooooooooooooooohhhh. Okay. Mistook what you meant. In any case, you're certainly better at some things than he is. Like avoiding acid. Don't do drugs kiddies. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:39 pm | |
| Acid? Like this? http://gotrol.deviantart.com/gallery/#/d31f905 ahahhaah just kidding, I dont need it. =D
By the way, I doubt he did acid... he died in 1516, but maybe acid is that old... %) A real revolutionary he was.
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Tenebrarum Society Team Lead
Posts : 1179 Reputation : 32 Join date : 2010-10-01 Age : 31 Location : ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:42 pm | |
| - Gotrol wrote:
- Acid? Like this? http://gotrol.deviantart.com/gallery/#/d31f905 ahahhaah just kidding, I dont need it. =D
By the way, I doubt he did acid... he died in 1516, but maybe acid is that old... %) A real revolutionary he was. Of course! I was joking! And btw, totally hanging that on my infant's wall. Screw pastells.(sp?) | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Fri Nov 05, 2010 8:47 pm | |
| Lol yeah, kids need a different approach nowadays, but this pic is old, I'm no longer happy with it =(. I need to do smth savage!
Anyhow we created too much flood on this thread.
PS spelling's good.... from a russian's point of view. | |
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caekdaemon Newcomer
Posts : 88 Reputation : 0 Join date : 2010-10-27
| Subject: Re: Concept Art Thread Sat Nov 06, 2010 8:28 pm | |
| - Gotrol wrote:
- L I need to do smth savage!
Why not a epic space battle? Perhaps a member of a machine race? | |
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Poisson Regular
Posts : 322 Reputation : 11 Join date : 2010-07-07 Age : 29 Location : AK (GMT -9)
| Subject: Re: Concept Art Thread Sun Nov 07, 2010 1:44 am | |
| - caekdaemon wrote:
- Gotrol wrote:
- L I need to do smth savage!
Why not a epic space battle? Perhaps a member of a machine race? That would be cool. Oh, or maybe an asteroid hitting a large town. | |
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Albalrogue Learner
Posts : 143 Reputation : 0 Join date : 2010-09-26 Age : 32 Location : France
| Subject: Re: Concept Art Thread Sun Nov 07, 2010 8:23 am | |
| Hey, here's another scrap creature I drew a while back : Tree anenomy
These cweird creatures are quite unusual. They live on a low gravity planet at tree tops where they grap branches/truncs with their four muscular tentacles. They hide underneith leaves to not be spoted by prey and feed on small plying organisms that they grap with it's long tentacles. If in danger, they will inhale helium from the planet's atmosphere and float away like a hot air baloon and will find a new place to hang on. | |
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Gotrol Art Team Lead
Posts : 127 Reputation : 0 Join date : 2010-10-06 Age : 33 Location : Европа, (GMT +1)
| Subject: Re: Concept Art Thread Sun Nov 07, 2010 9:04 am | |
| Nifty Critter, you are in your way of creating a whole new sea biosphere =) | |
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