Thrive Game Development
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Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe Stage GUI is under heavy development
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Latest topics
» THIS FORUM IS NOW OBSOLETE
Concept Art Thread - Page 17 Emptyby NickTheNick Sat Sep 26, 2015 10:26 pm

» To all the people who come here looking for thrive.
Concept Art Thread - Page 17 Emptyby NickTheNick Sat Sep 26, 2015 10:22 pm

» Build Error Code::Blocks / CMake
Concept Art Thread - Page 17 Emptyby crovea Tue Jul 28, 2015 5:28 pm

» Hello! I can translate in japanese
Concept Art Thread - Page 17 Emptyby tjwhale Thu Jul 02, 2015 7:23 pm

» On Leave (Offline thread)
Concept Art Thread - Page 17 Emptyby NickTheNick Wed Jul 01, 2015 12:20 am

» Devblog #14: A Brave New Forum
Concept Art Thread - Page 17 Emptyby NickTheNick Mon Jun 29, 2015 4:49 am

» Application for Programmer
Concept Art Thread - Page 17 Emptyby crovea Fri Jun 26, 2015 11:14 am

» Re-Reapplication
Concept Art Thread - Page 17 Emptyby The Creator Thu Jun 25, 2015 10:57 pm

» Application (programming)
Concept Art Thread - Page 17 Emptyby crovea Tue Jun 23, 2015 8:00 am

» Achieving Sapience
Concept Art Thread - Page 17 Emptyby MitochondriaBox Sun Jun 21, 2015 7:03 pm

» Microbe Stage GDD
Concept Art Thread - Page 17 Emptyby tjwhale Sat Jun 20, 2015 3:44 pm

» Application for Programmer/ Theorist
Concept Art Thread - Page 17 Emptyby tjwhale Wed Jun 17, 2015 9:56 am

» Application for a 3D Modeler.
Concept Art Thread - Page 17 Emptyby Kaiju4u Wed Jun 10, 2015 11:16 am

» Presentation
Concept Art Thread - Page 17 Emptyby Othithu Tue Jun 02, 2015 10:38 am

» Application of Sorts
Concept Art Thread - Page 17 Emptyby crovea Sun May 31, 2015 5:06 pm

» want to contribute
Concept Art Thread - Page 17 Emptyby Renzope Sun May 31, 2015 12:58 pm

» Music List Thread (Post New Themes Here)
Concept Art Thread - Page 17 Emptyby Oliveriver Thu May 28, 2015 1:06 pm

» Application: English-Spanish translator
Concept Art Thread - Page 17 Emptyby Renzope Tue May 26, 2015 1:53 pm

» Want to be promoter or project manager
Concept Art Thread - Page 17 Emptyby TheBudderBros Sun May 24, 2015 9:00 pm

» A new round of Forum Revamps!
Concept Art Thread - Page 17 Emptyby Oliveriver Wed May 20, 2015 11:32 am


 

 Concept Art Thread

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AuthorMessage
Liom




Posts : 2
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Join date : 2010-09-06

Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyThu Jul 07, 2011 6:07 pm

Thanks, yeah my expression of dissatisfaction with the thing was more to do with the environment in the piece, the atmosphere of the planet wasn't really correct. But it's good that the concept is displayed in a lucid manner. I am a little bit of an LTA fanatic...
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~sciocont
Overall Team Lead
~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyFri Jul 08, 2011 4:15 pm

Liom wrote:
Thanks, yeah my expression of dissatisfaction with the thing was more to do with the environment in the piece, the atmosphere of the planet wasn't really correct. But it's good that the concept is displayed in a lucid manner. I am a little bit of an LTA fanatic...
Is there any wisdom you can share with us on LTA organisms and how they might work?
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Mysterious_Calligrapher
Biome Team Lead
Mysterious_Calligrapher


Posts : 1034
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Age : 32
Location : Earth, the solar system, the milky way...

Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySat Jul 09, 2011 11:03 am

*Waves* I do like the air jellyfish. I'm thinking it's possible in-game, but in a heavier than earth atmosphere.
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Jul 10, 2011 11:35 am

Created this yesterday. It's a suite of different modifications that we can use as render methods for sensory overlay.
Spoiler:
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Dudeman
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Dudeman


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Jul 10, 2011 2:56 pm

That's pretty awesome.
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Jul 10, 2011 5:04 pm

Dudeman wrote:
That's pretty awesome.
Thanks. That's all done by GIMP procedures. A brush was never used.
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Jul 24, 2011 8:25 pm

In case anyone's interested, I've decided to do some promotional concept art for each biome type (desert, forest, open ocean, cave, etc). Right now, the background here is open ocean, and I'm working on forest, which shouldn't take too long.
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Angelic
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyThu Aug 04, 2011 8:02 am

WARNING : The Spoilers contain REALLY large images

You guys may not have heard of me, but I have a post in introduction lol
also i brought some things that need feedback


Spoiler:

This is the template i used, i created it myself if you want you can print it out and use it for your own Creation, it is a very simplified bone structure of a frog

Spoiler:

this is Concept 1, Creatures : Frog, Rat, Falcon, Rat

Spoiler:

Concept 2, this is the best out of the two, Creatures : Frog, Lizard, Armedillo
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyThu Aug 04, 2011 12:37 pm

Angelic wrote:
WARNING : The Spoilers contain REALLY large images

You guys may not have heard of me, but I have a post in introduction lol
also i brought some things that need feedback


Spoiler:

This is the template i used, i created it myself if you want you can print it out and use it for your own Creation, it is a very simplified bone structure of a frog

Spoiler:

this is Concept 1, Creatures : Frog, Rat, Falcon, Rat

Spoiler:

Concept 2, this is the best out of the two, Creatures : Frog, Lizard, Armedillo
That's some really interesting work you've done. Perhaps you could construct an evolutionary lineage of each? Showing how it evolved over time?
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Mysterious_Calligrapher
Biome Team Lead
Mysterious_Calligrapher


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Aug 09, 2011 1:09 pm

Two out of three are so large that all I get is a couple line breaks worth of blank space.
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Angelic
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyThu Aug 25, 2011 6:32 am

Try scrolling down, and sorry for late response was on vacation :p
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roadkillguy
Experienced
roadkillguy


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Age : 31
Location : Rhode Island

Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyThu Aug 25, 2011 8:38 pm

An evolutionary tree would be really cool.
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The Uteen
Sandbox Team Lead
The Uteen


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySat Sep 10, 2011 10:15 am

Is this what you'd call 'good'? (It's not exactly professional artist level...):

I didn't have very long at the time, but I came up with a tube shaped creature (similar to a jellyfish, but of course tube shaped) that moves by sending contractions down its body like an oesophagus pumps food, the water being pumped through gets filtered for small sea creatures. (As you can tell, I'm not very good at naming creatures)

Spoiler:

The filter doesn't look very effective. It probably isn't. Imagine them a lot thinner and closer together, and more of them. That's what it should have.
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySat Sep 10, 2011 3:16 pm

The Uteen wrote:
Is this what you'd call 'good'? (It's not exactly professional artist level...):

I didn't have very long at the time, but I came up with a tube shaped creature (similar to a jellyfish, but of course tube shaped) that moves by sending contractions down its body like an oesophagus pumps food, the water being pumped through gets filtered for small sea creatures. (As you can tell, I'm not very good at naming creatures)

Spoiler:

The filter doesn't look very effective. It probably isn't. Imagine them a lot thinner and closer together, and more of them. That's what it should have.
Thjat's quite an interesting concept. I'll have to remember that.
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P3DR0PS
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P3DR0PS


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Oct 23, 2011 1:36 pm

I created these two images a few days ago

Spoiler:

Spoiler:

hope you guys like it
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~sciocont
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~sciocont


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Oct 23, 2011 4:25 pm

I really like those. If you could make your tag a bit smaller, I'll put the Thrive logo up on them and post them on ModDB

Also, portions of the images are a bit grainy. I'm assuming that's just because the stock you were using wasn't big enough, but If you could fix that, it would be great. Also, make sure all of the sticks you used were used legally.
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The Uteen
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptySun Oct 23, 2011 5:31 pm

I think we have our next background! If only we hadn't just changed it... They're great!
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P3DR0PS
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P3DR0PS


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Oct 25, 2011 12:15 pm

sorry I didn't reply before, I had a few problems here but right now I'm working on these images, so I'll probably end today...
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P3DR0PS
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P3DR0PS


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Oct 25, 2011 1:04 pm

Ok, so here it is, i make some changes on it, so tell me if anything isn't good or need to be better...

Spoiler:

Spoiler:
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BastianKraft
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Oct 25, 2011 1:11 pm

I love your spacey art alot but... why are the motives always a sun being half behind a planet?

Try changing the perspektive to "looking from a planet surface at a overdimansional and colorful moon" or a "Asteriod flying through space"?

You have the talent you just have to try to explore more difficult and creative motives.
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P3DR0PS
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Oct 25, 2011 1:33 pm

BastianKraft wrote:
I love your spacey art alot but... why are the motives always a sun being half behind a planet?

Try changing the perspektive to "looking from a planet surface at a overdimansional and colorful moon" or a "Asteriod flying through space"?

You have the talent you just have to try to explore more difficult and creative motives.

I know, i already made something like that, but i didn't like it

I will try to make something original and creative, BUT not today, i'm tired ... ok i'm not tired, I am just lazy

Thanks for the comment
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~sciocont
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyTue Oct 25, 2011 6:13 pm

Looks a lot better. Thanks!
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lbrewer
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyFri Nov 04, 2011 2:42 am

Hi in regards to finished adverts, would something like this do it
Concept Art Thread - Page 17 Advert11
i was going to add some caption to do with the choice. Like Make it what you want.
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ido66667
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ido66667


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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyFri Nov 04, 2011 5:16 am

lbrewer wrote:
Hi in regards to finished adverts, would something like this do it
Concept Art Thread - Page 17 Advert11
i was going to add some caption to do with the choice. Like Make it what you want.

Looks Awesome.
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The Uteen
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Concept Art Thread - Page 17 Empty
PostSubject: Re: Concept Art Thread   Concept Art Thread - Page 17 EmptyFri Nov 04, 2011 11:39 am

I'm not sure what adverts we are going to be doing, I think we have one in the Sporum, and maybe some other places (I don't make a habit of searching for adverts), but they are mostly on forums, so usually they are text based.

But good art, anyway.
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